Player Matchup

Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Chompy666
Anubis
Level 28
God Stats
51W - 46L
1,566 SR
Queue Stats
61W - 75L
1,424 Elo+
Party 3
Ymir
Ymir
DeliriousElysium
Ymir
Level 103
God Stats
1W - 2L
1,581 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 1
Thanatos
Thanatos
DigiGlow
Thanatos
Level 125
God Stats
18W - 20L
1,363 SR
Queue Stats
229W - 243L
1,447 Elo+
Party 3
Tyr
Tyr
TqxMythic
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,476 Elo+

VS

Team Averages
Level 70
1,573 SR
1,408 Elo+
Anubis
Anubis
HamY0Y0
Anubis
Level 63
God Stats
7W - 3L
1,783 SR
Queue Stats
26W - 40L
1,342 Elo+
Party 4
Neith
Neith
Mrs slimjim
Neith
Level 110
God Stats
5W - 4L
1,498 SR
Queue Stats
40W - 42L
1,436 Elo+
Party 2
Odin
Odin
TheWildBlueOne
Odin
Level 103
God Stats
4W - 3L
1,494 SR
Queue Stats
271W - 289L
1,472 Elo+
Solo
Thor
Thor
coolwhipppp
Thor
Level 26
God Stats
1W - 1L
1,589 SR
Queue Stats
12W - 20L
1,342 Elo+
Party 4
Bacchus
Bacchus
glenski28
Bacchus
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 149L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 4 / 1
10,101
481
14,297
15,050
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Chompy666
Anubis
15
1 / 9 / 3
9,486
452
17,895
18,932
8,787
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 7
8,666
413
6,175
16,800
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DigiGlow
Thanatos
16
8 / 7 / 0
10,519
501
10,953
21,894
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 2
9,440
450
5,244
12,357
13,092
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HamY0Y0
Anubis
20
17 / 2 / 3
13,476
642
32,530
23,226
12,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 2
11,617
553
10,474
13,722
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
1 / 4 / 3
10,448
498
5,359
12,715
10,328
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 1 / 4
10,515
501
6,211
13,234
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
glenski28
Bacchus
14
0 / 4 / 7
9,599
457
7,549
18,158
25,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
24
24
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
1
0.88
L
Anubis
Chompy666
Anubis
1
9
3
0.28
L
1
3
7
1.5
L
Thanatos
DigiGlow
Thanatos
8
7
0
1.14
W
Anubis
HamY0Y0
Anubis
17
2
3
9.25
W
3
2
2
2
W
1
4
3
0.63
L
0
1
2
1
W
3
1
4
5
W
Bacchus
glenski28
Bacchus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
62,123
85,033
Taken
81,055
55,520
Mitigated
61,257
33,567
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,297
3,850
310
4,162
15,050
6,682
0
3,429
11,584
0
90,864
L
Anubis
Chompy666
Anubis
17,895
684
0
6,775
18,932
8,787
0
14,604
4,328
81,786
0
L
6,175
1,664
0
1,076
16,800
19,027
0
7,656
9,144
29,351
0
L
Thanatos
DigiGlow
Thanatos
10,953
1,584
0
18,037
21,894
7,932
0
11,901
9,993
0
73,623
W
Anubis
HamY0Y0
Anubis
32,530
908
0
16,066
23,226
12,621
148
13,255
9,971
116,075
0
W
10,474
3,406
0
5,806
13,722
7,393
2,380
1,180
12,542
0
114,858
W
5,359
666
363
867
12,715
10,328
1,104
2,870
9,845
2,704
57,765
L
5,244
832
0
3,207
12,357
13,092
918
2,699
9,658
0
56,883
W
6,211
633
0
0
13,234
5,294
0
2,395
10,839
0
77,140
W
Bacchus
glenski28
Bacchus
7,549
1,690
0
939
18,158
25,621
0
5,060
13,098
33,729
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
55,655
516
Minions Killed
600
0
Camps Cleared
0
1,855,800
Distance Traveled
1,910,130
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,101
481
142
7
0
373,678
2
L
Anubis
9,486
452
128
6
0
308,981
3
L
Ymir
8,666
413
29
1
0
391,606
5
L
Thanatos
10,519
501
103
5
0
359,335
0
W
Anubis
13,476
642
168
8
0
380,521
3
W
Neith
11,617
553
175
8
0
398,495
3
W
Odin
10,448
498
114
5
0
373,988
5
L
Tyr
9,440
450
114
5
0
422,200
2
W
Thor
10,515
501
111
5
0
406,450
2
W
Bacchus
9,599
457
32
2
0
350,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role