Player Matchup

Neith
Neith
ItsCaliche_CR
Neith
Level 47
God Stats
66W - 95L
1,453 SR
Queue Stats
151W - 201L
1,430 Elo+
Party 1
Susano
Susano
ItsFatBunny_CR
Susano
Level 67
God Stats
3W - 8L
1,355 SR
Queue Stats
260W - 333L
1,351 Elo+
Party 1
Chaac
Chaac
ItsLuisJH__CR
Chaac
Level 80
God Stats
14W - 27L
1,362 SR
Queue Stats
360W - 460L
1,379 Elo+
Party 1
Zeus
Zeus
KaliLaFlame
Zeus
Level 88
God Stats
3W - 9L
1,352 SR
Queue Stats
375W - 483L
1,445 Elo+
Party 1
Ymir
Ymir
Redsmothie
Ymir
Level 55
God Stats
40W - 51L
1,455 SR
Queue Stats
196W - 262L
1,437 Elo+
Party 1
Team Averages
Level 67
1,395 SR
1,408 Elo+

VS

Team Averages
Level 57
1,484 SR
1,449 Elo+
Kali
Kali
C4PNCLUTCH14
Kali
Level 83
God Stats
2W - 2L
1,368 SR
Queue Stats
32W - 31L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
FatherVersace
Cthulhu
Level 66
God Stats
7W - 10L
1,489 SR
Queue Stats
230W - 312L
1,361 Elo+
Party 3
Chang'e
Chang'e
Politikz29
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeasonalDread2
Cu Chulainn
Level 29
God Stats
6W - 4L
1,474 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 2
Charybdis
Charybdis
V-Sxuce-
Charybdis
Level 77
God Stats
42W - 37L
1,587 SR
Queue Stats
426W - 499L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,207
473
4,502
7,093
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,294
481
2,374
7,001
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,706
519
2,072
6,978
3,741
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 2 / 0
5,698
518
4,934
4,996
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,801
436
1,446
6,880
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,973
543
2,309
8,845
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
9
2 / 0 / 3
6,194
563
4,395
6,446
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Politikz29
Chang'e
10
2 / 1 / 1
5,839
531
5,073
7,640
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SeasonalDread2
Cu Chulainn
11
0 / 0 / 0
6,207
564
4,310
3,294
1,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
V-Sxuce-
Charybdis
11
3 / 1 / 1
6,649
604
3,773
7,737
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Cthulhu
2
0
3
3.5
L
1
3
0
0.33
L
0
0
1
0.5
L
0
0
0
0
L
1
2
0
0.5
W
Chang'e
Politikz29
Chang'e
2
1
1
2.5
L
0
2
1
0.25
W
Cu Chulainn
SeasonalDread2
Cu Chulainn
0
0
0
0
W
Charybdis
V-Sxuce-
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
19,860
32,948
Taken
33,962
15,326
Mitigated
15,092
10,114
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,309
1,079
0
2,278
8,845
3,933
0
1,611
7,234
0
42,284
W
Cthulhu
4,395
904
662
2,392
6,446
3,934
27
993
5,453
15,311
2,944
L
4,502
2,370
0
3,153
7,093
2,189
0
1,171
5,922
0
33,736
L
2,374
578
0
1,500
7,001
2,603
0
874
6,127
0
36,920
L
2,072
362
0
2,994
6,978
3,741
0
119
6,859
0
38,738
L
4,934
635
0
362
4,996
2,098
152
2,977
2,019
38,468
0
W
Chang'e
Politikz29
Chang'e
5,073
507
454
3,890
7,640
3,018
84
3,095
4,545
32,718
0
L
1,446
284
0
2,105
6,880
4,695
0
3,983
2,897
10,681
0
W
Cu Chulainn
SeasonalDread2
Cu Chulainn
4,310
1,222
0
499
3,294
1,706
0
0
3,294
0
41,872
W
Charybdis
V-Sxuce-
Charybdis
3,773
2,208
0
4,679
7,737
2,501
0
681
7,056
0
50,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
30,862
290
Minions Killed
346
0
Camps Cleared
0
998,589
Distance Traveled
1,081,669
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,973
543
82
7
0
236,055
3
W
Cthulhu
6,194
563
35
3
0
228,137
3
L
Neith
5,207
473
48
4
0
189,409
0
L
Susano
5,294
481
70
6
0
241,593
1
L
Chaac
5,706
519
78
7
0
201,919
5
L
Zeus
5,698
518
79
7
0
183,742
2
W
Chang'e
5,839
531
46
4
0
206,950
0
L
Ymir
4,801
436
15
1
0
181,926
3
W
Cu Chulainn
6,207
564
78
7
0
207,627
1
W
Charybdis
6,649
604
105
10
0
202,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role