Player Matchup

Zeus
Zeus
RACINEPOWER
Zeus
Level 104
God Stats
2W - 3L
1,452 SR
Queue Stats
61W - 69L
1,366 Elo+
Solo
Atlas
Atlas
SyKotic_Ysh
Atlas
Level 109
God Stats
6W - 4L
1,374 SR
Queue Stats
68W - 87L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
vTwizzl
Danzaburou
Level 21
God Stats
5W - 11L
1,500 SR
Queue Stats
106W - 148L
1,266 Elo+
Party 1
Team Averages
Level 78
1,442 SR
1,303 Elo+

VS

Team Averages
Level 52
1,376 SR
1,436 Elo+
Danzaburou
Danzaburou
HilltownSavage
Danzaburou
Level 101
God Stats
23W - 16L
1,481 SR
Queue Stats
83W - 97L
1,444 Elo+
Solo
Janus
Janus
RubyLeah8934
Janus
Level 36
God Stats
18W - 16L
1,467 SR
Queue Stats
182W - 136L
1,429 Elo+
Party 2
Ymir
Ymir
VannyGold12
Ymir
Level 19
God Stats
3W - 2L
1,179 SR
Queue Stats
98W - 75L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,166
651
8,523
7,274
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,694
699
7,974
10,486
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
vTwizzl
Danzaburou
11
0 / 3 / 1
6,935
630
2,795
7,352
3,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HilltownSavage
Danzaburou
14
6 / 2 / 2
8,953
814
8,709
9,984
4,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 0 / 7
7,800
709
7,665
3,847
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 5
8,754
796
4,926
11,118
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HilltownSavage
Danzaburou
6
2
2
3.5
L
1
3
0
0.33
W
0
0
7
3.5
L
1
2
0
0.5
W
2
0
5
4.5
L
Danzaburou
vTwizzl
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,292
Damage
21,300
25,112
Taken
24,949
15,910
Mitigated
18,730
3,595
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HilltownSavage
Danzaburou
8,709
2,060
593
1,897
9,984
4,640
1,688
7,481
2,503
0
36,903
L
8,523
356
0
500
7,274
2,896
0
3,988
3,286
25,994
0
W
7,665
44
0
250
3,847
1,815
892
3,363
484
29,267
0
L
7,974
2,122
583
2,065
10,486
9,907
0
5,109
5,377
25,987
0
W
4,926
712
421
2,596
11,118
12,275
506
5,703
5,415
19,607
0
L
Danzaburou
vTwizzl
Danzaburou
2,795
840
0
447
7,352
3,107
176
3,551
3,801
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
25,507
122
Minions Killed
134
0
Camps Cleared
0
534,565
Distance Traveled
587,762
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,953
814
59
5
0
188,863
2
L
Zeus
7,166
651
48
4
0
184,323
0
W
Janus
7,800
709
47
4
0
209,436
0
L
Atlas
7,694
699
39
4
0
180,516
1
W
Ymir
8,754
796
28
3
0
189,463
1
L
Danzaburou
6,935
630
35
3
0
169,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role