Player Matchup

Cerberus
Cerberus
Mface Doom
Cerberus
Level 145
God Stats
12W - 2L
1,729 SR
Queue Stats
271W - 89L
1,752 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
S0nyPoldier
Ah Muzen Cab
Level 157
God Stats
66W - 12L
1,996 SR
Queue Stats
546W - 123L
1,901 Elo+
Party 1
Fafnir
Fafnir
sllutfortofu
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
518W - 78L
1,783 Elo+
Party 1
Team Averages
Level 121
1,742 SR
1,812 Elo+

VS

Team Averages
Level 107
1,531 SR
1,543 Elo+
Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RealMac11
Merlin
Level 140
God Stats
1W - 2L
1,592 SR
Queue Stats
52W - 56L
1,616 Elo+
Solo
Cerberus
Cerberus
ramasnipez
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mface Doom
Cerberus
14
4 / 1 / 5
8,708
726
8,467
9,375
8,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
S0nyPoldier
Ah Muzen Cab
15
3 / 0 / 6
9,169
764
13,988
7,677
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fafnir
14
2 / 0 / 6
9,581
798
5,536
7,702
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 0
7,615
635
4,664
11,355
9,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
RealMac11
Merlin
13
1 / 4 / 0
7,813
651
5,690
6,727
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ramasnipez
Cerberus
12
0 / 2 / 0
7,969
664
5,029
13,821
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Cerberus
Mface Doom
Cerberus
4
1
5
6.5
L
Merlin
RealMac11
Merlin
1
4
0
0.25
W
Ah Muzen Cab
S0nyPoldier
Ah Muzen Cab
3
0
6
6
L
Cerberus
ramasnipez
Cerberus
0
2
0
0
W
Fafnir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
15,383
24,754
Taken
31,903
21,105
Mitigated
22,470
10,314
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,664
1,278
1,345
2,625
11,355
9,702
0
5,187
6,168
0
16,869
W
Cerberus
Mface Doom
Cerberus
8,467
769
0
3,253
9,375
8,849
41
4,251
5,124
26,001
0
L
Merlin
RealMac11
Merlin
5,690
217
0
808
6,727
2,511
0
4,193
2,534
42,594
0
W
Ah Muzen Cab
S0nyPoldier
Ah Muzen Cab
13,988
5,021
0
3,286
7,677
3,392
2,254
3,620
4,057
0
64,929
L
Cerberus
ramasnipez
Cerberus
5,029
411
0
2,644
13,821
10,257
0
4,661
9,160
21,485
0
W
Fafnir
5,536
1,730
0
3,775
7,702
8,864
110
2,894
4,808
22,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
23,397
183
Minions Killed
172
0
Camps Cleared
0
743,341
Distance Traveled
637,632
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,615
635
41
3
0
235,485
3
W
Cerberus
8,708
726
57
5
0
244,220
3
L
Merlin
7,813
651
82
7
0
191,172
3
W
Ah Muzen Cab
9,169
764
112
9
0
255,433
2
L
Cerberus
7,969
664
49
4
0
210,975
2
W
Fafnir
9,581
798
14
1
0
243,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role