Player Matchup

Terra
Terra
RISE2MAX
Terra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tattooz4DayZ
Morgan Le Fay
Level 157
God Stats
6W - 1L
1,751 SR
Queue Stats
158W - 172L
1,343 Elo+
Solo
Janus
Janus
VisualBag965704
Janus
Level 82
God Stats
3W - 7L
1,026 SR
Queue Stats
422W - 431L
1,350 Elo+
Solo
Neith
Neith
judaskiss0666
Neith
Level 27
God Stats
2W - 2L
1,419 SR
Queue Stats
71W - 116L
1,361 Elo+
Solo
Achilles
Achilles
sweets4Christ
Achilles
Level 50
God Stats
2W - 1L
1,519 SR
Queue Stats
166W - 224L
1,342 Elo+
Solo
Team Averages
Level 75
1,443 SR
1,363 Elo+

VS

Team Averages
Level 92
1,415 SR
1,365 Elo+
Ymir
Ymir
GlocBoi
Ymir
Level 29
God Stats
0W - 2L
1,496 SR
Queue Stats
48W - 55L
1,343 Elo+
Party 1
Apollo
Apollo
GothicRose420
Apollo
Level 99
God Stats
0W - 2L
1,267 SR
Queue Stats
265W - 359L
1,301 Elo+
Solo
Danzaburou
Danzaburou
MYER RETURNS
Danzaburou
Level 142
God Stats
5W - 2L
1,525 SR
Queue Stats
167W - 186L
1,356 Elo+
Solo
Charybdis
Charybdis
livinlife5195
Charybdis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,400 Elo+
Solo
Horus
Horus
xman2414
Horus
Level 107
God Stats
0W - 2L
1,286 SR
Queue Stats
90W - 79L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
RISE2MAX
Terra
17
1 / 7 / 12
11,048
614
6,004
33,104
35,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Tattooz4DayZ
Morgan Le Fay
18
3 / 4 / 10
11,533
641
21,945
17,619
11,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 3 / 10
13,223
735
27,297
13,779
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 8
13,589
755
30,620
18,953
11,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
sweets4Christ
Achilles
19
3 / 4 / 9
11,587
644
10,571
30,172
29,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GlocBoi
Ymir
17
3 / 3 / 14
11,671
648
7,131
22,315
27,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
1 / 1 / 14
11,513
640
8,828
17,162
10,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
MYER RETURNS
Danzaburou
20
11 / 5 / 8
14,398
800
49,801
24,963
12,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
livinlife5195
Charybdis
17
3 / 7 / 12
11,351
631
18,449
17,158
7,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
xman2414
Horus
18
3 / 3 / 15
12,162
676
9,354
31,096
34,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
19
Kills
21
21
Deaths
19
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
GlocBoi
Ymir
3
3
14
3.33
L
1
1
14
8
L
Danzaburou
MYER RETURNS
Danzaburou
11
5
8
3
W
Terra
RISE2MAX
Terra
1
7
12
1
W
Morgan Le Fay
Tattooz4DayZ
Morgan Le Fay
3
4
10
2
W
4
3
10
3
W
8
3
8
4
L
Charybdis
livinlife5195
Charybdis
3
7
12
1.29
W
Achilles
sweets4Christ
Achilles
3
4
9
1.88
L
Horus
xman2414
Horus
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,437
Damage
93,563
113,627
Taken
112,694
95,362
Mitigated
93,275
52,071
Healing
56,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
GlocBoi
Ymir
7,131
252
2,792
4,986
22,315
27,968
82
7,860
14,455
10,266
0
L
8,828
5,252
2,409
8,158
17,162
10,233
1,309
9,919
7,243
0
33,898
L
Danzaburou
MYER RETURNS
Danzaburou
49,801
23,766
2,415
9,019
24,963
12,620
2,922
14,627
10,336
0
88,428
W
Terra
RISE2MAX
Terra
6,004
921
7,495
8,664
33,104
35,585
504
1,524
31,580
8,233
0
W
Morgan Le Fay
Tattooz4DayZ
Morgan Le Fay
21,945
1,648
3,983
4,905
17,619
11,123
1,413
1,069
16,550
42,730
0
W
27,297
3,162
734
3,061
13,779
7,585
1,974
677
13,102
58,911
0
W
30,620
13,438
2,327
6,126
18,953
11,145
3,887
952
18,001
0
65,857
L
Charybdis
livinlife5195
Charybdis
18,449
7,615
665
1,348
17,158
7,605
121
6,768
10,390
0
36,054
W
Achilles
sweets4Christ
Achilles
10,571
2,221
2,446
12,330
30,172
29,924
1,537
2,909
27,263
0
18,113
L
Horus
xman2414
Horus
9,354
3,269
9,643
14,870
31,096
34,849
504
16,072
15,024
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,980
Gold Earned
61,095
199
Minions Killed
188
0
Camps Cleared
0
1,432,438
Distance Traveled
1,535,057
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,671
648
10
1
0
297,966
0
L
Apollo
11,513
640
47
3
0
358,341
6
L
Danzaburou
14,398
800
82
5
0
276,120
2
W
Terra
11,048
614
3
0
0
289,344
0
W
Morgan Le Fay
11,533
641
36
2
0
285,622
0
W
Janus
13,223
735
69
4
0
285,812
0
W
Neith
13,589
755
72
4
0
264,801
1
L
Charybdis
11,351
631
42
2
0
270,981
5
W
Achilles
11,587
644
19
1
0
306,859
0
L
Horus
12,162
676
7
0
0
331,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role