Player Matchup

Nike
Nike
HesRonMexico
Nike
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 22L
1,340 Elo+
Solo
Merlin
Merlin
Rtiky
Merlin
Level 106
God Stats
2W - 0L
1,492 SR
Queue Stats
155W - 134L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
bry2020
Ne Zha
Level 133
God Stats
22W - 18L
1,674 SR
Queue Stats
124W - 136L
1,502 Elo+
Party 3
Chronos
Chronos
kaeoman
Chronos
Level 143
God Stats
11W - 4L
1,500 SR
Queue Stats
172W - 150L
1,526 Elo+
Party 3
Lancelot
Lancelot
xKabuki
Lancelot
Level 102
God Stats
2W - 1L
1,788 SR
Queue Stats
96W - 86L
1,563 Elo+
Party 1
Team Averages
Level 114
1,591 SR
1,499 Elo+

VS

Team Averages
Level 127
1,587 SR
1,508 Elo+
Vamana
Vamana
Artorrias
Vamana
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 268L
1,545 Elo+
Solo
Cabrakan
Cabrakan
Natezewiz666
Cabrakan
Level 105
God Stats
64W - 55L
1,623 SR
Queue Stats
135W - 115L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
Pyrotechnics17
Ao Kuang
Level 125
God Stats
1W - 1L
1,812 SR
Queue Stats
171W - 169L
1,472 Elo+
Solo
Neith
Neith
WeirdGuy360
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,502 Elo+
Party 2
Merlin
Merlin
killers133
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 15
11,561
482
5,935
20,081
17,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Rtiky
Merlin
19
3 / 4 / 9
12,621
526
15,118
16,270
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
bry2020
Ne Zha
19
5 / 2 / 11
12,837
535
15,385
24,411
12,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
kaeoman
Chronos
20
10 / 1 / 8
13,399
558
25,293
22,123
10,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
xKabuki
Lancelot
18
5 / 4 / 11
12,619
526
24,428
26,192
19,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Artorrias
Vamana
19
2 / 5 / 6
12,808
534
20,032
30,671
39,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
Natezewiz666
Cabrakan
15
1 / 2 / 8
10,796
450
8,225
17,036
22,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
16
6 / 5 / 1
10,961
457
12,087
26,965
12,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 7 / 2
12,599
525
17,981
25,562
11,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
killers133
Merlin
17
2 / 5 / 5
11,565
482
11,421
15,269
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
24
Kills
16
16
Deaths
24
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
Artorrias
Vamana
2
5
6
1
W
1
5
15
1.7
L
Cabrakan
Natezewiz666
Cabrakan
1
2
8
2.5
L
Ao Kuang
6
5
1
1.3
W
Merlin
Rtiky
Merlin
3
4
9
1.88
L
5
7
2
0.86
W
Ne Zha
bry2020
Ne Zha
5
2
11
5.25
W
Chronos
kaeoman
Chronos
10
1
8
14
L
Merlin
killers133
Merlin
2
5
5
0.9
W
Lancelot
xKabuki
Lancelot
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,159
Damage
69,746
109,077
Taken
115,503
68,637
Mitigated
93,165
41,297
Healing
35,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Artorrias
Vamana
20,032
10,002
0
10,280
30,671
39,585
585
7,790
22,881
0
101,863
W
5,935
553
2,859
3,467
20,081
17,784
0
8,887
10,989
0
36,859
L
Cabrakan
Natezewiz666
Cabrakan
8,225
858
316
4,394
17,036
22,542
207
6,128
10,908
41,526
7,109
L
Ao Kuang
12,087
1,639
0
8,608
26,965
12,088
0
5,434
21,448
86,518
0
W
Merlin
Rtiky
Merlin
15,118
1,360
0
2,110
16,270
7,735
180
6,518
9,606
122,995
0
L
17,981
9,242
0
10,493
25,562
11,550
0
15,279
10,212
0
107,755
W
Ne Zha
bry2020
Ne Zha
15,385
4,770
0
10,437
24,411
12,644
0
5,675
18,698
0
126,053
W
Chronos
kaeoman
Chronos
25,293
9,288
0
14,069
22,123
10,702
0
4,787
17,237
118,807
0
L
Merlin
killers133
Merlin
11,421
73
0
1,146
15,269
7,400
0
5,780
9,489
88,974
0
W
Lancelot
xKabuki
Lancelot
24,428
6,330
0
8,355
26,192
19,772
280
7,058
18,089
0
101,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,037
Gold Earned
58,729
686
Minions Killed
654
0
Camps Cleared
0
2,411,797
Distance Traveled
2,132,718
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,808
534
166
7
0
467,349
0
W
Nike
11,561
482
48
2
0
443,699
5
L
Cabrakan
10,796
450
68
3
0
385,943
2
L
Ao Kuang
10,961
457
116
5
0
490,815
6
W
Merlin
12,621
526
188
8
0
456,472
4
L
Neith
12,599
525
159
7
0
365,840
2
W
Ne Zha
12,837
535
150
6
0
525,098
8
W
Chronos
13,399
558
145
6
0
464,739
10
L
Merlin
11,565
482
145
6
0
422,771
2
W
Lancelot
12,619
526
155
6
0
521,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role