Player Matchup

Bacchus
Bacchus
Stat710
Bacchus
Level 140
God Stats
39W - 20L
1,733 SR
Queue Stats
390W - 227L
1,757 Elo+
Party 1
Kukulkan
Kukulkan
Wilson127
Kukulkan
Level 156
God Stats
27W - 8L
1,882 SR
Queue Stats
597W - 334L
1,771 Elo+
Party 1
Cliodhna
Cliodhna
ajrm1
Cliodhna
Level 128
God Stats
0W - 2L
1,376 SR
Queue Stats
335W - 358L
1,538 Elo+
Solo
Team Averages
Level 141
1,664 SR
1,688 Elo+

VS

Team Averages
Level 150
2,020 SR
2,125 Elo+
Lancelot
Lancelot
Hibris
Lancelot
Level 156
God Stats
40W - 1L
2,092 SR
Queue Stats
1,416W - 96L
2,158 Elo+
Party 2
Merlin
Merlin
SlugKing
Merlin
Level 155
God Stats
46W - 1L
2,249 SR
Queue Stats
1,405W - 111L
2,082 Elo+
Party 2
Ullr
Ullr
desusnake
Ullr
Level 139
God Stats
2W - 0L
1,719 SR
Queue Stats
6W - 0L
2,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Stat710
Bacchus
16
1 / 1 / 3
11,521
678
7,448
21,245
31,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Wilson127
Kukulkan
17
2 / 2 / 1
11,105
653
13,168
11,628
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
ajrm1
Cliodhna
16
1 / 5 / 1
10,379
611
9,212
18,976
9,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hibris
Lancelot
19
5 / 0 / 3
12,441
732
19,209
22,403
30,834
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SlugKing
Merlin
18
2 / 1 / 4
11,931
702
15,741
7,092
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
1 / 3 / 5
11,059
651
12,057
14,667
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Hibris
Lancelot
5
0
3
6.5
W
Merlin
SlugKing
Merlin
2
1
4
4
L
Bacchus
Stat710
Bacchus
1
1
3
2.5
L
Kukulkan
Wilson127
Kukulkan
2
2
1
1.25
L
Cliodhna
ajrm1
Cliodhna
1
5
1
0.3
W
Ullr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
47,007
51,849
Taken
44,162
46,248
Mitigated
42,786
6,886
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Hibris
Lancelot
19,209
2,876
0
8,259
22,403
30,834
338
9,643
12,456
402
43,395
W
Merlin
SlugKing
Merlin
15,741
695
0
841
7,092
3,288
973
4,140
2,836
86,251
0
L
Bacchus
Stat710
Bacchus
7,448
948
0
1,925
21,245
31,211
0
6,806
12,190
17,721
0
L
Kukulkan
Wilson127
Kukulkan
13,168
1,524
0
945
11,628
6,016
0
4,580
6,611
78,363
0
L
Cliodhna
ajrm1
Cliodhna
9,212
968
0
4,016
18,976
9,021
0
4,805
13,306
0
41,680
W
Ullr
12,057
4,166
0
2,596
14,667
8,664
2,248
6,597
7,962
0
54,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
35,431
208
Minions Killed
249
0
Camps Cleared
0
1,021,001
Distance Traveled
1,017,537
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,441
732
36
2
0
392,232
2
W
Merlin
11,931
702
132
8
0
324,409
4
L
Bacchus
11,521
678
14
1
0
380,810
1
L
Kukulkan
11,105
653
151
9
0
306,511
1
L
Cliodhna
10,379
611
43
3
0
333,680
3
W
Ullr
11,059
651
81
5
0
300,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role