Player Matchup

Sol
Sol
GENERAL SLINK
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,553 Elo+
Party 2
Bacchus
Bacchus
POOCHE5
Bacchus
Level 127
God Stats
5W - 3L
1,572 SR
Queue Stats
157W - 176L
1,525 Elo+
Party 2
Cernunnos
Cernunnos
boze44
Cernunnos
Level 106
God Stats
2W - 1L
1,289 SR
Queue Stats
56W - 38L
1,571 Elo+
Party 2
Team Averages
Level 93
1,454 SR
1,549 Elo+

VS

Team Averages
Level 56
1,625 SR
1,495 Elo+
Yemoja
Yemoja
ChipChoco
Yemoja
Level 24
God Stats
3W - 2L
1,701 SR
Queue Stats
51W - 40L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Grakios
Ah Muzen Cab
Level 27
God Stats
10W - 9L
1,676 SR
Queue Stats
91W - 103L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
PandaRoux369
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 147L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
12,470
734
20,286
14,207
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
POOCHE5
Bacchus
19
6 / 1 / 8
14,414
848
11,634
17,876
31,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
boze44
Cernunnos
18
3 / 5 / 10
12,477
734
30,112
23,562
12,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChipChoco
Yemoja
16
1 / 4 / 7
12,101
712
11,545
27,611
36,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Grakios
Ah Muzen Cab
18
7 / 4 / 1
12,487
735
15,710
19,314
10,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PandaRoux369
Jormungandr
17
1 / 6 / 4
11,578
681
13,964
23,335
14,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
14
Kills
9
9
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ChipChoco
Yemoja
1
4
7
1.13
W
5
3
9
3.17
L
Ah Muzen Cab
Grakios
Ah Muzen Cab
7
4
1
1.88
W
Bacchus
POOCHE5
Bacchus
6
1
8
10
L
Jormungandr
PandaRoux369
Jormungandr
1
6
4
0.5
W
Cernunnos
boze44
Cernunnos
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,032
Damage
41,219
55,645
Taken
70,260
51,281
Mitigated
62,503
26,260
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ChipChoco
Yemoja
11,545
2,501
4,531
3,838
27,611
36,691
0
12,654
14,957
30,926
0
W
20,286
7,621
0
6,774
14,207
7,739
1,659
8,224
5,983
57,165
4,448
L
Ah Muzen Cab
Grakios
Ah Muzen Cab
15,710
5,389
787
4,337
19,314
10,876
0
9,797
9,517
0
54,753
W
Bacchus
POOCHE5
Bacchus
11,634
1,184
276
5,815
17,876
31,278
297
5,049
12,227
27,262
0
L
Jormungandr
PandaRoux369
Jormungandr
13,964
2,321
0
1,676
23,335
14,936
0
7,886
15,449
67,521
0
W
Cernunnos
boze44
Cernunnos
30,112
18,436
0
13,395
23,562
12,264
2,198
12,734
9,564
0
93,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
36,166
223
Minions Killed
207
0
Camps Cleared
0
922,614
Distance Traveled
837,964
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,101
712
25
1
0
252,476
1
W
Sol
12,470
734
82
5
0
273,485
0
L
Ah Muzen Cab
12,487
735
77
5
0
303,954
2
W
Bacchus
14,414
848
37
2
0
362,930
4
L
Jormungandr
11,578
681
105
6
0
281,534
3
W
Cernunnos
12,477
734
104
6
0
286,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role