Player Matchup

Bellona
Bellona
BillyLumberjack
Bellona
Level 7
God Stats
1W - 4L
1,505 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Lancelot
Lancelot
BuBBleBlowerBuzz
Lancelot
Level 12
God Stats
5W - 6L
1,347 SR
Queue Stats
9W - 13L
1,394 Elo+
Party 2
Nox
Nox
qmars12345
Nox
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 256L
1,495 Elo+
Party 2
Team Averages
Level 40
1,451 SR
1,463 Elo+

VS

Team Averages
Level 52
1,503 SR
1,337 Elo+
Sol
Sol
ERXDD
Sol
Level 57
God Stats
1W - 0L
1,762 SR
Queue Stats
75W - 102L
1,337 Elo+
Party 1
Bacchus
Bacchus
Makeshíft
Bacchus
Level 15
God Stats
42W - 33L
1,342 SR
Queue Stats
70W - 71L
1,296 Elo+
Party 1
Thor
Thor
SvgSmurff
Thor
Level 85
God Stats
37W - 47L
1,405 SR
Queue Stats
314W - 368L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,894
635
10,782
16,268
13,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 3
8,488
606
5,374
15,901
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 7 / 0
9,553
682
7,967
14,414
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ERXDD
Sol
19
11 / 0 / 4
11,792
842
23,440
11,410
4,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Makeshíft
Bacchus
17
3 / 1 / 10
11,596
828
8,695
15,566
24,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
14
2 / 4 / 8
9,975
713
7,897
10,731
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
0
4
3
0.38
W
Sol
ERXDD
Sol
11
0
4
13
W
Bacchus
Makeshíft
Bacchus
3
1
10
8
W
Thor
2
4
8
1.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
40,032
46,583
Taken
37,707
28,815
Mitigated
34,166
1,184
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,782
2,278
0
724
16,268
13,921
0
12,317
3,951
0
20,727
L
5,374
575
0
210
15,901
7,829
0
10,544
5,357
0
30,057
W
Sol
ERXDD
Sol
23,440
11,801
295
8,138
11,410
4,932
2,704
3,135
8,275
63,210
0
W
Bacchus
Makeshíft
Bacchus
8,695
1,143
644
4,477
15,566
24,801
268
3,076
12,490
22,834
0
W
Thor
7,897
359
638
1,031
10,731
4,433
176
1,904
7,875
0
39,754
L
7,967
632
0
250
14,414
7,065
0
9,309
5,105
32,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
33,363
104
Minions Killed
167
0
Camps Cleared
0
734,348
Distance Traveled
764,724
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,894
635
17
1
0
228,242
0
L
Lancelot
8,488
606
44
3
0
291,532
1
W
Sol
11,792
842
95
7
0
241,927
2
W
Bacchus
11,596
828
23
2
0
272,214
0
W
Thor
9,975
713
49
4
0
250,583
0
L
Nox
9,553
682
43
3
0
214,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role