Player Matchup

Charybdis
Charybdis
Platinum III
 
Charybdis
Platinum III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum IV
BurstTech
Susano
Platinum IV
Level 35
God Stats
2W - 1L
1,748 SR
Queue Stats
32W - 9L
2,093 MMR
Party 1
Janus
Janus
Diamond II
Frijolandante
Janus
Diamond II
Level 160
God Stats
21W - 17L
1,720 SR
Queue Stats
302W - 279L
2,111 MMR
Solo
Sobek
Sobek
Diamond V
chirish1999
Sobek
Diamond V
Level 103
God Stats
6W - 2L
1,718 SR
Queue Stats
95W - 87L
2,051 MMR
Solo
Nike
Nike
Diamond V
urstepfather0
Nike
Diamond V
Level 134
God Stats
3W - 2L
1,667 SR
Queue Stats
242W - 234L
2,055 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 95
1,671 SR
1,962 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,842 SR
2,309 MMR
Gilgamesh
Gilgamesh
Diamond I
AnxietyOverload
Gilgamesh
Diamond I
Level 160
God Stats
6W - 3L
1,919 SR
Queue Stats
106W - 60L
2,827 MMR
Party 2
Anubis
Anubis
Platinum II
FactsRelaxed
Anubis
Platinum II
Level 155
God Stats
5W - 3L
1,691 SR
Queue Stats
92W - 85L
1,927 MMR
Solo
Bellona
Bellona
Masters
Ruedy
Bellona
Masters
Level 160
God Stats
1W - 0L
1,754 SR
Queue Stats
264W - 133L
2,842 MMR
Party 2
Cupid
Cupid
Diamond V
Spọọner
Cupid
Diamond V
Level 160
God Stats
2W - 0L
1,990 SR
Queue Stats
159W - 130L
1,998 MMR
Solo
Xing Tian
Xing Tian
Diamond V
zolllie
Xing Tian
Diamond V
Level 140
God Stats
4W - 2L
1,858 SR
Queue Stats
283W - 282L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 2
7,917
495
10,093
13,027
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Susano
BurstTech
Susano
13
2 / 6 / 1
7,908
494
5,089
16,498
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 4
8,135
508
7,109
9,753
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 1
7,836
490
6,227
13,748
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 1
8,619
539
7,276
13,705
11,239
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
IshtarKhepriHadesThor

VS

Bans
Da JiNe ZhaLancelotMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnxietyOverload
Gilgamesh
17
6 / 0 / 2
10,787
674
10,721
15,424
15,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
14
5 / 4 / 10
9,467
592
13,281
14,202
7,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Ruedy
Bellona
15
7 / 0 / 4
9,710
607
8,440
9,294
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 8
9,216
576
7,128
12,284
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
zolllie
Xing Tian
12
5 / 1 / 8
8,705
544
7,910
16,913
16,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
23
23
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
2
0.33
W
Gilgamesh
AnxietyOverload
Gilgamesh
6
0
2
7
L
Susano
BurstTech
Susano
2
6
1
0.42
W
Anubis
5
4
10
2.5
L
1
7
4
0.43
W
Bellona
Ruedy
Bellona
7
0
4
9
W
0
1
8
4
L
2
4
1
0.63
L
1
3
1
0.5
W
Xing Tian
zolllie
Xing Tian
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
47,480
66,731
Taken
68,117
32,700
Mitigated
50,418
14,015
Healing
31,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,093
4,839
0
6,040
13,027
3,415
0
5,020
8,007
0
76,699
W
Gilgamesh
AnxietyOverload
Gilgamesh
10,721
3,527
0
7,829
15,424
15,008
431
1,518
13,906
0
88,827
L
Susano
BurstTech
Susano
5,089
1,221
0
1,478
16,498
5,103
0
5,975
10,523
0
64,868
W
Anubis
13,281
1,418
0
6,931
14,202
7,881
67
6,292
7,910
69,308
0
L
7,109
955
0
500
9,753
3,233
0
2,778
6,975
77,594
0
W
Bellona
Ruedy
Bellona
8,440
2,916
0
3,805
9,294
6,572
255
1,136
8,158
0
89,255
W
7,128
4,471
613
7,770
12,284
4,499
0
1,335
10,949
0
82,492
L
6,227
877
10
4,987
13,748
9,710
0
5,082
8,360
16,958
0
L
7,276
1,158
0
1,000
13,705
11,239
152
1,461
12,244
0
71,574
W
Xing Tian
zolllie
Xing Tian
7,910
1,253
571
3,773
16,913
16,458
0
4,223
12,690
24,513
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
47,885
530
Minions Killed
569
0
Camps Cleared
0
1,668,298
Distance Traveled
1,656,268
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,917
495
132
8
0
313,307
5
W
Gilgamesh
10,787
674
163
10
0
334,169
4
L
Susano
7,908
494
111
7
0
355,686
5
W
Anubis
9,467
592
108
7
0
292,408
4
L
Janus
8,135
508
131
8
0
323,301
5
W
Bellona
9,710
607
135
8
0
384,146
0
W
Cupid
9,216
576
143
9
0
302,085
7
L
Sobek
7,836
490
23
1
0
376,923
4
L
Nike
8,619
539
133
8
0
299,081
1
W
Xing Tian
8,705
544
20
1
0
343,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role