Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CHiLLeD1515
Thor
Level 96
God Stats
10W - 12L
1,445 SR
Queue Stats
165W - 138L
1,533 Elo+
Party 1
Merlin
Merlin
ForensicScopes
Merlin
Level 59
God Stats
1W - 5L
1,365 SR
Queue Stats
96W - 82L
1,493 Elo+
Party 1
Neith
Neith
TheFirstReaper1
Neith
Level 133
God Stats
4W - 2L
1,647 SR
Queue Stats
363W - 329L
1,520 Elo+
Solo
Lancelot
Lancelot
lavishlumi
Lancelot
Level 81
God Stats
134W - 103L
1,580 SR
Queue Stats
463W - 482L
1,502 Elo+
Solo
Team Averages
Level 97
1,507 SR
1,509 Elo+

VS

Team Averages
Level 113
1,501 SR
1,514 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Kruciphy
Pele
Level 124
God Stats
1W - 0L
1,250 SR
Queue Stats
44W - 28L
1,589 Elo+
Solo
Mulan
Mulan
Piggy_Thief
Mulan
Level 101
God Stats
57W - 52L
1,553 SR
Queue Stats
137W - 140L
1,529 Elo+
Solo
Anubis
Anubis
SirCrazybone
Anubis
Level 65
God Stats
7W - 10L
1,704 SR
Queue Stats
96W - 77L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 0
5,637
403
3,827
8,651
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 0
6,756
483
5,318
10,543
4,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 3 / 1
6,347
453
5,778
6,281
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 7 / 0
6,247
446
4,479
9,060
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
lavishlumi
Lancelot
11
0 / 4 / 3
6,369
455
3,897
10,581
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 5
9,277
663
7,104
7,675
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
11
3 / 0 / 2
7,206
515
2,634
5,092
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
8 / 2 / 2
8,311
594
8,222
10,735
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 3
8,353
597
9,267
10,878
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
12
0 / 1 / 2
6,878
491
3,594
7,801
3,802
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Medusa
 
Medusa
4
0
5
6.5
W
Aphrodite
 
Aphrodite
3
0
2
4
L
1
1
0
1
L
1
3
1
0.5
W
Pele
8
2
2
4.5
W
2
0
3
3.5
W
Anubis
0
1
2
1
L
1
7
0
0.14
L
Lancelot
lavishlumi
Lancelot
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
30,821
45,116
Taken
42,181
19,731
Mitigated
21,733
12,473
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,827
370
114
3,134
8,651
6,703
0
2,370
6,281
30,190
0
W
Medusa
 
Medusa
7,104
2,942
0
450
7,675
2,961
150
1,732
5,648
0
74,623
W
Aphrodite
 
Aphrodite
2,634
703
5,558
4,391
5,092
2,215
509
1,895
3,120
39,404
1,068
L
5,318
58
0
3,111
10,543
4,278
0
0
9,878
0
45,734
L
5,778
143
0
1,025
6,281
1,948
0
1,113
5,168
43,160
0
W
Pele
8,222
1,480
0
1,630
10,735
4,155
0
907
9,792
0
57,929
W
9,267
1,467
0
6,261
10,878
8,600
1,001
1,288
9,590
0
56,421
W
Anubis
3,594
102
0
2,012
7,801
3,802
691
3,258
4,426
39,767
0
L
4,479
1,619
0
1,155
9,060
3,249
0
1,575
7,437
0
43,091
L
Lancelot
lavishlumi
Lancelot
3,897
612
0
3,934
10,581
3,553
0
1,053
9,394
0
47,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
40,025
345
Minions Killed
481
0
Camps Cleared
0
1,330,109
Distance Traveled
1,360,263
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,637
403
45
3
0
271,738
1
W
Medusa
9,277
663
143
10
0
239,031
8
W
Aphrodite
7,206
515
76
5
0
276,278
0
L
Thor
6,756
483
77
6
0
257,181
1
L
Merlin
6,347
453
67
5
0
250,303
0
W
Pele
8,311
594
87
6
0
331,346
5
W
Mulan
8,353
597
101
7
0
263,976
0
W
Anubis
6,878
491
74
5
0
249,632
2
L
Neith
6,247
446
68
5
0
223,080
1
L
Lancelot
6,369
455
88
6
0
327,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role