Player Matchup

Janus
Janus
Critikal07
Janus
Level 131
God Stats
11W - 8L
1,537 SR
Queue Stats
152W - 176L
1,382 Elo+
Party 2
Hera
Hera
DevilsBunnii
Hera
Level 33
God Stats
4W - 6L
1,349 SR
Queue Stats
86W - 119L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
TBone726
Guan Yu
Level 26
God Stats
18W - 8L
1,758 SR
Queue Stats
62W - 51L
1,577 Elo+
Party 4
Izanami
Izanami
p0k3sm0t
Izanami
Level 108
God Stats
36W - 16L
1,767 SR
Queue Stats
278W - 263L
1,580 Elo+
Party 4
Maui
Maui
sweendogg413
Maui
Level 84
God Stats
6W - 2L
1,683 SR
Queue Stats
178W - 181L
1,570 Elo+
Party 4
Team Averages
Level 76
1,619 SR
1,493 Elo+

VS

Team Averages
Level 65
1,589 SR
1,425 Elo+
Terra
Terra
CaptnCaliber
Terra
Level 89
God Stats
1W - 1L
1,735 SR
Queue Stats
244W - 300L
1,418 Elo+
Solo
Danzaburou
Danzaburou
DyingTundra06
Danzaburou
Level 46
God Stats
1W - 4L
1,383 SR
Queue Stats
47W - 60L
1,405 Elo+
Party 3
Scylla
Scylla
FineNova
Scylla
Level 38
God Stats
2W - 2L
1,816 SR
Queue Stats
38W - 47L
1,423 Elo+
Party 1
Thor
Thor
Morbid Hood
Thor
Level 69
God Stats
5W - 9L
1,529 SR
Queue Stats
259W - 278L
1,490 Elo+
Party 3
Mulan
Mulan
rubira559
Mulan
Level 84
God Stats
5W - 8L
1,483 SR
Queue Stats
41W - 50L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 3 / 3
9,214
485
9,248
17,481
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
0 / 1 / 4
9,269
488
6,938
10,229
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TBone726
Guan Yu
16
4 / 7 / 2
9,838
518
14,274
20,989
24,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
p0k3sm0t
Izanami
17
12 / 2 / 0
11,439
602
17,197
15,136
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 6
10,024
528
5,012
11,535
10,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,649
403
2,216
10,903
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DyingTundra06
Danzaburou
13
2 / 10 / 0
8,811
464
7,808
16,368
5,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
FineNova
Scylla
13
3 / 3 / 1
8,530
449
12,957
12,143
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 3
9,457
498
8,677
17,380
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
rubira559
Mulan
14
5 / 5 / 2
9,212
485
14,731
25,938
18,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
20
Kills
13
14
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Janus
2
3
3
1.17
W
0
1
4
2
L
Danzaburou
DyingTundra06
Danzaburou
2
10
0
0.2
L
Scylla
FineNova
Scylla
3
3
1
1.17
L
3
2
3
2.25
W
Guan Yu
TBone726
Guan Yu
4
7
2
0.71
W
Izanami
p0k3sm0t
Izanami
12
2
0
6
L
Mulan
rubira559
Mulan
5
5
2
1.2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,669
Damage
46,389
75,370
Taken
82,732
54,452
Mitigated
46,550
31,080
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,216
201
1,236
3,613
10,903
10,374
29
2,959
7,944
22,533
0
W
Janus
9,248
358
0
8,079
17,481
7,125
0
2,992
14,489
77,802
0
W
6,938
978
0
1,872
10,229
5,423
90
6,085
4,144
71,094
0
L
Danzaburou
DyingTundra06
Danzaburou
7,808
3,627
0
1,925
16,368
5,257
0
2,880
13,488
0
49,595
L
Scylla
FineNova
Scylla
12,957
624
0
2,688
12,143
5,310
0
7,408
4,735
65,217
0
L
8,677
2,368
0
5,353
17,380
7,488
34
3,732
13,648
0
69,417
W
Guan Yu
TBone726
Guan Yu
14,274
2,014
512
7,186
20,989
24,542
148
1,323
19,666
0
63,824
W
Izanami
p0k3sm0t
Izanami
17,197
11,442
0
7,686
15,136
6,850
4,539
1,214
13,922
0
110,641
L
Mulan
rubira559
Mulan
14,731
2,063
0
12,212
25,938
18,121
158
3,439
22,499
177
65,244
W
5,012
530
2,929
2,816
11,535
10,512
69
3,736
7,799
27,774
4,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
43,659
578
Minions Killed
406
0
Camps Cleared
0
1,780,629
Distance Traveled
1,693,820
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,649
403
33
2
0
341,499
2
W
Janus
9,214
485
120
6
0
388,706
4
W
Hera
9,269
488
126
7
0
371,382
0
L
Danzaburou
8,811
464
80
4
0
291,926
1
L
Scylla
8,530
449
116
6
0
362,361
4
L
Thor
9,457
498
91
5
0
365,293
2
W
Guan Yu
9,838
518
90
5
0
336,172
2
W
Izanami
11,439
602
185
10
0
309,173
6
L
Mulan
9,212
485
86
5
0
332,741
3
W
Maui
10,024
528
57
3
0
375,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role