Player Matchup

Neith
Neith
CmberlandGuy16
Neith
Level 27
God Stats
65W - 46L
1,598 SR
Queue Stats
132W - 133L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
OlPimpyShrimpy
Sylvanus
Level 106
God Stats
20W - 16L
1,637 SR
Queue Stats
225W - 250L
1,508 Elo+
Party 1
Hel
Hel
WHERES MY XBOX1
Hel
Level 108
God Stats
6W - 9L
1,418 SR
Queue Stats
202W - 197L
1,518 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,508 Elo+

VS

Team Averages
Level 76
1,399 SR
1,241 Elo+
Neith
Neith
LordeLightskin95
Neith
Level 48
God Stats
12W - 12L
1,415 SR
Queue Stats
20W - 29L
1,192 Elo+
Party 2
Ymir
Ymir
Macc140
Ymir
Level 113
God Stats
15W - 26L
1,420 SR
Queue Stats
111W - 159L
1,321 Elo+
Solo
Izanami
Izanami
cat_GOT-ur_TUNG1
Izanami
Level 68
God Stats
0W - 4L
1,364 SR
Queue Stats
45W - 64L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 2
10,944
782
15,433
13,585
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
2 / 2 / 10
10,521
752
6,068
18,483
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

16
6 / 1 / 9
11,019
787
21,392
16,997
8,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,238
588
11,803
17,210
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Macc140
Ymir
14
1 / 3 / 3
9,089
649
5,934
17,909
19,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 2
9,618
687
12,678
17,953
7,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
5
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
1
5
1
0.3
L
Ymir
Macc140
Ymir
1
3
3
0.83
W
Sylvanus
2
2
10
3.5
W
6
1
9
10.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
30,415
49,065
Taken
53,072
34,710
Mitigated
34,560
29,757
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,433
8,483
0
3,741
13,585
6,562
2,159
1,428
12,157
0
49,220
L
11,803
4,883
0
1,946
17,210
8,064
190
7,991
9,219
0
28,730
L
Ymir
Macc140
Ymir
5,934
437
0
875
17,909
19,457
23
10,341
7,568
23,977
0
W
Sylvanus
6,068
1,547
6,881
7,217
18,483
19,628
121
2,193
16,290
14,277
0
W
21,392
3,463
4,036
7,882
16,997
8,520
543
2,333
14,664
59,523
0
L
12,678
8,289
0
0
17,953
7,039
191
9,135
8,818
0
40,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
26,945
149
Minions Killed
131
0
Camps Cleared
0
706,191
Distance Traveled
610,465
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,944
782
66
5
0
238,215
2
L
Neith
8,238
588
42
3
0
202,261
0
L
Ymir
9,089
649
30
2
0
215,203
0
W
Sylvanus
10,521
752
14
1
0
215,860
5
W
Hel
11,019
787
69
5
0
252,116
1
L
Izanami
9,618
687
59
4
0
193,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role