Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CivilBracelet19
Rama
Level 159
God Stats
4W - 2L
1,816 SR
Queue Stats
280W - 235L
1,576 Elo+
Party 1
Hercules
Hercules
DarthFoxy12
Hercules
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,489 Elo+
Party 2
Ares
Ares
Kalku13
Ares
Level 122
God Stats
6W - 3L
1,705 SR
Queue Stats
314W - 267L
1,571 Elo+
Party 1
Anubis
Anubis
xXjoaquinXx
Anubis
Level 116
God Stats
6W - 2L
1,772 SR
Queue Stats
57W - 64L
1,513 Elo+
Party 2
Team Averages
Level 135
1,659 SR
1,530 Elo+

VS

Team Averages
Level 137
1,504 SR
1,485 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Guto935
Shiva
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 103L
1,405 Elo+
Party 3
Susano
Susano
devilsdemons
Susano
Level 155
God Stats
0W - 1L
1,520 SR
Queue Stats
61W - 39L
1,614 Elo+
Solo
Merlin
Merlin
sergio-thug
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 105L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 0 / 0
3,942
788
573
3,757
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 1
3,194
639
2,784
3,537
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
DarthFoxy12
Hercules
7
1 / 0 / 1
4,097
819
1,598
2,016
1,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Kalku13
Ares
5
1 / 1 / 0
3,563
713
2,509
3,669
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
5
0 / 0 / 1
3,448
690
1,242
1,744
755
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 0
3,175
635
1,511
5,105
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
 
Chiron
5
0 / 0 / 0
3,068
614
2,744
2,446
611
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Guto935
Shiva
4
0 / 2 / 0
3,042
608
512
3,472
1,072
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
5
1 / 1 / 0
3,327
665
1,763
4,150
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
5
0 / 0 / 0
2,899
580
872
962
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
0
2
L
Sobek
 
Sobek
0
1
0
0
L
Chiron
 
Chiron
0
0
0
0
W
0
0
1
0.5
W
Hercules
DarthFoxy12
Hercules
1
0
1
1.5
L
Shiva
Guto935
Shiva
0
2
0
0
W
Ares
Kalku13
Ares
1
1
0
1
L
Susano
1
1
0
1
L
Merlin
0
0
0
0
W
Anubis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,706
Damage
7,402
14,723
Taken
16,135
5,603
Mitigated
5,508
7,850
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
573
196
0
2,256
3,757
1,206
0
180
3,577
0
17,196
L
Sobek
 
Sobek
1,511
321
0
2,618
5,105
2,461
0
1,644
3,461
5,488
0
L
Chiron
 
Chiron
2,744
1,287
500
1,060
2,446
611
0
590
1,856
0
17,624
W
2,784
2,343
0
1,961
3,537
979
0
688
2,849
0
16,535
W
Hercules
DarthFoxy12
Hercules
1,598
897
0
1,157
2,016
1,037
387
112
1,904
0
17,453
L
Shiva
Guto935
Shiva
512
315
0
170
3,472
1,072
0
0
3,306
0
9,549
W
Ares
Kalku13
Ares
2,509
215
0
1,215
3,669
1,626
0
532
3,137
9,385
2,189
L
Susano
1,763
537
0
500
4,150
1,105
0
592
3,558
0
13,250
L
Merlin
872
0
0
250
962
259
0
321
641
11,633
0
W
Anubis
1,242
276
0
1,261
1,744
755
160
871
873
17,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,244
Gold Earned
15,511
152
Minions Killed
101
0
Camps Cleared
0
540,051
Distance Traveled
477,464
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,942
788
38
8
0
125,699
0
L
Sobek
3,175
635
3
1
0
96,980
0
L
Chiron
3,068
614
38
8
0
82,881
1
W
Rama
3,194
639
28
6
0
97,242
2
W
Hercules
4,097
819
38
8
0
100,846
1
L
Shiva
3,042
608
19
4
0
70,684
0
W
Ares
3,563
713
14
3
0
102,031
1
L
Susano
3,327
665
23
5
0
124,527
1
L
Merlin
2,899
580
18
4
0
102,392
0
W
Anubis
3,448
690
34
7
0
114,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role