Player Matchup

Danzaburou
Danzaburou
AiLucidBigPP
Danzaburou
Level 16
God Stats
1W - 8L
1,174 SR
Queue Stats
3W - 12L
1,138 Elo+
Party 2
Ah Puch
Ah Puch
DankiDaawg
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,273 Elo+
Party 2
Achilles
Achilles
JamixChan
Achilles
Level 18
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 12L
1,274 Elo+
Party 2
Team Averages
Level 33
1,306 SR
1,228 Elo+

VS

Team Averages
Level 46
1,444 SR
1,447 Elo+
Hercules
Hercules
MoistTowelette42
Hercules
Level 12
God Stats
6W - 3L
1,469 SR
Queue Stats
35W - 30L
1,479 Elo+
Party 1
Merlin
Merlin
Wizley15
Merlin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
wolfpack43
Anhur
Level 83
God Stats
2W - 3L
1,364 SR
Queue Stats
60W - 73L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AiLucidBigPP
Danzaburou
14
0 / 3 / 0
9,019
601
6,008
13,231
5,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
DankiDaawg
Ah Puch
15
0 / 4 / 1
9,187
612
10,253
9,700
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
JamixChan
Achilles
14
0 / 4 / 0
8,617
574
8,111
17,041
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,432
695
6,351
12,212
13,572
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Wizley15
Merlin
17
2 / 0 / 9
10,677
712
19,590
10,401
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
18
7 / 0 / 3
11,803
787
7,252
10,050
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
0
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AiLucidBigPP
Danzaburou
0
3
0
0
L
Ah Puch
DankiDaawg
Ah Puch
0
4
1
0.13
L
Achilles
JamixChan
Achilles
0
4
0
0
W
2
1
8
6
W
Merlin
Wizley15
Merlin
2
0
9
6.5
W
Anhur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
33,193
39,972
Taken
32,663
25,964
Mitigated
23,516
7,531
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AiLucidBigPP
Danzaburou
6,008
1,360
0
2,853
13,231
5,968
54
7,272
5,959
0
37,645
L
Ah Puch
DankiDaawg
Ah Puch
10,253
148
0
1,514
9,700
3,950
0
4,131
5,569
34,981
0
L
Achilles
JamixChan
Achilles
8,111
2,276
0
3,164
17,041
16,046
0
8,232
8,809
0
22,223
W
6,351
499
798
4,692
12,212
13,572
161
3,861
7,884
0
21,405
W
Merlin
Wizley15
Merlin
19,590
970
0
2,814
10,401
5,044
328
3,683
6,644
48,034
0
W
Anhur
7,252
1,890
711
3,957
10,050
4,900
758
3,016
6,726
0
77,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
32,912
151
Minions Killed
237
0
Camps Cleared
0
777,808
Distance Traveled
897,565
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,019
601
71
5
0
250,997
1
L
Ah Puch
9,187
612
52
3
0
260,690
0
L
Achilles
8,617
574
28
2
0
266,121
2
W
Hercules
10,432
695
18
1
0
318,326
0
W
Merlin
10,677
712
91
6
0
296,270
2
W
Anhur
11,803
787
128
9
0
282,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role