Player Matchup

Ishtar
Ishtar
AStumpyPickle
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,536 Elo+
Party 1
Zeus
Zeus
AsecasThor
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
1,334 Elo+
Party 3
Mulan
Mulan
CNshyguy
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,499 Elo+
Party 1
Maui
Maui
littletinyglader
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,342 Elo+
Solo
Arachne
Arachne
sprchinojoestar
Arachne
Level 26
God Stats
0W - 1L
1,731 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 3
Team Averages
Level 65
1,546 SR
1,421 Elo+

VS

Team Averages
Level 79
1,495 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KawaiCrystalCat
Nemesis
Level 22
God Stats
1W - 4L
1,432 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 2
Medusa
Medusa
Lakilin
Medusa
Level 135
God Stats
11W - 8L
1,594 SR
Queue Stats
232W - 218L
1,584 Elo+
Solo
Sobek
Sobek
Viniluck
Sobek
Level 59
God Stats
51W - 40L
1,450 SR
Queue Stats
577W - 702L
1,429 Elo+
Solo
Tiamat
Tiamat
hotoffthestove
Tiamat
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,362
460
6,327
13,193
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

1
0 / 0 / 0
3,119
195
0
0
0
Mulan
CNshyguy
Mulan
15
4 / 1 / 1
9,047
565
12,423
16,959
14,611
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 1 / 0
5,693
356
514
5,476
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 0
7,687
480
2,025
13,366
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 1 / 1
8,618
539
1,214
5,492
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 0 / 2
8,608
538
7,143
12,504
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Lakilin
Medusa
13
4 / 0 / 3
8,247
515
12,090
6,588
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Viniluck
Sobek
12
1 / 1 / 4
8,464
529
3,863
11,810
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
8,044
503
4,272
10,081
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
7
Kills
8
9
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
1
1.5
L
1
4
0
0.25
L
0
0
0
0
L
Mulan
CNshyguy
Mulan
4
1
1
4.5
W
2
0
2
3
W
Medusa
Lakilin
Medusa
4
0
3
5.5
W
Sobek
Viniluck
Sobek
1
1
4
3
W
0
5
1
0.1
L
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
28,582
48,994
Taken
46,475
27,622
Mitigated
28,135
14,458
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,214
227
0
493
5,492
2,453
1,732
0
5,492
59,674
0
L
6,327
3,311
0
4,328
13,193
5,117
141
2,028
11,165
0
54,024
L
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
CNshyguy
Mulan
12,423
1,904
0
6,248
16,959
14,611
1,528
4,870
12,089
0
69,769
W
7,143
3,659
0
983
12,504
5,232
0
406
12,098
0
61,262
W
Medusa
Lakilin
Medusa
12,090
5,737
0
3,071
6,588
3,035
1,143
88
6,500
0
66,027
W
Sobek
Viniluck
Sobek
3,863
483
280
5,578
11,810
11,588
190
426
11,384
19,248
0
W
4,272
775
75
1,846
10,081
5,827
1,292
0
10,081
46,034
0
L
514
236
0
1,086
5,476
2,820
0
1,525
3,951
9,547
0
L
2,025
1,335
0
2,796
13,366
5,074
0
926
12,440
0
54,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
41,981
325
Minions Killed
400
0
Camps Cleared
0
986,450
Distance Traveled
1,546,230
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,618
539
113
7
0
288,591
3
L
Ishtar
7,362
460
95
6
0
283,608
0
L
Zeus
3,119
195
0
0
0
0
0
L
Mulan
9,047
565
114
7
0
293,738
0
W
Nemesis
8,608
538
91
6
0
342,659
1
W
Medusa
8,247
515
86
5
0
305,654
1
W
Sobek
8,464
529
23
1
0
333,109
2
W
Tiamat
8,044
503
87
5
0
276,217
0
L
Maui
5,693
356
20
1
0
146,862
3
L
Arachne
7,687
480
96
6
0
262,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role