Player Matchup

Danzaburou
Danzaburou
GodzillaKaiju
Danzaburou
Level 48
God Stats
3W - 0L
1,713 SR
Queue Stats
70W - 64L
1,565 Elo+
Party 1
Yemoja
Yemoja
HydroArchon-XI
Yemoja
Level 127
God Stats
59W - 34L
1,658 SR
Queue Stats
124W - 127L
1,529 Elo+
Party 1
Bellona
Bellona
SadBoiThicc
Bellona
Level 139
God Stats
11W - 9L
1,570 SR
Queue Stats
200W - 219L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
bloodfloods
Zhong Kui
Level 141
God Stats
2W - 3L
1,611 SR
Queue Stats
68W - 62L
1,489 Elo+
Solo
Hera
Hera
jrfoster100
Hera
Level 108
God Stats
12W - 8L
1,529 SR
Queue Stats
64W - 67L
1,473 Elo+
Party 1
Team Averages
Level 113
1,616 SR
1,510 Elo+

VS

Team Averages
Level 122
1,593 SR
1,526 Elo+
Bellona
Bellona
HardlineOlive
Bellona
Level 143
God Stats
0W - 1L
1,731 SR
Queue Stats
104W - 89L
1,536 Elo+
Party 2
Persephone
Persephone
Mudkip487
Persephone
Level 155
God Stats
15W - 3L
1,802 SR
Queue Stats
72W - 53L
1,561 Elo+
Party 2
Sol
Sol
SchyRoxx
Sol
Level 140
God Stats
5W - 5L
1,600 SR
Queue Stats
58W - 55L
1,535 Elo+
Solo
Jormungandr
Jormungandr
beefypeep
Jormungandr
Level 62
God Stats
2W - 4L
1,578 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2
Neith
Neith
kenmon
Neith
Level 108
God Stats
0W - 1L
1,252 SR
Queue Stats
45W - 50L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodzillaKaiju
Danzaburou
19
4 / 2 / 11
12,143
759
17,676
15,331
6,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 0 / 16
12,236
765
7,000
13,066
12,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SadBoiThicc
Bellona
19
4 / 4 / 17
12,658
791
15,903
23,812
25,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
bloodfloods
Zhong Kui
20
5 / 2 / 13
12,657
791
28,986
20,521
16,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 7
13,007
813
15,626
9,509
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 7 / 2
9,843
615
8,140
23,514
24,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Mudkip487
Persephone
19
7 / 7 / 1
12,317
770
29,664
16,932
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 4 / 2
10,264
642
8,250
16,363
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
beefypeep
Jormungandr
17
0 / 4 / 3
9,632
602
7,260
27,339
24,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
kenmon
Neith
18
2 / 3 / 2
11,078
692
14,443
15,416
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
25
Kills
9
9
Deaths
25
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GodzillaKaiju
Danzaburou
4
2
11
4.75
L
Bellona
0
7
2
0.14
W
1
0
16
9
L
Persephone
Mudkip487
Persephone
7
7
1
1.07
W
Bellona
SadBoiThicc
Bellona
4
4
17
3.13
L
0
4
2
0.25
L
Jormungandr
beefypeep
Jormungandr
0
4
3
0.38
W
Zhong Kui
bloodfloods
Zhong Kui
5
2
13
5.75
W
11
1
7
14.5
L
Neith
kenmon
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,191
Damage
67,757
82,239
Taken
99,564
65,133
Mitigated
72,666
31,443
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GodzillaKaiju
Danzaburou
17,676
6,389
0
4,374
15,331
6,899
5,286
8,895
6,436
0
64,811
L
Bellona
8,140
2,152
630
3,254
23,514
24,860
0
11,196
12,318
0
27,456
W
7,000
859
7,392
3,293
13,066
12,189
506
9,302
3,764
24,272
0
L
Persephone
Mudkip487
Persephone
29,664
1,059
0
502
16,932
7,323
0
7,134
9,791
62,650
0
W
Bellona
SadBoiThicc
Bellona
15,903
3,466
1,620
2,861
23,812
25,237
949
10,023
13,789
5,551
32,390
L
8,250
2,824
0
6,613
16,363
7,576
1,575
10,971
5,392
45,296
3,491
L
Jormungandr
beefypeep
Jormungandr
7,260
678
605
6,948
27,339
24,915
0
14,616
12,723
26,188
0
W
Zhong Kui
bloodfloods
Zhong Kui
28,986
2,908
0
10,691
20,521
16,831
2,025
10,853
9,668
67,657
0
W
15,626
3,581
0
1,212
9,509
3,977
1,597
5,168
4,341
42,346
0
L
Neith
kenmon
Neith
14,443
5,332
0
2,964
15,416
7,992
0
9,211
6,205
0
51,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,701
Gold Earned
53,134
322
Minions Killed
303
0
Camps Cleared
0
1,569,372
Distance Traveled
1,426,117
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,143
759
87
5
0
248,979
1
L
Bellona
9,843
615
39
2
0
297,768
4
W
Yemoja
12,236
765
30
2
0
315,093
0
L
Persephone
12,317
770
78
5
0
283,601
0
W
Bellona
12,658
791
33
2
0
334,135
2
L
Sol
10,264
642
70
4
0
260,816
0
L
Jormungandr
9,632
602
33
2
0
286,287
0
W
Zhong Kui
12,657
791
102
6
0
335,194
2
W
Hera
13,007
813
70
4
0
335,971
1
L
Neith
11,078
692
83
5
0
297,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role