Player Matchup

Bellona
Bellona
Klosth
Bellona
Level 49
God Stats
10W - 6L
1,770 SR
Queue Stats
113W - 83L
1,726 Elo+
Solo
Bacchus
Bacchus
RagingAsn
Bacchus
Level 26
God Stats
9W - 0L
1,720 SR
Queue Stats
10W - 0L
1,985 Elo+
Party 2
Merlin
Merlin
TraaaashPanda
Merlin
Level 49
God Stats
6W - 1L
1,823 SR
Queue Stats
41W - 13L
1,759 Elo+
Party 2
Achilles
Achilles
goldiggernick
Achilles
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 1L
1,788 Elo+
Party 2
Ra
Ra
korbin4149
Ra
Level 109
God Stats
3W - 1L
1,674 SR
Queue Stats
52W - 21L
1,716 Elo+
Party 2
Team Averages
Level 48
1,697 SR
1,795 Elo+

VS

Team Averages
Level 78
1,405 SR
1,472 Elo+
Kukulkan
Kukulkan
AMajorPayne
Kukulkan
Level 69
God Stats
0W - 3L
1,331 SR
Queue Stats
69W - 62L
1,511 Elo+
Solo
Hun Batz
Hun Batz
CarGamer951
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,734 Elo+
Party 3
Discordia
Discordia
Tio_StarLord
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,208 Elo+
Party 3
Bellona
Bellona
guffiethelad
Bellona
Level 125
God Stats
0W - 5L
1,196 SR
Queue Stats
16W - 26L
1,408 Elo+
Party 1
Neith
Neith
snuffles4
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Klosth
Bellona
17
5 / 2 / 18
11,216
1,122
11,015
16,630
22,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
RagingAsn
Bacchus
17
2 / 1 / 25
11,464
1,146
6,832
17,038
33,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 0 / 17
12,600
1,260
34,182
10,547
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
goldiggernick
Achilles
18
6 / 1 / 22
11,555
1,156
13,099
14,728
24,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 15
12,049
1,205
15,034
9,227
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

266

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMajorPayne
Kukulkan
15
1 / 4 / 2
10,232
1,023
20,227
11,382
4,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
CarGamer951
Hun Batz
15
0 / 9 / 1
9,373
937
7,624
20,550
6,511
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Tio_StarLord
Discordia
16
0 / 7 / 3
10,141
1,014
10,158
14,072
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
guffiethelad
Bellona
15
1 / 8 / 1
9,927
993
10,809
26,922
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
snuffles4
Neith
15
2 / 3 / 2
10,194
1,019
15,434
11,755
4,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
31
Kills
4
4
Deaths
31
97
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AMajorPayne
Kukulkan
1
4
2
0.5
L
Hun Batz
CarGamer951
Hun Batz
0
9
1
0.06
W
Bellona
Klosth
Bellona
5
2
18
7
W
Bacchus
RagingAsn
Bacchus
2
1
25
14.5
L
Discordia
Tio_StarLord
Discordia
0
7
3
0.21
W
11
0
17
19.5
W
Achilles
goldiggernick
Achilles
6
1
22
17
L
Bellona
guffiethelad
Bellona
1
8
1
0.19
W
7
0
15
14.5
L
Neith
snuffles4
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,162
Damage
64,252
68,170
Taken
84,681
92,313
Mitigated
42,586
17,578
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AMajorPayne
Kukulkan
20,227
493
0
0
11,382
4,569
0
6,690
4,306
51,787
0
L
Hun Batz
CarGamer951
Hun Batz
7,624
1,153
0
210
20,550
6,511
0
14,720
5,323
0
13,633
W
Bellona
Klosth
Bellona
11,015
1,627
0
1,346
16,630
22,752
0
8,442
7,893
103
13,617
W
Bacchus
RagingAsn
Bacchus
6,832
669
2,681
1,070
17,038
33,593
0
8,883
7,948
9,700
0
L
Discordia
Tio_StarLord
Discordia
10,158
425
0
0
14,072
4,684
0
8,326
5,117
40,618
0
W
34,182
1,865
0
2,214
10,547
6,107
0
4,001
6,317
60,224
0
W
Achilles
goldiggernick
Achilles
13,099
1,756
0
1,512
14,728
24,188
0
5,159
9,321
0
18,458
L
Bellona
guffiethelad
Bellona
10,809
3,150
305
1,424
26,922
22,817
0
17,746
7,994
0
22,741
W
15,034
758
5,560
3,195
9,227
5,673
0
3,900
5,276
55,359
0
L
Neith
snuffles4
Neith
15,434
5,156
0
1,822
11,755
4,005
0
7,719
3,657
0
27,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,884
Gold Earned
49,867
209
Minions Killed
205
8
Camps Cleared
5
1,095,097
Distance Traveled
967,431
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,232
1,023
70
7
1
205,650
0
L
Hun Batz
9,373
937
18
2
0
184,489
3
W
Bellona
11,216
1,122
8
1
0
217,931
0
W
Bacchus
11,464
1,146
12
1
0
202,072
2
L
Discordia
10,141
1,014
70
7
1
186,871
0
W
Merlin
12,600
1,260
58
6
5
209,320
0
W
Achilles
11,555
1,156
7
1
0
231,909
0
L
Bellona
9,927
993
26
3
1
208,305
0
W
Ra
12,049
1,205
124
12
3
233,865
1
L
Neith
10,194
1,019
21
2
2
182,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role