Player Matchup

Lancelot
Lancelot
DarkLord1406
Lancelot
Level 108
God Stats
4W - 1L
1,719 SR
Queue Stats
20W - 17L
1,572 Elo+
Party 2
Yemoja
Yemoja
IFenrisI
Yemoja
Level 124
God Stats
1W - 1L
1,572 SR
Queue Stats
81W - 74L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
JuanWayOrAnother
Cernunnos
Level 8
God Stats
2W - 1L
1,578 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 2
Vamana
Vamana
Nacatamalon
Vamana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,522 Elo+
Party 2
Discordia
Discordia
Quesillon
Discordia
Level 110
God Stats
6W - 2L
1,633 SR
Queue Stats
85W - 85L
1,518 Elo+
Party 2
Team Averages
Level 94
1,600 SR
1,489 Elo+

VS

Team Averages
Level 40
1,497 SR
1,340 Elo+
Loki
Loki
Majinkaizā
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1
Discordia
Discordia
MarvelousGamer
Discordia
Level 24
God Stats
1W - 5L
1,455 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 1
Neith
Neith
Olgirath
Neith
Level 118
God Stats
0W - 1L
1,478 SR
Queue Stats
10W - 17L
1,427 Elo+
Party 1
Maui
Maui
Paerallax
Maui
Level 9
God Stats
0W - 2L
1,368 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Ymir
Ymir
ster3ocr4nium
Ymir
Level 22
God Stats
0W - 2L
1,682 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkLord1406
Lancelot
15
8 / 1 / 3
9,724
540
8,096
13,414
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
IFenrisI
Yemoja
12
1 / 0 / 4
8,379
466
4,046
15,887
9,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
15
2 / 0 / 1
9,090
505
7,556
9,962
4,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
17
5 / 0 / 2
10,486
583
9,732
12,790
11,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Quesillon
Discordia
14
0 / 3 / 5
9,024
501
6,409
10,454
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,339
408
3,544
16,104
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
MarvelousGamer
Discordia
13
2 / 5 / 2
7,789
433
8,283
9,420
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Olgirath
Neith
12
1 / 3 / 0
7,528
418
13,360
11,822
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
12
0 / 1 / 0
6,735
374
3,052
11,018
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,944
441
6,287
13,037
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DarkLord1406
Lancelot
8
1
3
9.5
W
Yemoja
IFenrisI
Yemoja
1
0
4
3
W
Cernunnos
2
0
1
2.5
L
1
7
0
0.14
L
Discordia
MarvelousGamer
Discordia
2
5
2
0.6
W
Vamana
5
0
2
6
L
Neith
Olgirath
Neith
1
3
0
0.33
L
Maui
0
1
0
0
W
Discordia
Quesillon
Discordia
0
3
5
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,839
Damage
34,526
62,507
Taken
61,401
36,801
Mitigated
38,647
16,923
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DarkLord1406
Lancelot
8,096
2,298
0
911
13,414
6,643
27
2,248
11,166
0
78,479
W
Yemoja
IFenrisI
Yemoja
4,046
976
4,606
4,766
15,887
9,915
377
2,723
13,164
29,016
0
W
Cernunnos
7,556
3,763
0
3,041
9,962
4,345
1,332
3,711
6,251
0
66,947
L
3,544
544
0
5,310
16,104
5,953
0
2,645
13,459
0
54,171
L
Discordia
MarvelousGamer
Discordia
8,283
103
0
501
9,420
3,814
202
4,136
5,284
39,938
0
W
Vamana
9,732
3,551
0
2,974
12,790
11,420
1,132
2,955
9,835
0
87,248
L
Neith
Olgirath
Neith
13,360
5,243
0
3,782
11,822
5,402
1,176
2,813
9,009
0
66,885
L
Maui
3,052
1,161
0
2,050
11,018
8,261
32
1,979
9,039
30,534
0
W
Discordia
Quesillon
Discordia
6,409
291
0
625
10,454
4,478
326
5,985
4,469
61,501
0
L
6,287
1,861
0
916
13,037
15,217
234
1,739
11,298
40,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
37,335
548
Minions Killed
357
0
Camps Cleared
0
1,700,487
Distance Traveled
1,661,424
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,724
540
103
6
0
339,545
0
W
Yemoja
8,379
466
45
3
0
357,644
5
W
Cernunnos
9,090
505
121
7
0
328,201
0
L
Loki
7,339
408
86
5
0
345,295
2
L
Discordia
7,789
433
62
3
0
325,642
0
W
Vamana
10,486
583
155
9
0
349,122
4
L
Neith
7,528
418
102
6
0
329,257
0
L
Maui
6,735
374
45
3
0
308,066
0
W
Discordia
9,024
501
124
7
0
325,975
4
L
Ymir
7,944
441
62
3
0
353,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role