Player Matchup

Kukulkan
Kukulkan
Anagrammatis
Kukulkan
Level 15
God Stats
3W - 3L
1,667 SR
Queue Stats
28W - 31L
1,397 Elo+
Party 1
Izanami
Izanami
Bugathegreat
Izanami
Level 85
God Stats
34W - 30L
1,464 SR
Queue Stats
257W - 295L
1,456 Elo+
Party 1
Da Ji
Da Ji
SmakDatPancake
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
1,624 Elo+
Solo
King Arthur
King Arthur
TakuachePero
King Arthur
Level 63
God Stats
4W - 5L
1,508 SR
Queue Stats
241W - 307L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
cjezzo
Sylvanus
Level 106
God Stats
100W - 113L
1,486 SR
Queue Stats
261W - 323L
1,465 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,481 Elo+

VS

Team Averages
Level 97
1,504 SR
1,426 Elo+
Anubis
Anubis
DyingTundra06
Anubis
Level 46
God Stats
8W - 6L
1,567 SR
Queue Stats
47W - 60L
1,391 Elo+
Party 2
Charybdis
Charybdis
IAmFrosty14
Charybdis
Level 121
God Stats
3W - 1L
1,524 SR
Queue Stats
223W - 219L
1,451 Elo+
Solo
Cerberus
Cerberus
Lugal-Silimma
Cerberus
Level 128
God Stats
3W - 3L
1,396 SR
Queue Stats
158W - 177L
1,422 Elo+
Solo
Thor
Thor
Morbid Hood
Thor
Level 69
God Stats
5W - 9L
1,481 SR
Queue Stats
259W - 278L
1,479 Elo+
Party 2
Mulan
Mulan
PurpEldo91
Mulan
Level 121
God Stats
38W - 33L
1,551 SR
Queue Stats
332W - 380L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anagrammatis
Kukulkan
17
8 / 4 / 3
11,219
488
14,006
11,865
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Bugathegreat
Izanami
17
5 / 5 / 8
11,086
482
15,842
18,809
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 5 / 5
11,339
493
14,605
25,239
11,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TakuachePero
King Arthur
16
1 / 1 / 2
10,124
440
6,236
13,780
16,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
cjezzo
Sylvanus
15
4 / 3 / 9
9,418
409
13,633
25,040
25,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
11,258
489
11,549
13,887
6,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
IAmFrosty14
Charybdis
19
5 / 4 / 6
12,676
551
13,593
18,328
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Lugal-Silimma
Cerberus
17
5 / 6 / 6
12,018
523
16,431
30,087
28,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 1 / 6
12,357
537
12,364
19,281
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
18
1 / 3 / 6
12,092
526
12,233
19,734
17,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
21
Kills
18
18
Deaths
21
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anagrammatis
Kukulkan
8
4
3
2.38
L
Izanami
Bugathegreat
Izanami
5
5
8
1.8
W
4
7
7
1.07
W
Charybdis
IAmFrosty14
Charybdis
5
4
6
2
W
Cerberus
Lugal-Silimma
Cerberus
5
6
6
1.33
W
3
1
6
6
W
Mulan
1
3
6
1.33
L
3
5
5
1.1
L
King Arthur
TakuachePero
King Arthur
1
1
2
2
L
Sylvanus
cjezzo
Sylvanus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,322
Damage
66,170
94,733
Taken
101,317
65,151
Mitigated
69,907
27,660
Healing
36,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anagrammatis
Kukulkan
14,006
1,138
0
360
11,865
5,020
849
5,057
6,808
69,563
0
L
Izanami
Bugathegreat
Izanami
15,842
11,280
0
5,813
18,809
6,994
1,235
3,881
14,928
0
100,669
W
11,549
453
0
4,333
13,887
6,951
1,642
7,262
6,625
53,539
0
W
Charybdis
IAmFrosty14
Charybdis
13,593
9,238
0
9,759
18,328
7,343
1,814
4,800
13,528
0
115,224
W
Cerberus
Lugal-Silimma
Cerberus
16,431
1,370
362
7,153
30,087
28,059
32
9,943
20,144
58,935
2,597
W
12,364
3,887
0
6,781
19,281
10,000
0
2,768
16,513
0
119,919
W
Mulan
12,233
1,370
0
7,872
19,734
17,554
850
2,113
17,621
302
102,778
L
14,605
4,407
0
8,487
25,239
11,000
0
6,784
18,455
32
111,215
L
King Arthur
TakuachePero
King Arthur
6,236
349
0
2,500
13,780
16,849
221
1,301
12,479
0
58,438
L
Sylvanus
cjezzo
Sylvanus
13,633
3,446
2,393
8,107
25,040
25,288
301
10,683
14,357
30,102
10,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,186
Gold Earned
60,401
565
Minions Killed
668
0
Camps Cleared
0
2,046,458
Distance Traveled
1,945,638
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,219
488
117
5
0
398,511
1
L
Izanami
11,086
482
151
7
0
374,073
0
W
Anubis
11,258
489
77
3
0
271,598
0
W
Charybdis
12,676
551
168
7
0
383,295
2
W
Cerberus
12,018
523
111
5
0
425,490
2
W
Thor
12,357
537
138
6
0
436,373
1
W
Mulan
12,092
526
174
8
0
428,882
1
L
Da Ji
11,339
493
144
6
0
451,497
1
L
King Arthur
10,124
440
117
5
0
391,622
2
L
Sylvanus
9,418
409
36
2
0
430,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role