Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AfternoonAcid
Ishtar
Level 114
God Stats
1W - 1L
1,804 SR
Queue Stats
53W - 57L
1,443 Elo+
Party 3
Hera
Hera
Natsuki1098
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tocino04
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,481 Elo+
Solo
Rama
Rama
UpsideDownClown
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,481 Elo+
Party 3
Team Averages
Level 76
1,561 SR
1,475 Elo+

VS

Team Averages
Level 110
1,407 SR
1,530 Elo+
Ishtar
Ishtar
Letal Quack
Ishtar
Level 158
God Stats
1W - 4L
1,167 SR
Queue Stats
461W - 492L
1,489 Elo+
Solo
Artio
Artio
Maudish
Artio
Level 28
God Stats
2W - 2L
1,509 SR
Queue Stats
92W - 95L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
PortalOfI
Guan Yu
Level 140
God Stats
2W - 2L
1,448 SR
Queue Stats
130W - 110L
1,515 Elo+
Party 2
Zeus
Zeus
ProQCTDBeast
Zeus
Level 100
God Stats
2W - 1L
1,537 SR
Queue Stats
109W - 91L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ProQcmardeux
Ah Muzen Cab
Level 126
God Stats
5W - 5L
1,376 SR
Queue Stats
184W - 158L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 2 / 6
10,422
869
19,201
17,015
10,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 4 / 9
9,045
754
10,731
13,001
5,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 8
7,620
635
11,498
11,734
4,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Tocino04
Morgan Le Fay
18
6 / 3 / 6
9,803
817
14,144
14,330
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 4
7,065
589
6,760
12,703
4,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 4 / 9
9,654
805
12,740
15,132
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Maudish
Artio
15
2 / 3 / 13
9,834
820
1,431
20,821
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
PortalOfI
Guan Yu
16
2 / 2 / 13
9,037
753
4,251
18,517
20,742
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 2 / 11
9,692
808
17,476
12,128
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ProQcmardeux
Ah Muzen Cab
18
9 / 2 / 10
10,834
903
28,857
18,271
9,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
13
Kills
23
23
Deaths
13
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
2
6
4
L
2
4
9
1.63
W
Ishtar
5
4
9
2.38
W
Artio
Maudish
Artio
2
3
13
2.83
L
0
7
8
0.57
W
Guan Yu
PortalOfI
Guan Yu
2
2
13
4.25
W
5
2
11
5.25
W
Ah Muzen Cab
ProQcmardeux
Ah Muzen Cab
9
2
10
7
L
Morgan Le Fay
Tocino04
Morgan Le Fay
6
3
6
3
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,334
Damage
64,755
68,783
Taken
84,869
32,362
Mitigated
65,331
30,100
Healing
47,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
19,201
988
6,339
10,641
17,015
10,736
0
5,708
11,307
35,611
0
L
10,731
4,113
833
2,424
13,001
5,759
192
3,411
9,590
0
22,051
W
Ishtar
12,740
5,620
2,093
2,983
15,132
6,920
1,742
8,568
6,564
0
24,207
W
Artio
Maudish
Artio
1,431
139
778
3,869
20,821
23,100
218
9,832
10,989
5,414
0
L
11,498
2,049
1,281
799
11,734
4,353
0
3,085
8,649
20,823
0
W
Guan Yu
PortalOfI
Guan Yu
4,251
383
17,705
10,067
18,517
20,742
296
9,961
8,556
0
8,760
W
17,476
1,095
1,518
2,476
12,128
5,230
444
7,586
4,542
40,027
0
W
Ah Muzen Cab
ProQcmardeux
Ah Muzen Cab
28,857
9,190
1,990
4,343
18,271
9,339
2,272
8,896
9,375
0
52,246
L
Morgan Le Fay
Tocino04
Morgan Le Fay
14,144
1,937
1,299
4,895
14,330
6,867
94
3,310
11,020
26,222
0
L
6,760
2,266
763
826
12,703
4,647
0
3,393
9,310
0
12,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
49,051
148
Minions Killed
140
0
Camps Cleared
0
1,030,461
Distance Traveled
1,248,942
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,422
869
45
4
0
261,932
0
L
Ishtar
9,045
754
38
3
0
204,366
0
W
Ishtar
9,654
805
20
2
0
244,825
3
W
Artio
9,834
820
8
1
0
256,951
0
L
Hera
7,620
635
25
2
0
184,069
0
W
Guan Yu
9,037
753
6
1
0
257,656
0
W
Zeus
9,692
808
45
4
0
238,599
1
W
Ah Muzen Cab
10,834
903
61
5
0
250,911
0
L
Morgan Le Fay
9,803
817
33
3
0
221,907
0
L
Rama
7,065
589
7
1
0
158,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role