Player Matchup

Neith
Neith
BozoGomez
Neith
Level 18
God Stats
7W - 9L
1,450 SR
Queue Stats
12W - 21L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
DonDerrick
Jing Wei
Level 49
God Stats
4W - 3L
1,663 SR
Queue Stats
43W - 55L
1,443 Elo+
Party 2
Yemoja
Yemoja
MARIUS1973
Yemoja
Level 128
God Stats
9W - 15L
1,425 SR
Queue Stats
347W - 390L
1,346 Elo+
Solo
Olorun
Olorun
MarckWarrior
Olorun
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 339L
1,377 Elo+
Solo
Horus
Horus
MrLoanRodz
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,324 Elo+
Solo
Team Averages
Level 75
1,508 SR
1,388 Elo+

VS

Team Averages
Level 95
1,591 SR
1,595 Elo+
Medusa
Medusa
AvaMax7
Medusa
Level 14
God Stats
21W - 9L
1,548 SR
Queue Stats
46W - 19L
1,537 Elo+
Party 1
Shiva
Shiva
NaughtyGua
Shiva
Level 108
God Stats
325W - 137L
1,681 SR
Queue Stats
1,302W - 719L
1,672 Elo+
Party 1
Vamana
Vamana
V1ncentLaw丶文森洛
Vamana
Level 148
God Stats
10W - 8L
1,489 SR
Queue Stats
855W - 630L
1,562 Elo+
Party 1
Nox
Nox
掀纱窥君颜ˇ
Nox
Level 97
God Stats
57W - 30L
1,664 SR
Queue Stats
634W - 432L
1,574 Elo+
Party 1
Sol
Sol
日向翔阳是小太阳
Sol
Level 108
God Stats
17W - 13L
1,572 SR
Queue Stats
653W - 342L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BozoGomez
Neith
15
2 / 5 / 1
10,188
1,019
13,277
16,852
7,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
DonDerrick
Jing Wei
15
0 / 7 / 2
9,662
966
13,551
23,492
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
MARIUS1973
Yemoja
15
0 / 4 / 2
9,477
948
11,407
15,677
13,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
0 / 8 / 3
10,146
1,015
6,508
19,148
10,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
15
1 / 4 / 1
10,074
1,007
4,502
25,661
29,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

112

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AvaMax7
Medusa
17
5 / 0 / 19
11,243
1,124
15,881
9,778
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
17
7 / 0 / 18
11,708
1,171
16,822
15,239
16,758
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 20
11,489
1,149
14,042
16,792
18,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 21
11,251
1,125
10,645
7,428
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 0 / 16
12,097
1,210
38,375
12,742
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
122
3
Kills
28
28
Deaths
3
9
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Medusa
AvaMax7
Medusa
5
0
19
14.5
L
Neith
BozoGomez
Neith
2
5
1
0.5
L
Jing Wei
DonDerrick
Jing Wei
0
7
2
0.14
L
Yemoja
MARIUS1973
Yemoja
0
4
2
0.25
L
Olorun
0
8
3
0.19
L
Horus
1
4
1
0.38
W
Shiva
7
0
18
16
W
5
1
20
15
W
3
2
21
6.75
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,245
Damage
95,765
100,830
Taken
61,979
71,165
Mitigated
52,067
11,120
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AvaMax7
Medusa
15,881
10,323
0
2,136
9,778
5,115
0
4,547
5,073
0
28,643
L
Neith
BozoGomez
Neith
13,277
6,936
0
599
16,852
7,554
0
7,082
9,770
0
29,715
L
Jing Wei
DonDerrick
Jing Wei
13,551
10,429
92
1,746
23,492
10,561
0
11,962
11,530
0
27,317
L
Yemoja
MARIUS1973
Yemoja
11,407
1,168
1,515
27
15,677
13,026
0
7,581
8,096
23,364
0
L
Olorun
6,508
3,686
1,484
1,696
19,148
10,568
0
6,656
12,492
35,929
0
L
Horus
4,502
2,241
1,520
2,441
25,661
29,456
0
12,644
13,017
0
16,406
W
Shiva
16,822
1,272
720
2,441
15,239
16,758
0
4,026
10,913
961
26,521
W
14,042
8,887
0
2,533
16,792
18,946
0
3,504
12,977
53
29,778
W
10,645
203
0
0
7,428
4,264
0
1,754
5,510
26,623
0
W
38,375
19,322
0
7,091
12,742
6,984
0
2,977
9,429
57,679
6,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
57,788
194
Minions Killed
205
6
Camps Cleared
8
925,157
Distance Traveled
1,080,147
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,243
1,124
45
5
1
212,796
0
L
Neith
10,188
1,019
46
5
0
199,686
0
L
Jing Wei
9,662
966
21
2
3
203,503
1
L
Yemoja
9,477
948
41
4
0
171,736
1
L
Olorun
10,146
1,015
53
5
1
151,166
1
L
Horus
10,074
1,007
33
3
2
199,066
0
W
Shiva
11,708
1,171
23
2
0
223,352
1
W
Vamana
11,489
1,149
39
4
1
222,863
2
W
Nox
11,251
1,125
41
4
1
214,926
4
W
Sol
12,097
1,210
57
6
5
206,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role