Player Matchup

Fenrir
Fenrir
Criiiiiiisp
Fenrir
Level 147
God Stats
3W - 2L
1,736 SR
Queue Stats
289W - 142L
1,924 Elo+
Party 1
Pele
Pele
Imcashews
Pele
Level 155
God Stats
3W - 0L
1,872 SR
Queue Stats
268W - 79L
1,985 Elo+
Party 1
Thor
Thor
Suspendedagain
Thor
Level 21
God Stats
4W - 0L
1,830 SR
Queue Stats
67W - 5L
2,044 Elo+
Party 1
Team Averages
Level 108
1,813 SR
1,984 Elo+

VS

Team Averages
Level 112
1,606 SR
1,552 Elo+
Maui
Maui
NothiinG Kill
Maui
Level 16
God Stats
12W - 5L
1,786 SR
Queue Stats
121W - 75L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
lMetalSoul
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 75L
1,565 Elo+
Party 2
Vulcan
Vulcan
xxXBubuXDXxx
Vulcan
Level 160
God Stats
9W - 9L
1,532 SR
Queue Stats
309W - 342L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 1 / 5
12,148
759
10,006
17,569
23,400
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
18
3 / 0 / 8
11,019
689
17,262
13,564
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 9
11,107
694
16,039
15,860
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,194
575
4,934
15,085
18,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
lMetalSoul
Guan Yu
15
0 / 2 / 1
9,490
593
16,385
21,920
29,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
13
0 / 8 / 1
9,325
583
10,983
11,737
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
5
9.5
W
Pele
3
0
8
7
L
1
3
0
0.33
W
3
0
9
7.5
L
Guan Yu
lMetalSoul
Guan Yu
0
2
1
0.25
L
Vulcan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
32,302
46,993
Taken
48,742
42,698
Mitigated
52,473
15,477
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,006
1,645
0
3,399
17,569
23,400
0
7,860
9,227
0
25,173
W
Pele
17,262
4,550
0
6,828
13,564
7,444
940
5,238
8,059
0
73,368
L
4,934
1,257
0
2,413
15,085
18,507
100
0
13,990
8,831
0
W
16,039
3,326
0
5,250
15,860
11,854
232
4,771
10,391
0
59,881
L
Guan Yu
lMetalSoul
Guan Yu
16,385
1,779
1,540
10,406
21,920
29,650
127
18
20,315
4,272
41,909
L
Vulcan
10,983
4,992
0
488
11,737
4,316
168
6
11,106
48,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
28,009
210
Minions Killed
159
0
Camps Cleared
0
995,588
Distance Traveled
887,860
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,148
759
22
1
0
337,111
1
W
Pele
11,019
689
112
7
0
335,881
0
L
Maui
9,194
575
15
1
0
273,019
0
W
Thor
11,107
694
76
5
0
322,596
2
L
Guan Yu
9,490
593
62
4
0
334,114
0
L
Vulcan
9,325
583
82
5
0
280,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role