Player Matchup

Nu Wa
Nu Wa
GeistInDerSH
Nu Wa
Level 133
God Stats
2W - 0L
1,751 SR
Queue Stats
51W - 32L
1,540 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HighAndSmighty
Kumbhakarna
Level 158
God Stats
13W - 9L
1,561 SR
Queue Stats
973W - 969L
1,490 Elo+
Solo
He Bo
He Bo
JimbleKimble123
He Bo
Level 45
God Stats
1W - 1L
1,258 SR
Queue Stats
38W - 26L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
PaintingIowa
Guan Yu
Level 121
God Stats
3W - 4L
1,376 SR
Queue Stats
195W - 159L
1,520 Elo+
Solo
Chernobog
Chernobog
R-Enis
Chernobog
Level 83
God Stats
1W - 0L
1,585 SR
Queue Stats
23W - 12L
1,621 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,539 Elo+

VS

Team Averages
Level 83
1,494 SR
1,564 Elo+
Merlin
Merlin
C0NFUSEDTURTLE
Merlin
Level 64
God Stats
2W - 2L
1,569 SR
Queue Stats
96W - 100L
1,557 Elo+
Party 1
Bastet
Bastet
DanTheDisabled
Bastet
Level 106
God Stats
1W - 3L
1,376 SR
Queue Stats
184W - 189L
1,618 Elo+
Party 1
Jing Wei
Jing Wei
PotatoBoiEX
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,530 Elo+
Party 1
Da Ji
Da Ji
Weiss Diamond
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 180L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Wolfcry0144
Sylvanus
Level 74
God Stats
0W - 2L
1,527 SR
Queue Stats
31W - 33L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 21
12,171
716
20,071
17,673
8,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
HighAndSmighty
Kumbhakarna
20
3 / 4 / 25
12,433
731
10,637
31,303
38,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 9 / 7
12,133
714
17,965
19,996
8,542
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
PaintingIowa
Guan Yu
20
6 / 3 / 17
12,910
759
13,488
30,772
39,286
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Chernobog
R-Enis
Chernobog
20
17 / 4 / 9
14,312
842
31,348
24,586
14,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 8
10,633
625
18,415
16,569
7,859
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 7 / 14
11,259
662
19,581
22,179
10,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
PotatoBoiEX
Jing Wei
18
4 / 10 / 4
10,449
615
13,868
20,552
10,112
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
11 / 9 / 7
12,938
761
22,773
22,882
13,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Wolfcry0144
Sylvanus
17
2 / 5 / 11
10,782
634
13,376
24,794
26,454
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
38
Kills
22
22
Deaths
38
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
3
7
14
1.43
W
5
2
21
7.75
W
Kumbhakarna
HighAndSmighty
Kumbhakarna
3
4
25
3.88
W
7
9
7
1.17
W
Guan Yu
PaintingIowa
Guan Yu
6
3
17
4.83
L
Jing Wei
PotatoBoiEX
Jing Wei
4
10
4
0.6
W
Chernobog
R-Enis
Chernobog
17
4
9
5.38
L
11
9
7
1.61
L
Sylvanus
Wolfcry0144
Sylvanus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,509
Damage
88,013
124,330
Taken
106,976
109,160
Mitigated
68,394
52,869
Healing
29,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,415
2,319
1,333
1,245
16,569
7,859
566
7,992
8,577
45,549
0
L
19,581
3,171
71
4,970
22,179
10,798
0
10,918
11,261
0
37,090
W
20,071
6,310
1,862
3,145
17,673
8,149
3,250
5,053
12,620
40,696
0
W
Kumbhakarna
HighAndSmighty
Kumbhakarna
10,637
664
2,605
4,765
31,303
38,932
868
7,810
23,493
19,387
0
W
17,965
1,959
1,427
2,822
19,996
8,542
687
6,125
13,871
26,251
0
W
Guan Yu
PaintingIowa
Guan Yu
13,488
1,684
11,132
13,510
30,772
39,286
849
5,667
25,105
0
27,937
L
Jing Wei
PotatoBoiEX
Jing Wei
13,868
9,857
1,723
1,414
20,552
10,112
637
7,621
12,931
0
30,473
W
Chernobog
R-Enis
Chernobog
31,348
17,185
3,645
7,956
24,586
14,251
2,408
7,136
17,450
0
62,496
L
22,773
5,673
1,874
1,432
22,882
13,171
518
11,584
11,298
0
29,344
L
Sylvanus
Wolfcry0144
Sylvanus
13,376
1,579
6,753
8,688
24,794
26,454
210
10,558
14,236
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,959
Gold Earned
56,061
192
Minions Killed
153
0
Camps Cleared
0
1,565,728
Distance Traveled
1,236,971
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,633
625
66
4
0
229,566
0
L
Bastet
11,259
662
40
2
0
287,753
0
W
Nu Wa
12,171
716
34
2
0
335,206
0
W
Kumbhakarna
12,433
731
22
1
0
315,929
0
W
He Bo
12,133
714
20
1
0
252,214
0
W
Guan Yu
12,910
759
31
2
0
370,416
0
L
Jing Wei
10,449
615
29
2
0
264,803
0
W
Chernobog
14,312
842
85
5
0
291,963
0
L
Da Ji
12,938
761
10
1
0
233,429
1
L
Sylvanus
10,782
634
8
0
0
221,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role