Player Matchup

Odin
Odin
 
Odin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AfternoonAcid
Agni
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 57L
1,454 Elo+
Party 2
The Morrigan
The Morrigan
Melo123SG
The Morrigan
Level 107
God Stats
1W - 2L
1,468 SR
Queue Stats
121W - 120L
1,464 Elo+
Solo
Hercules
Hercules
UpsideDownClown
Hercules
Level 26
God Stats
0W - 6L
1,040 SR
Queue Stats
56W - 56L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
WaterDrinker984
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Solo
Team Averages
Level 67
1,445 SR
1,456 Elo+

VS

Team Averages
Level 90
1,425 SR
1,421 Elo+
Bacchus
Bacchus
BossHai
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,262 Elo+
Solo
Chiron
Chiron
Connor3686
Chiron
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 92L
1,417 Elo+
Solo
Hou Yi
Hou Yi
DarkSidesLight
Hou Yi
Level 157
God Stats
23W - 12L
1,748 SR
Queue Stats
682W - 705L
1,526 Elo+
Party 1
Fafnir
Fafnir
SoulSurvivor169
Fafnir
Level 44
God Stats
1W - 4L
1,118 SR
Queue Stats
246W - 293L
1,451 Elo+
Solo
Bastet
Bastet
kidneykillarn34
Bastet
Level 123
God Stats
3W - 2L
1,261 SR
Queue Stats
158W - 174L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 7 / 6
10,396
612
9,415
27,485
28,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 4 / 7
12,077
710
25,684
17,512
8,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Melo123SG
The Morrigan
1
0 / 0 / 0
4,280
252
0
0
0
Hercules
20
3 / 4 / 7
10,906
642
11,741
29,596
31,350
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
WaterDrinker984
Xbalanque
20
5 / 12 / 5
12,357
727
21,836
24,551
11,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BossHai
Bacchus
17
2 / 5 / 14
11,446
673
8,366
20,513
35,552
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Connor3686
Chiron
20
6 / 2 / 14
13,253
780
22,322
14,497
8,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 3 / 12
14,395
847
27,289
20,100
12,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 2 / 18
13,929
819
15,188
23,783
39,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 7 / 9
11,297
665
15,296
16,910
9,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
17
Kills
27
27
Deaths
19
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
7
6
0.86
L
6
4
7
2.38
W
Bacchus
BossHai
Bacchus
2
5
14
1.8
W
Chiron
Connor3686
Chiron
6
2
14
6.5
W
11
3
12
5.67
L
The Morrigan
Melo123SG
The Morrigan
0
0
0
0
W
5
2
18
7
L
Hercules
3
4
7
1.63
L
Xbalanque
WaterDrinker984
Xbalanque
5
12
5
0.63
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,676
Damage
88,461
99,144
Taken
95,803
80,119
Mitigated
105,507
30,431
Healing
34,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,415
979
1,062
4,925
27,485
28,955
0
8,065
19,420
0
16,808
L
25,684
1,498
2,489
5,753
17,512
8,529
186
3,848
13,664
59,320
0
W
Bacchus
BossHai
Bacchus
8,366
991
1,749
1,518
20,513
35,552
131
6,638
13,875
16,030
0
W
Chiron
Connor3686
Chiron
22,322
6,137
2,561
6,078
14,497
8,664
2,290
3,183
11,314
0
50,156
W
27,289
11,445
3,325
6,923
20,100
12,275
3,727
4,341
15,759
0
63,984
L
The Morrigan
Melo123SG
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
15,188
4,565
2,009
6,350
23,783
39,787
685
8,072
15,711
29,519
0
L
Hercules
11,741
2,361
1,264
11,548
29,596
31,350
176
6,824
22,772
95
23,150
L
Xbalanque
WaterDrinker984
Xbalanque
21,836
6,435
212
3,178
24,551
11,285
220
4,817
19,734
0
47,794
W
15,296
2,687
1,649
2,596
16,910
9,229
1,426
3,545
13,365
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
64,320
152
Minions Killed
191
0
Camps Cleared
0
1,126,119
Distance Traveled
1,597,930
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,396
612
16
1
0
281,707
0
L
Agni
12,077
710
65
4
0
302,837
0
W
Bacchus
11,446
673
4
0
0
280,918
0
W
Chiron
13,253
780
67
4
0
341,786
0
W
Hou Yi
14,395
847
73
4
0
293,024
1
L
The Morrigan
4,280
252
0
0
0
0
0
W
Fafnir
13,929
819
26
2
0
345,324
0
L
Hercules
10,906
642
17
1
0
312,342
0
L
Xbalanque
12,357
727
54
3
0
229,233
1
W
Bastet
11,297
665
21
1
0
336,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role