Player Matchup

Erlang Shen
Erlang Shen
DaddyBass728
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,629 Elo+
Party 2
Zeus
Zeus
DonDagda
Zeus
Level 123
God Stats
18W - 22L
1,674 SR
Queue Stats
121W - 112L
1,642 Elo+
Party 2
Bacchus
Bacchus
HDawg36
Bacchus
Level 10
God Stats
10W - 4L
1,659 SR
Queue Stats
68W - 28L
1,582 Elo+
Party 2
Anhur
Anhur
RentPhreelo
Anhur
Level 13
God Stats
1W - 1L
1,758 SR
Queue Stats
21W - 8L
1,701 Elo+
Party 2
Poseidon
Poseidon
WeirdChamp78
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,722 Elo+
Party 2
Team Averages
Level 38
1,618 SR
1,655 Elo+

VS

Team Averages
Level 101
1,558 SR
1,507 Elo+
Tyr
Tyr
BinaryHickory87
Tyr
Level 121
God Stats
2W - 0L
1,637 SR
Queue Stats
48W - 39L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
FallingDragon43
Danzaburou
Level 126
God Stats
1W - 0L
1,283 SR
Queue Stats
65W - 54L
1,540 Elo+
Party 1
Merlin
Merlin
Trevdogz
Merlin
Level 88
God Stats
1W - 0L
1,662 SR
Queue Stats
8W - 5L
1,389 Elo+
Party 1
Khepri
Khepri
WetFishWilly21
Khepri
Level 40
God Stats
2W - 0L
1,845 SR
Queue Stats
19W - 16L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gordito99
Tsukuyomi
Level 129
God Stats
2W - 1L
1,360 SR
Queue Stats
79W - 76L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaddyBass728
Erlang Shen
18
0 / 4 / 2
11,059
527
12,984
21,369
17,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
3 / 4 / 1
10,104
481
8,026
14,059
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
HDawg36
Bacchus
14
1 / 2 / 3
9,219
439
6,295
15,487
20,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 3
10,227
487
12,450
19,553
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
WeirdChamp78
Poseidon
17
1 / 4 / 4
10,143
483
10,939
16,990
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 7
11,354
541
11,047
16,659
18,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
FallingDragon43
Danzaburou
17
2 / 4 / 4
10,795
514
14,324
14,332
6,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Trevdogz
Merlin
17
5 / 1 / 5
10,832
516
10,082
9,163
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 6
9,672
461
5,103
15,716
18,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
gordito99
Tsukuyomi
18
10 / 2 / 4
11,532
549
19,005
18,068
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
18
18
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Erlang Shen
DaddyBass728
Erlang Shen
0
4
2
0.25
L
Zeus
3
4
1
0.88
W
Danzaburou
FallingDragon43
Danzaburou
2
4
4
1
L
Bacchus
HDawg36
Bacchus
1
2
3
1.25
L
3
4
3
1.13
W
Merlin
Trevdogz
Merlin
5
1
5
7.5
L
Poseidon
WeirdChamp78
Poseidon
1
4
4
0.75
W
1
1
6
4
W
Tsukuyomi
gordito99
Tsukuyomi
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,694
Damage
59,561
87,458
Taken
73,938
59,517
Mitigated
57,321
22,639
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,047
2,794
0
7,695
16,659
18,915
0
4,040
12,619
0
88,505
L
Erlang Shen
DaddyBass728
Erlang Shen
12,984
7,795
0
10,465
21,369
17,717
445
2,263
19,106
0
94,828
L
Zeus
8,026
262
0
829
14,059
6,355
0
3,507
10,552
74,739
0
W
Danzaburou
FallingDragon43
Danzaburou
14,324
6,726
0
5,333
14,332
6,723
0
4,221
10,111
0
101,642
L
Bacchus
HDawg36
Bacchus
6,295
1,004
0
2,545
15,487
20,893
546
4,707
10,780
22,974
0
L
12,450
6,600
0
7,147
19,553
7,820
0
2,439
17,114
0
101,085
W
Merlin
Trevdogz
Merlin
10,082
828
0
427
9,163
4,645
0
4,671
4,492
82,576
0
L
Poseidon
WeirdChamp78
Poseidon
10,939
2,565
0
1,653
16,990
6,732
0
2,269
14,721
118,618
0
W
5,103
1,398
0
1,956
15,716
18,722
0
6,641
9,075
25,584
0
W
Tsukuyomi
gordito99
Tsukuyomi
19,005
6,641
0
5,365
18,068
8,316
51
6,071
11,997
0
89,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
54,185
679
Minions Killed
614
0
Camps Cleared
0
1,943,389
Distance Traveled
2,087,729
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,354
541
161
8
0
467,157
6
L
Erlang Shen
11,059
527
188
9
0
399,954
5
L
Zeus
10,104
481
126
6
0
345,549
4
W
Danzaburou
10,795
514
171
8
0
369,562
3
L
Bacchus
9,219
439
33
2
0
408,291
0
L
Anhur
10,227
487
160
8
0
342,682
0
W
Merlin
10,832
516
130
6
0
406,872
10
L
Poseidon
10,143
483
172
8
0
446,913
3
W
Khepri
9,672
461
34
2
0
398,992
1
W
Tsukuyomi
11,532
549
118
6
0
445,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role