Player Matchup

Kukulkan
Kukulkan
LitPeanutButter
Kukulkan
Level 15
God Stats
1W - 3L
1,437 SR
Queue Stats
10W - 27L
1,187 Elo+
Party 2
Medusa
Medusa
REMI8872
Medusa
Level 28
God Stats
2W - 4L
1,373 SR
Queue Stats
150W - 175L
1,327 Elo+
Party 2
Ymir
Ymir
xShAd0w Nutmegx
Ymir
Level 40
God Stats
7W - 4L
1,565 SR
Queue Stats
150W - 175L
1,327 Elo+
Party 2
Team Averages
Level 28
1,458 SR
1,281 Elo+

VS

Team Averages
Level 76
1,531 SR
1,437 Elo+
Fenrir
Fenrir
Sayzarx
Fenrir
Level 82
God Stats
3W - 1L
1,288 SR
Queue Stats
173W - 191L
1,431 Elo+
Party 1
Maui
Maui
xSystemCardiac
Maui
Level 119
God Stats
1W - 0L
1,676 SR
Queue Stats
36W - 39L
1,472 Elo+
Solo
Hades
Hades
xXSaDiStIc87Xx
Hades
Level 27
God Stats
22W - 16L
1,628 SR
Queue Stats
112W - 138L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 6 / 1
7,900
608
7,391
12,443
5,554
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
REMI8872
Medusa
12
1 / 6 / 0
8,074
621
11,092
14,791
6,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 1
8,389
645
9,215
20,063
15,229
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sayzarx
Fenrir
16
10 / 0 / 5
10,688
822
15,816
11,801
10,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 12
10,116
778
4,121
14,358
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 9
10,076
775
20,795
13,182
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
1
0.08
L
Medusa
REMI8872
Medusa
1
6
0
0.17
W
Fenrir
Sayzarx
Fenrir
10
0
5
12.5
L
0
4
1
0.13
W
1
0
12
7
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,698
Damage
40,732
47,297
Taken
39,341
27,271
Mitigated
38,006
4,819
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,391
2,124
0
1,040
12,443
5,554
272
5,591
6,852
25,241
0
L
Medusa
REMI8872
Medusa
11,092
6,173
0
1,198
14,791
6,488
287
8,910
5,881
0
31,733
W
Fenrir
Sayzarx
Fenrir
15,816
2,614
647
2,856
11,801
10,810
1,414
4,105
7,696
0
47,444
L
9,215
2,262
0
2,581
20,063
15,229
175
10,418
9,645
21,718
0
W
4,121
784
0
4,036
14,358
17,779
433
6,970
7,388
14,858
0
W
20,795
1,904
910
7,426
13,182
9,417
527
5,577
7,605
55,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
30,880
111
Minions Killed
162
0
Camps Cleared
0
606,294
Distance Traveled
773,097
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,900
608
36
3
0
182,151
0
L
Medusa
8,074
621
40
3
0
197,083
0
W
Fenrir
10,688
822
54
4
0
274,742
1
L
Ymir
8,389
645
35
3
0
227,060
3
W
Maui
10,116
778
26
2
0
254,396
1
W
Hades
10,076
775
82
6
0
243,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role