Player Matchup

He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
 
Maui
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
ARC4NISTER
Jing Wei
Gold V
Level 160
God Stats
0W - 1L
2,003 SR
Queue Stats
1W - 4L
1,689 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
NanoMaestro
Tsukuyomi
Bronze III
Level 159
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Zsap2Kk
Nu Wa
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,600 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,641 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,587 SR
1,461 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
ReibergShot
Hou Yi
Gold II
Level 154
God Stats
12W - 5L
1,769 SR
Queue Stats
146W - 142L
1,428 MMR
Solo
Ymir
Ymir
Platinum V
Tropikaus
Ymir
Platinum V
Level 160
God Stats
11W - 7L
1,681 SR
Queue Stats
263W - 270L
1,709 MMR
Party 1
Anubis
Anubis
Gold II
VampryBr
Anubis
Gold II
Level 159
God Stats
4W - 5L
1,402 SR
Queue Stats
221W - 227L
1,603 MMR
Party 1
Thanatos
Thanatos
Silver I
Yabran
Thanatos
Silver I
Level 136
God Stats
31W - 26L
1,580 SR
Queue Stats
177W - 197L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 5 / 1
8,629
454
10,170
15,705
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
12
1 / 4 / 2
8,140
428
4,194
15,128
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ARC4NISTER
Jing Wei
16
3 / 3 / 0
9,770
514
10,873
13,984
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
NanoMaestro
Tsukuyomi
13
2 / 5 / 1
8,284
436
5,688
12,117
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Zsap2Kk
Nu Wa
15
0 / 4 / 3
8,829
465
7,977
11,699
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
HadesKaliAthenaThor

VS

Bans
SusanoBakasuraMercuryVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 3
10,699
563
10,940
16,516
6,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
17
1 / 1 / 5
10,931
575
10,228
14,316
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
4 / 0 / 6
9,284
489
8,680
15,957
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
VampryBr
Anubis
17
6 / 2 / 6
10,858
571
10,292
10,146
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Yabran
Thanatos
17
8 / 3 / 4
11,149
587
11,332
14,999
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
21
21
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
L
Maui
 
Maui
1
4
2
0.5
W
Sol
 
Sol
2
1
3
3.5
L
Jing Wei
ARC4NISTER
Jing Wei
3
3
0
1
L
Tsukuyomi
NanoMaestro
Tsukuyomi
2
5
1
0.5
W
Hou Yi
1
1
5
3.5
W
Ymir
4
0
6
7
W
Anubis
VampryBr
Anubis
6
2
6
4.5
W
Thanatos
Yabran
Thanatos
8
3
4
3.33
L
Nu Wa
Zsap2Kk
Nu Wa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,902
Damage
51,472
68,633
Taken
71,934
34,928
Mitigated
42,818
16,405
Healing
43,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,170
266
78
3,567
15,705
6,101
0
8,996
6,661
63,628
0
L
Maui
 
Maui
4,194
972
0
2,600
15,128
14,657
0
6,675
7,867
21,118
0
W
Sol
 
Sol
10,940
4,347
0
11,947
16,516
6,827
3,601
7,625
8,811
90,028
0
L
Jing Wei
ARC4NISTER
Jing Wei
10,873
8,724
0
6,274
13,984
5,037
0
3,075
10,826
0
80,172
L
Tsukuyomi
NanoMaestro
Tsukuyomi
5,688
1,836
0
2,641
12,117
4,581
0
3,822
8,166
0
46,744
W
Hou Yi
10,228
6,126
0
9,206
14,316
6,048
376
1,292
12,976
0
99,805
W
Ymir
8,680
1,090
0
1,491
15,957
16,972
0
5,779
9,938
39,779
7,127
W
Anubis
VampryBr
Anubis
10,292
167
0
3,552
10,146
5,466
154
2,940
7,009
91,259
0
W
Thanatos
Yabran
Thanatos
11,332
2,015
0
16,942
14,999
7,505
0
4,601
10,212
0
97,694
L
Nu Wa
Zsap2Kk
Nu Wa
7,977
909
0
1,245
11,699
4,552
0
5,697
5,902
76,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
52,921
485
Minions Killed
634
0
Camps Cleared
0
1,732,637
Distance Traveled
1,802,781
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,629
454
109
6
0
319,638
2
L
Maui
8,140
428
18
1
0
352,774
7
W
Sol
10,699
563
148
8
0
345,331
3
L
Jing Wei
9,770
514
142
7
0
341,750
7
L
Tsukuyomi
8,284
436
81
4
0
386,756
5
W
Hou Yi
10,931
575
165
9
0
345,190
7
W
Ymir
9,284
489
55
3
0
357,480
9
W
Anubis
10,858
571
144
8
0
337,892
3
W
Thanatos
11,149
587
122
6
0
416,888
7
L
Nu Wa
8,829
465
135
7
0
331,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role