Player Matchup

Odin
Odin
Adamosky21
Odin
Level 34
God Stats
4W - 3L
1,420 SR
Queue Stats
38W - 48L
1,397 Elo+
Party 1
Cerberus
Cerberus
Allewri
Cerberus
Level 89
God Stats
2W - 1L
1,783 SR
Queue Stats
10W - 10L
1,379 Elo+
Solo
Bakasura
Bakasura
GodlyHorror
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 143L
1,465 Elo+
Solo
Chang'e
Chang'e
Satto_gin
Chang'e
Level 65
God Stats
2W - 1L
1,460 SR
Queue Stats
74W - 73L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
beastyb0y82
Baron Samedi
Level 80
God Stats
14W - 15L
1,556 SR
Queue Stats
65W - 94L
1,402 Elo+
Party 1
Team Averages
Level 66
1,544 SR
1,433 Elo+

VS

Team Averages
Level 42
1,476 SR
1,295 Elo+
Kukulkan
Kukulkan
Childchewer97
Kukulkan
Level 28
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 12L
1,111 Elo+
Party 2
Ra
Ra
JustPowerUp
Ra
Level 58
God Stats
4W - 6L
1,466 SR
Queue Stats
77W - 99L
1,365 Elo+
Solo
Cthulhu
Cthulhu
LOMACHIDA
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
LaneWarrior
Bellona
Level 55
God Stats
0W - 3L
1,642 SR
Queue Stats
8W - 17L
1,180 Elo+
Party 2
Neith
Neith
tallgeese52392
Neith
Level 65
God Stats
0W - 4L
1,437 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 10
12,359
1,236
19,800
17,302
12,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Allewri
Cerberus
17
4 / 0 / 12
11,531
1,153
13,178
20,775
30,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
GodlyHorror
Bakasura
17
3 / 3 / 8
10,596
1,060
8,842
16,040
10,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Satto_gin
Chang'e
17
5 / 1 / 8
11,680
1,168
19,931
15,784
7,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
beastyb0y82
Baron Samedi
18
5 / 1 / 14
12,082
1,208
17,108
13,792
8,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Childchewer97
Kukulkan
16
3 / 6 / 4
11,052
1,105
22,334
16,408
8,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 6
10,342
1,034
17,358
12,242
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LOMACHIDA
Cthulhu
16
0 / 1 / 5
9,553
955
10,298
15,707
8,066
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
LaneWarrior
Bellona
16
1 / 8 / 5
10,276
1,028
14,824
24,816
15,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 5
11,671
1,167
13,018
15,526
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
25
Kills
9
9
Deaths
25
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
W
Cerberus
Allewri
Cerberus
4
0
12
10
L
Kukulkan
Childchewer97
Kukulkan
3
6
4
0.83
W
Bakasura
GodlyHorror
Bakasura
3
3
8
2.33
L
1
5
6
0.8
L
Cthulhu
LOMACHIDA
Cthulhu
0
1
5
2.5
L
Bellona
LaneWarrior
Bellona
1
8
5
0.44
W
Chang'e
Satto_gin
Chang'e
5
1
8
9
W
Baron Samedi
beastyb0y82
Baron Samedi
5
1
14
12
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,859
Damage
77,832
83,693
Taken
84,699
68,297
Mitigated
47,205
29,538
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,800
10,667
0
2,580
17,302
12,071
0
10,477
6,663
0
37,717
W
Cerberus
Allewri
Cerberus
13,178
737
0
5,231
20,775
30,070
0
13,527
7,162
29,662
0
L
Kukulkan
Childchewer97
Kukulkan
22,334
3,520
370
2,049
16,408
8,520
0
7,711
8,697
47,236
0
W
Bakasura
GodlyHorror
Bakasura
8,842
5,293
0
337
16,040
10,266
0
10,188
5,763
0
15,605
L
17,358
1,463
1,842
1,617
12,242
6,339
0
5,933
6,129
41,616
0
L
Cthulhu
LOMACHIDA
Cthulhu
10,298
615
164
2,779
15,707
8,066
0
11,862
3,845
21,957
0
L
Bellona
LaneWarrior
Bellona
14,824
6,066
146
870
24,816
15,614
0
17,150
7,465
0
26,820
W
Chang'e
Satto_gin
Chang'e
19,931
3,732
6,434
7,881
15,784
7,475
0
8,656
7,001
38,285
0
W
Baron Samedi
beastyb0y82
Baron Samedi
17,108
852
2,937
4,138
13,792
8,415
0
6,589
7,114
39,977
0
L
13,018
8,741
77
2,748
15,526
8,666
0
7,561
7,965
0
33,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
52,894
236
Minions Killed
204
7
Camps Cleared
3
1,082,315
Distance Traveled
979,776
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,359
1,236
33
3
3
202,983
0
W
Cerberus
11,531
1,153
79
8
0
239,174
0
L
Kukulkan
11,052
1,105
54
5
1
180,113
0
W
Bakasura
10,596
1,060
23
2
3
228,672
0
L
Ra
10,342
1,034
70
7
0
210,176
0
L
Cthulhu
9,553
955
18
2
0
189,326
0
L
Bellona
10,276
1,028
13
1
0
220,712
0
W
Chang'e
11,680
1,168
57
6
1
207,905
0
W
Baron Samedi
12,082
1,208
44
4
0
203,581
2
L
Neith
11,671
1,167
49
5
2
179,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role