Player Matchup

Sun Wukong
Sun Wukong
Cruzmissle24
Sun Wukong
Level 106
God Stats
1W - 1L
1,442 SR
Queue Stats
10W - 16L
1,346 Elo+
Party 2
Scylla
Scylla
GimmeDatMedussy2
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,577 Elo+
Party 2
Medusa
Medusa
showmestate22
Medusa
Level 95
God Stats
7W - 8L
1,528 SR
Queue Stats
34W - 51L
1,323 Elo+
Party 2
Team Averages
Level 72
1,490 SR
1,416 Elo+

VS

Team Averages
Level 94
1,384 SR
1,363 Elo+
Cthulhu
Cthulhu
Xxll VEX llxX
Cthulhu
Level 109
God Stats
0W - 4L
1,140 SR
Queue Stats
123W - 183L
1,351 Elo+
Party 1
Medusa
Medusa
fllyingmustang
Medusa
Level 65
God Stats
30W - 33L
1,496 SR
Queue Stats
158W - 246L
1,370 Elo+
Party 1
Freya
Freya
leenathanael
Freya
Level 107
God Stats
157W - 205L
1,516 SR
Queue Stats
299W - 442L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cruzmissle24
Sun Wukong
12
4 / 1 / 5
7,774
777
6,525
10,453
7,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 3
8,048
805
7,392
6,169
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 8
7,671
767
9,153
6,371
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 3 / 4
7,073
707
7,411
9,389
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
2 / 3 / 1
7,240
724
6,287
9,037
3,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,857
786
5,658
9,457
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cruzmissle24
Sun Wukong
4
1
5
6.5
W
4
2
3
2.75
L
Cthulhu
0
3
4
0.67
L
2
3
1
0.83
L
3
4
2
1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
19,356
22,993
Taken
27,883
13,529
Mitigated
13,455
4,900
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cruzmissle24
Sun Wukong
6,525
743
231
2,370
10,453
7,760
0
5,946
4,507
0
20,290
W
7,392
662
0
480
6,169
2,568
385
3,465
2,704
33,325
0
L
Cthulhu
7,411
432
0
455
9,389
6,127
297
1,903
7,486
22,201
0
L
6,287
2,794
0
2,508
9,037
3,539
408
3,459
5,578
0
20,630
L
5,658
1,806
881
1,904
9,457
3,789
0
2,102
7,355
24,335
0
W
9,153
3,181
311
1,508
6,371
3,201
857
3,670
2,701
0
24,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
22,170
124
Minions Killed
117
0
Camps Cleared
0
560,991
Distance Traveled
544,536
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,774
777
30
3
0
197,870
0
W
Scylla
8,048
805
58
6
0
177,486
2
L
Cthulhu
7,073
707
47
5
0
188,554
4
L
Medusa
7,240
724
31
3
0
182,482
3
L
Freya
7,857
786
39
4
0
173,500
2
W
Medusa
7,671
767
36
4
0
185,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role