Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Queen_hunters
Gilgamesh
Level 146
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 2
Cerberus
Cerberus
WOLF_ARTOIAS
Cerberus
Level 83
God Stats
1W - 1L
1,535 SR
Queue Stats
12W - 16L
1,360 Elo+
Party 2
Team Averages
Level 111
1,572 SR
1,404 Elo+

VS

Team Averages
Level 160
1,686 SR
1,877 Elo+
Yu Huang
Yu Huang
Isolify
Yu Huang
Level 160
God Stats
6W - 2L
1,762 SR
Queue Stats
345W - 91L
1,874 Elo+
Party 1
Anhur
Anhur
Katapuldra
Anhur
Level 160
God Stats
16W - 2L
1,773 SR
Queue Stats
394W - 137L
1,859 Elo+
Party 1
Cerberus
Cerberus
Spahechi
Cerberus
Level 159
God Stats
5W - 1L
1,524 SR
Queue Stats
307W - 90L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 4 / 0
5,958
596
5,292
8,423
3,381
Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Queen_hunters
Gilgamesh
11
1 / 3 / 1
7,271
727
4,630
13,444
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
WOLF_ARTOIAS
Cerberus
10
0 / 5 / 0
5,890
589
4,226
11,500
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Isolify
Yu Huang
13
3 / 0 / 9
8,039
804
10,566
3,387
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
14
7 / 1 / 4
8,433
843
10,178
8,910
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Spahechi
Cerberus
12
2 / 1 / 9
8,089
809
7,502
10,536
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Yu Huang
Isolify
Yu Huang
3
0
9
7.5
W
Anhur
7
1
4
9
L
Gilgamesh
Queen_hunters
Gilgamesh
1
3
1
0.5
W
Cerberus
Spahechi
Cerberus
2
1
9
6.5
L
Cerberus
WOLF_ARTOIAS
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
28,246
33,367
Taken
22,833
16,914
Mitigated
13,916
6,440
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,292
182
0
1,377
8,423
3,381
0
4,540
3,883
24,308
0
W
Yu Huang
Isolify
Yu Huang
10,566
1,738
0
1,000
3,387
1,483
627
797
2,590
38,301
0
W
Anhur
10,178
7,249
0
2,924
8,910
3,530
1,383
4,323
4,587
0
34,480
L
Gilgamesh
Queen_hunters
Gilgamesh
4,630
961
857
2,517
13,444
8,265
0
6,555
6,889
0
14,688
W
Cerberus
Spahechi
Cerberus
7,502
583
0
4,190
10,536
8,903
676
4,451
6,085
20,550
0
L
Cerberus
WOLF_ARTOIAS
Cerberus
4,226
520
228
1,461
11,500
5,268
0
7,003
4,497
14,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,119
Gold Earned
24,561
89
Minions Killed
151
0
Camps Cleared
0
503,027
Distance Traveled
495,234
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,958
596
45
5
0
153,526
3
W
Yu Huang
8,039
804
69
7
0
167,829
2
W
Anhur
8,433
843
59
6
0
149,192
2
L
Gilgamesh
7,271
727
18
2
0
183,001
2
W
Cerberus
8,089
809
23
2
0
178,213
1
L
Cerberus
5,890
589
26
3
0
166,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role