Player Matchup

Ra
Ra
JD_Juarez
Ra
Level 149
God Stats
1W - 1L
1,636 SR
Queue Stats
116W - 118L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
PPearce398
Erlang Shen
Level 146
God Stats
1W - 0L
1,220 SR
Queue Stats
111W - 94L
1,557 Elo+
Party 1
Eset
Eset
PlayboiMoe
Eset
Level 160
God Stats
1W - 0L
1,168 SR
Queue Stats
110W - 124L
1,510 Elo+
Solo
Rama
Rama
Tight_Taint69
Rama
Level 128
God Stats
1W - 2L
1,551 SR
Queue Stats
111W - 83L
1,582 Elo+
Party 1
Terra
Terra
Trajan_JH
Terra
Level 116
God Stats
17W - 14L
1,623 SR
Queue Stats
102W - 84L
1,583 Elo+
Party 1
Team Averages
Level 140
1,440 SR
1,554 Elo+

VS

Team Averages
Level 146
1,489 SR
1,542 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BakerJoe95
Janus
Level 116
God Stats
265W - 283L
1,617 SR
Queue Stats
336W - 350L
1,585 Elo+
Solo
Chaac
Chaac
FATFR33MILK
Chaac
Level 147
God Stats
1W - 2L
1,287 SR
Queue Stats
4W - 5L
1,566 Elo+
Solo
Ganesha
Ganesha
Sevinikus
Ganesha
Level 158
God Stats
6W - 8L
1,541 SR
Queue Stats
88W - 106L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
xBIGxRHONDAx
Cliodhna
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 102L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 10
10,361
797
15,978
9,499
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PPearce398
Erlang Shen
16
2 / 1 / 14
9,874
760
12,317
17,210
16,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 10
9,422
725
12,433
12,356
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 10
9,904
762
10,891
10,876
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Trajan_JH
Terra
17
5 / 0 / 12
10,585
814
9,263
15,026
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 2 / 4
9,071
698
12,319
11,048
5,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
17
1 / 2 / 3
9,864
759
7,939
10,491
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 4
9,529
733
12,534
20,443
19,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Sevinikus
Ganesha
15
0 / 5 / 6
9,352
719
5,376
20,405
26,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
xBIGxRHONDAx
Cliodhna
16
2 / 5 / 3
8,994
692
12,492
13,331
7,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
19
Kills
7
7
Deaths
19
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
4
1.5
L
Janus
1
2
3
1.25
L
3
5
4
1
W
5
1
10
10
W
Erlang Shen
PPearce398
Erlang Shen
2
1
14
9
W
3
3
10
2.67
L
Ganesha
Sevinikus
Ganesha
0
5
6
0.6
W
4
2
10
4.5
W
Terra
Trajan_JH
Terra
5
0
12
11
L
Cliodhna
xBIGxRHONDAx
Cliodhna
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,882
Damage
50,660
64,967
Taken
75,718
49,477
Mitigated
64,182
26,716
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,319
5,896
0
2,778
11,048
5,583
682
4,884
6,164
0
48,139
L
Janus
7,939
134
0
2,348
10,491
5,414
841
6,589
3,902
51,487
0
L
12,534
1,757
0
5,401
20,443
19,194
437
9,264
11,179
0
30,198
W
15,978
741
3,707
2,473
9,499
4,195
694
2,564
6,865
54,228
0
W
Erlang Shen
PPearce398
Erlang Shen
12,317
4,629
2,048
5,655
17,210
16,789
426
3,364
13,723
0
21,846
W
12,433
1,975
804
1,440
12,356
5,250
451
1,158
11,148
40,722
0
L
Ganesha
Sevinikus
Ganesha
5,376
221
0
2,327
20,405
26,606
0
9,355
11,050
22,642
0
W
10,891
7,643
0
3,342
10,876
4,533
985
2,386
8,420
0
34,560
W
Terra
Trajan_JH
Terra
9,263
946
3,683
3,564
15,026
18,710
333
3,304
11,496
21,295
0
L
Cliodhna
xBIGxRHONDAx
Cliodhna
12,492
1,582
0
2,800
13,331
7,385
480
7,582
5,749
0
29,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
46,810
263
Minions Killed
274
0
Camps Cleared
0
1,351,532
Distance Traveled
1,373,244
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,071
698
75
6
0
270,907
2
L
Janus
9,864
759
107
8
0
303,017
3
L
Chaac
9,529
733
45
3
0
265,219
0
W
Ra
10,361
797
90
7
0
290,200
2
W
Erlang Shen
9,874
760
19
1
0
290,991
3
W
Eset
9,422
725
61
5
0
242,277
0
L
Ganesha
9,352
719
3
0
0
269,872
3
W
Rama
9,904
762
59
5
0
248,409
4
W
Terra
10,585
814
34
3
0
279,655
1
L
Cliodhna
8,994
692
44
3
0
264,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role