Player Matchup

Skadi
Skadi
Angel7165
Skadi
Level 109
God Stats
77W - 69L
1,494 SR
Queue Stats
309W - 329L
1,425 Elo+
Solo
Bellona
Bellona
Kanbay
Bellona
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 37L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Koda0256
Baron Samedi
Level 29
God Stats
2W - 7L
1,239 SR
Queue Stats
14W - 25L
1,370 Elo+
Party 1
Thanatos
Thanatos
LightningD27
Thanatos
Level 69
God Stats
1W - 2L
1,578 SR
Queue Stats
29W - 37L
1,393 Elo+
Party 1
Bacchus
Bacchus
Wesman1568
Bacchus
Level 28
God Stats
3W - 4L
1,458 SR
Queue Stats
16W - 32L
1,313 Elo+
Party 1
Team Averages
Level 61
1,411 SR
1,388 Elo+

VS

Team Averages
Level 61
1,606 SR
1,506 Elo+
Cernunnos
Cernunnos
AlbertWinestein
Cernunnos
Level 43
God Stats
1W - 0L
1,841 SR
Queue Stats
13W - 13L
1,733 Elo+
Solo
Cerberus
Cerberus
RootBitten
Cerberus
Level 42
God Stats
6W - 7L
1,833 SR
Queue Stats
50W - 68L
1,407 Elo+
Solo
Jormungandr
Jormungandr
SweetiPieAngel
Jormungandr
Level 118
God Stats
11W - 18L
1,390 SR
Queue Stats
306W - 324L
1,483 Elo+
Solo
Mercury
Mercury
Swetdreams
Mercury
Level 68
God Stats
4W - 12L
1,053 SR
Queue Stats
271W - 254L
1,478 Elo+
Solo
Anubis
Anubis
clyphen
Anubis
Level 36
God Stats
6W - 0L
1,915 SR
Queue Stats
20W - 17L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Angel7165
Skadi
16
0 / 3 / 3
10,077
916
6,935
8,561
3,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kanbay
Bellona
17
2 / 2 / 5
12,547
1,141
16,638
24,240
28,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Koda0256
Baron Samedi
17
2 / 8 / 4
11,702
1,064
17,461
18,954
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LightningD27
Thanatos
17
3 / 13 / 3
11,522
1,047
13,262
26,811
12,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Wesman1568
Bacchus
17
1 / 2 / 4
11,929
1,084
11,999
24,186
36,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

106

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlbertWinestein
Cernunnos
19
5 / 1 / 19
12,620
1,147
31,577
14,531
8,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
RootBitten
Cerberus
18
2 / 0 / 16
12,441
1,131
10,003
14,828
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
SweetiPieAngel
Jormungandr
18
3 / 4 / 14
11,894
1,081
19,201
15,702
11,280
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Swetdreams
Mercury
19
8 / 1 / 12
12,926
1,175
12,260
10,636
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
clyphen
Anubis
18
10 / 2 / 11
13,331
1,212
24,622
14,988
10,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
8
Kills
28
28
Deaths
8
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlbertWinestein
Cernunnos
5
1
19
14.5
L
Skadi
Angel7165
Skadi
0
3
3
0.5
L
Bellona
Kanbay
Bellona
2
2
5
2.25
L
Baron Samedi
Koda0256
Baron Samedi
2
8
4
0.5
L
Thanatos
LightningD27
Thanatos
3
13
3
0.35
W
Cerberus
RootBitten
Cerberus
2
0
16
10
W
Jormungandr
SweetiPieAngel
Jormungandr
3
4
14
2.5
W
Mercury
Swetdreams
Mercury
8
1
12
14
L
Bacchus
Wesman1568
Bacchus
1
2
4
1.5
W
Anubis
clyphen
Anubis
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,295
Damage
97,663
102,752
Taken
70,685
89,468
Mitigated
62,469
16,056
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlbertWinestein
Cernunnos
31,577
22,376
0
7,892
14,531
8,820
0
4,979
9,552
0
54,510
L
Skadi
Angel7165
Skadi
6,935
2,200
0
264
8,561
3,097
0
3,630
4,931
0
17,229
L
Bellona
Kanbay
Bellona
16,638
5,734
1,568
2,329
24,240
28,921
0
12,355
11,885
0
29,892
L
Baron Samedi
Koda0256
Baron Samedi
17,461
3,206
2,756
2,609
18,954
8,861
0
8,186
10,768
50,089
0
L
Thanatos
LightningD27
Thanatos
13,262
6,236
0
5,338
26,811
12,572
0
16,511
10,300
0
34,303
W
Cerberus
RootBitten
Cerberus
10,003
1,139
0
5,865
14,828
24,973
0
7,294
7,534
27,498
0
W
Jormungandr
SweetiPieAngel
Jormungandr
19,201
5,683
0
46
15,702
11,280
0
6,203
9,499
45,526
0
W
Mercury
Swetdreams
Mercury
12,260
5,357
0
1,648
10,636
7,008
0
3,715
6,921
0
25,536
L
Bacchus
Wesman1568
Bacchus
11,999
2,542
0
1,192
24,186
36,017
0
13,144
11,042
19,000
0
W
Anubis
clyphen
Anubis
24,622
841
809
7,397
14,988
10,388
0
7,269
7,719
34,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,777
Gold Earned
63,212
195
Minions Killed
228
4
Camps Cleared
8
1,108,268
Distance Traveled
1,059,465
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,620
1,147
64
6
1
195,311
0
L
Skadi
10,077
916
24
2
1
209,182
0
L
Bellona
12,547
1,141
22
2
1
250,022
0
L
Baron Samedi
11,702
1,064
89
8
0
194,779
0
L
Thanatos
11,522
1,047
49
4
2
218,166
0
W
Cerberus
12,441
1,131
54
5
0
232,538
1
W
Jormungandr
11,894
1,081
49
4
2
180,816
1
W
Mercury
12,926
1,175
37
3
4
252,731
0
L
Bacchus
11,929
1,084
11
1
0
236,119
0
W
Anubis
13,331
1,212
24
2
1
198,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role