Player Matchup

Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JesbianLew
Izanami
Level 12
God Stats
1W - 6L
1,137 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 2
Vulcan
Vulcan
MorpinDwarp
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 2
Hercules
Hercules
SmileyBehemoth
Hercules
Level 68
God Stats
3W - 3L
1,444 SR
Queue Stats
53W - 53L
1,384 Elo+
Party 2
Maui
Maui
Zzhkl_02
Maui
Level 115
God Stats
1W - 4L
1,377 SR
Queue Stats
97W - 92L
1,372 Elo+
Party 2
Team Averages
Level 51
1,392 SR
1,448 Elo+

VS

Team Averages
Level 85
1,587 SR
1,429 Elo+
Izanami
Izanami
Ahersh
Izanami
Level 68
God Stats
10W - 3L
1,701 SR
Queue Stats
62W - 65L
1,381 Elo+
Solo
Ganesha
Ganesha
JAYMAN7788
Ganesha
Level 43
God Stats
2W - 3L
1,478 SR
Queue Stats
125W - 127L
1,439 Elo+
Party 1
Chaac
Chaac
Quese_D_Champ
Chaac
Level 126
God Stats
2W - 1L
1,756 SR
Queue Stats
264W - 247L
1,472 Elo+
Party 1
Agni
Agni
WreckitRicky-_-
Agni
Level 125
God Stats
4W - 7L
1,501 SR
Queue Stats
366W - 335L
1,448 Elo+
Party 1
Da Ji
Da Ji
r-dot84
Da Ji
Level 63
God Stats
26W - 26L
1,500 SR
Queue Stats
72W - 86L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 1 / 1
7,488
576
2,479
8,811
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
JesbianLew
Izanami
9
1 / 2 / 0
5,368
413
5,236
6,505
2,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
8
1 / 4 / 1
5,736
441
4,629
6,552
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
0 / 2 / 2
5,891
453
2,321
17,841
7,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maui
11
0 / 1 / 1
6,332
487
3,839
7,927
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahersh
Izanami
11
3 / 0 / 2
6,634
510
8,540
5,249
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ganesha
JAYMAN7788
Ganesha
9
0 / 2 / 4
6,151
473
6,235
10,678
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
7,061
543
7,439
8,501
6,732
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 4
6,566
505
7,378
5,983
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
r-dot84
Da Ji
10
3 / 1 / 4
6,275
483
3,408
8,042
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
1
1
2.5
W
Izanami
Ahersh
Izanami
3
0
2
4
W
Ganesha
JAYMAN7788
Ganesha
0
2
4
1
L
Izanami
JesbianLew
Izanami
1
2
0
0.5
L
Vulcan
1
4
1
0.38
W
1
1
1
1.5
L
Hercules
0
2
2
0.5
W
3
0
4
5
L
Maui
0
1
1
0.5
W
Da Ji
r-dot84
Da Ji
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
33,000
47,636
Taken
38,453
19,902
Mitigated
22,215
14,948
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,479
1,266
0
778
8,811
3,679
0
1,433
7,378
0
74,050
W
Izanami
Ahersh
Izanami
8,540
6,204
0
2,864
5,249
1,823
0
407
4,802
0
59,899
W
Ganesha
JAYMAN7788
Ganesha
6,235
508
199
3,635
10,678
8,284
0
1,119
9,559
19,069
0
L
Izanami
JesbianLew
Izanami
5,236
3,192
0
366
6,505
2,150
350
2,261
4,244
0
45,749
L
Vulcan
4,629
1,714
0
468
6,552
2,845
0
4,311
2,241
27,148
0
W
7,439
1,512
0
3,053
8,501
6,732
0
1,985
6,343
0
56,198
L
Hercules
2,321
855
1,967
8,941
17,841
7,099
105
4,972
12,869
0
12,026
W
7,378
292
0
2,369
5,983
2,280
54
3,256
2,661
35,230
0
L
Maui
3,839
1,110
0
2,428
7,927
4,129
0
636
7,291
35,970
0
W
Da Ji
r-dot84
Da Ji
3,408
808
0
2,769
8,042
3,096
0
1,382
6,620
0
25,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
32,687
360
Minions Killed
336
0
Camps Cleared
0
1,160,713
Distance Traveled
1,160,037
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,488
576
140
11
0
262,211
4
W
Izanami
6,634
510
108
8
0
215,083
3
W
Ganesha
6,151
473
3
0
0
230,381
0
L
Izanami
5,368
413
77
6
0
217,377
1
L
Vulcan
5,736
441
48
4
0
222,008
1
W
Chaac
7,061
543
109
8
0
245,575
6
L
Hercules
5,891
453
15
1
0
249,837
0
W
Agni
6,566
505
69
5
0
241,368
7
L
Maui
6,332
487
80
6
0
209,280
1
W
Da Ji
6,275
483
47
4
0
227,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role