Player Matchup

Discordia
Discordia
BigBalledBilly
Discordia
Level 155
God Stats
10W - 8L
1,584 SR
Queue Stats
284W - 231L
1,632 Elo+
Party 2
Mercury
Mercury
Fοxy
Mercury
Level 148
God Stats
4W - 0L
1,493 SR
Queue Stats
151W - 72L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
Maharaj
Danzaburou
Level 156
God Stats
3W - 1L
1,891 SR
Queue Stats
244W - 142L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
Pawstar
Jormungandr
Level 118
God Stats
5W - 1L
1,683 SR
Queue Stats
178W - 98L
1,643 Elo+
Party 2
Raijin
Raijin
ShizaStuffer
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,972 Elo+
Party 2
Team Averages
Level 121
1,630 SR
1,708 Elo+

VS

Team Averages
Level 79
1,553 SR
1,531 Elo+
Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
BigBadBlanc
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 104L
1,442 Elo+
Solo
Janus
Janus
MrBussyBopper
Janus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 52L
1,741 Elo+
Party 1
Hou Yi
Hou Yi
shimueloxd
Hou Yi
Level 27
God Stats
0W - 1L
1,763 SR
Queue Stats
7W - 8L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigBalledBilly
Discordia
18
4 / 3 / 18
10,112
843
16,183
9,275
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Fοxy
Mercury
16
10 / 4 / 12
10,215
851
10,682
10,080
4,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Maharaj
Danzaburou
16
2 / 5 / 13
9,639
803
7,120
13,564
6,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Pawstar
Jormungandr
16
4 / 4 / 17
9,874
823
7,050
15,545
15,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
19
9 / 4 / 15
11,136
928
17,859
12,938
6,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 4 / 6
9,809
817
11,444
8,611
3,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
 
Ratatoskr
14
2 / 8 / 6
8,872
739
7,500
15,546
12,182
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 7 / 1
9,512
793
5,329
13,212
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 6
10,410
868
11,403
12,187
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
shimueloxd
Hou Yi
15
2 / 5 / 6
8,329
694
4,163
12,173
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
29
Kills
15
20
Deaths
29
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
4
6
1.75
L
Ratatoskr
 
Ratatoskr
2
8
6
0.63
L
4
7
1
0.64
W
Discordia
BigBalledBilly
Discordia
4
3
18
4.33
W
Mercury
Fοxy
Mercury
10
4
12
4
W
Danzaburou
Maharaj
Danzaburou
2
5
13
1.7
L
3
5
6
1.2
W
Jormungandr
Pawstar
Jormungandr
4
4
17
3.13
W
Raijin
9
4
15
4.13
L
Hou Yi
shimueloxd
Hou Yi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,894
Damage
39,839
61,402
Taken
61,729
36,746
Mitigated
31,561
21,705
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,444
3,624
829
503
8,611
3,363
0
6,294
2,317
0
19,546
L
Ratatoskr
 
Ratatoskr
7,500
299
991
2,452
15,546
12,182
408
9,111
6,435
0
12,695
L
5,329
57
841
2,915
13,212
5,249
0
8,418
4,794
14,119
0
W
Discordia
BigBalledBilly
Discordia
16,183
545
872
2,314
9,275
4,184
572
1,163
8,112
35,500
0
W
Mercury
Fοxy
Mercury
10,682
3,454
443
2,212
10,080
4,652
0
3,550
6,530
0
16,768
W
Danzaburou
Maharaj
Danzaburou
7,120
2,986
1,522
3,597
13,564
6,027
4,605
5,687
7,877
0
18,863
L
11,403
326
228
1,951
12,187
5,318
476
8,457
3,730
31,293
0
W
Jormungandr
Pawstar
Jormungandr
7,050
470
1,862
3,358
15,545
15,477
568
2,175
13,370
13,976
0
W
Raijin
17,859
1,981
1,842
3,683
12,938
6,406
325
4,157
8,781
29,730
0
L
Hou Yi
shimueloxd
Hou Yi
4,163
1,345
1,575
2,043
12,173
5,449
709
8,812
3,361
0
15,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
46,932
132
Minions Killed
127
0
Camps Cleared
0
1,039,468
Distance Traveled
995,146
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,809
817
16
1
0
200,289
2
L
Ratatoskr
8,872
739
9
1
0
200,348
1
L
He Bo
9,512
793
18
2
0
209,487
1
W
Discordia
10,112
843
36
3
0
197,714
2
W
Mercury
10,215
851
7
1
0
227,498
2
W
Danzaburou
9,639
803
32
3
0
190,965
0
L
Janus
10,410
868
60
5
0
208,004
4
W
Jormungandr
9,874
823
13
1
0
235,155
0
W
Raijin
11,136
928
44
4
0
188,136
0
L
Hou Yi
8,329
694
24
2
0
177,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role