Player Matchup

Susano
Susano
ErenJaguer1
Susano
Level 18
God Stats
11W - 13L
1,487 SR
Queue Stats
30W - 31L
1,368 Elo+
Party 3
Cerberus
Cerberus
SammoDV
Cerberus
Level 124
God Stats
17W - 7L
1,658 SR
Queue Stats
215W - 184L
1,505 Elo+
Party 3
Bellona
Bellona
jdonthekeen
Bellona
Level 128
God Stats
1W - 1L
1,771 SR
Queue Stats
37W - 30L
1,506 Elo+
Solo
Heimdallr
Heimdallr
labombachavez
Heimdallr
Level 47
God Stats
0W - 3L
1,257 SR
Queue Stats
74W - 62L
1,522 Elo+
Solo
Persephone
Persephone
tenis_ambicioso
Persephone
Level 141
God Stats
7W - 12L
1,451 SR
Queue Stats
174W - 147L
1,438 Elo+
Party 3
Team Averages
Level 92
1,525 SR
1,468 Elo+

VS

Team Averages
Level 89
1,524 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Alexbot5000
Da Ji
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
91W - 75L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
GodtierJojo
Kukulkan
Level 127
God Stats
12W - 19L
1,440 SR
Queue Stats
215W - 219L
1,524 Elo+
Party 1
Fafnir
Fafnir
kitrid
Fafnir
Level 26
God Stats
2W - 0L
1,683 SR
Queue Stats
54W - 40L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 5 / 1
9,274
515
6,073
16,003
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SammoDV
Cerberus
15
0 / 5 / 3
9,528
529
9,454
20,032
8,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
jdonthekeen
Bellona
13
1 / 4 / 2
8,687
483
4,908
22,665
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
labombachavez
Heimdallr
11
0 / 6 / 1
6,732
374
7,254
16,439
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
tenis_ambicioso
Persephone
15
1 / 4 / 2
10,374
576
11,820
9,532
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 5
9,569
532
14,158
10,623
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
13
0 / 1 / 3
7,675
426
6,272
14,336
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 2 / 5
10,605
589
15,497
19,598
9,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GodtierJojo
Kukulkan
17
5 / 2 / 6
10,129
563
16,055
10,390
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
kitrid
Fafnir
14
5 / 0 / 10
9,914
551
11,227
12,132
14,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
24
24
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
5
4.5
W
Guan Yu
 
Guan Yu
0
1
3
1.5
W
12
2
5
7.25
L
Susano
3
5
1
0.7
W
Kukulkan
GodtierJojo
Kukulkan
5
2
6
4
L
Cerberus
SammoDV
Cerberus
0
5
3
0.3
L
Bellona
jdonthekeen
Bellona
1
4
2
0.5
W
Fafnir
kitrid
Fafnir
5
0
10
10
L
Heimdallr
labombachavez
Heimdallr
0
6
1
0.08
L
Persephone
tenis_ambicioso
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,509
Damage
63,209
84,671
Taken
67,079
47,847
Mitigated
47,549
23,278
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,158
6,156
0
3,667
10,623
6,035
0
1,013
9,610
0
98,307
W
Guan Yu
 
Guan Yu
6,272
1,581
305
1,849
14,336
12,158
462
6,528
7,808
0
52,137
W
15,497
4,716
0
6,587
19,598
9,373
0
4,689
14,909
0
78,441
L
Susano
6,073
878
0
4,732
16,003
6,546
0
4,336
11,667
0
72,955
W
Kukulkan
GodtierJojo
Kukulkan
16,055
1,440
371
3,140
10,390
5,108
0
6,448
3,942
86,828
578
L
Cerberus
SammoDV
Cerberus
9,454
423
0
6,852
20,032
8,744
351
5,678
13,651
82,949
0
L
Bellona
jdonthekeen
Bellona
4,908
606
309
5,681
22,665
22,795
0
8,303
14,313
0
44,613
W
Fafnir
kitrid
Fafnir
11,227
2,719
2,533
4,558
12,132
14,875
0
2,708
9,424
24,842
4,885
L
Heimdallr
labombachavez
Heimdallr
7,254
3,978
0
3,413
16,439
6,083
0
4,042
12,397
0
39,175
L
Persephone
tenis_ambicioso
Persephone
11,820
115
0
2,291
9,532
3,679
0
4,256
5,272
73,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,595
Gold Earned
47,892
631
Minions Killed
510
0
Camps Cleared
0
1,652,315
Distance Traveled
1,887,999
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,569
532
154
9
0
384,286
5
W
Guan Yu
7,675
426
78
4
0
346,714
2
W
Da Ji
10,605
589
104
6
0
386,278
2
L
Susano
9,274
515
112
6
0
373,333
1
W
Kukulkan
10,129
563
138
8
0
353,627
2
L
Cerberus
9,528
529
248
14
0
309,085
3
L
Bellona
8,687
483
61
3
0
337,671
1
W
Fafnir
9,914
551
36
2
0
417,094
6
L
Heimdallr
6,732
374
55
3
0
297,361
1
L
Persephone
10,374
576
155
9
0
334,865
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role