Player Matchup

Gilgamesh
Gilgamesh
LaCigüeña
Gilgamesh
Level 123
God Stats
19W - 14L
1,527 SR
Queue Stats
30W - 37L
1,520 Elo+
Party 2
Medusa
Medusa
Mylco
Medusa
Level 142
God Stats
13W - 6L
1,668 SR
Queue Stats
183W - 136L
1,669 Elo+
Party 2
Hera
Hera
flamecake
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,433 Elo+
Solo
Team Averages
Level 111
1,565 SR
1,541 Elo+

VS

Team Averages
Level 91
1,475 SR
1,449 Elo+
Bacchus
Bacchus
JustiiinSane
Bacchus
Level 13
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Pikanor
Ra
Level 110
God Stats
1W - 1L
1,467 SR
Queue Stats
7W - 13L
1,240 Elo+
Party 1
Neith
Neith
daygorath
Neith
Level 149
God Stats
0W - 2L
1,456 SR
Queue Stats
14W - 10L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LaCigüeña
Gilgamesh
17
3 / 2 / 6
12,342
771
15,468
18,358
16,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Mylco
Medusa
18
2 / 4 / 6
11,742
734
14,370
17,380
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
4 / 3 / 4
11,451
716
13,344
9,071
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustiiinSane
Bacchus
15
0 / 1 / 9
10,742
671
8,752
17,768
30,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 5
10,437
652
9,473
14,756
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
daygorath
Neith
18
7 / 2 / 2
12,060
754
14,902
16,362
9,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
9
9
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JustiiinSane
Bacchus
0
1
9
4.5
W
Gilgamesh
LaCigüeña
Gilgamesh
3
2
6
3
W
Medusa
Mylco
Medusa
2
4
6
1.25
L
2
6
5
0.75
L
Neith
daygorath
Neith
7
2
2
4
W
Hera
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
33,127
44,809
Taken
48,886
27,478
Mitigated
46,841
10,929
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JustiiinSane
Bacchus
8,752
627
0
4,610
17,768
30,449
180
5,688
12,080
14,267
0
W
Gilgamesh
LaCigüeña
Gilgamesh
15,468
4,327
1,667
5,105
18,358
16,375
391
7,648
10,710
1,708
43,056
W
Medusa
Mylco
Medusa
14,370
4,977
0
3,444
17,380
7,510
1,552
6,686
10,694
0
67,765
L
9,473
746
1,316
2,695
14,756
7,342
176
3,735
11,021
48,002
0
L
Neith
daygorath
Neith
14,902
5,966
0
3,749
16,362
9,050
1,131
4,532
11,830
0
75,573
W
Hera
13,344
2,902
0
713
9,071
3,593
1,336
3,978
5,093
52,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
33,239
223
Minions Killed
191
0
Camps Cleared
0
833,513
Distance Traveled
870,848
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,742
671
4
0
0
317,874
4
W
Gilgamesh
12,342
771
49
3
0
303,101
3
W
Medusa
11,742
734
82
5
0
263,460
3
L
Ra
10,437
652
85
5
0
256,550
2
L
Neith
12,060
754
102
6
0
296,424
2
W
Hera
11,451
716
92
6
0
266,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role