Player Matchup

Thanatos
Thanatos
DoubtedFate
Thanatos
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 53L
1,465 Elo+
Party 1
Neith
Neith
ITzKarma5289
Neith
Level 86
God Stats
1W - 3L
1,100 SR
Queue Stats
126W - 153L
1,400 Elo+
Party 1
Yemoja
Yemoja
KarmaBadger2645
Yemoja
Level 89
God Stats
2W - 1L
1,648 SR
Queue Stats
142W - 183L
1,361 Elo+
Party 1
Horus
Horus
Knoxxd
Horus
Level 89
God Stats
10W - 6L
1,656 SR
Queue Stats
208W - 237L
1,490 Elo+
Party 1
Merlin
Merlin
ThexLionxSin
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,412 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,426 Elo+

VS

Team Averages
Level 78
1,408 SR
1,383 Elo+
Izanami
Izanami
Guppylikenoodle
Izanami
Level 29
God Stats
34W - 50L
1,427 SR
Queue Stats
49W - 60L
1,348 Elo+
Party 2
Medusa
Medusa
Kirayoshikage01
Medusa
Level 101
God Stats
28W - 28L
1,520 SR
Queue Stats
308W - 345L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
Niickyboi
Guan Yu
Level 67
God Stats
15W - 23L
1,447 SR
Queue Stats
107W - 170L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
OPtater
Baron Samedi
Level 87
God Stats
6W - 11L
1,473 SR
Queue Stats
177W - 205L
1,348 Elo+
Solo
Khepri
Khepri
OmgItsAkuma
Khepri
Level 106
God Stats
0W - 4L
1,174 SR
Queue Stats
307W - 370L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoubtedFate
Thanatos
14
1 / 2 / 4
7,369
737
11,692
9,444
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 4
7,421
742
8,486
8,276
3,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 5
7,332
733
1,801
7,050
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
Knoxxd
Horus
13
3 / 1 / 3
7,185
719
6,466
12,202
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
0 / 0 / 4
7,625
763
12,627
5,662
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,777
678
3,716
10,634
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 2
7,294
729
8,678
3,749
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Niickyboi
Guan Yu
11
1 / 1 / 1
6,503
650
3,569
9,146
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
OPtater
Baron Samedi
15
1 / 0 / 3
7,834
783
9,375
7,850
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
12
0 / 3 / 4
6,905
691
4,047
15,491
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
6
Kills
4
4
Deaths
6
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DoubtedFate
Thanatos
1
2
4
1.5
L
1
1
2
2
W
2
0
4
4
W
0
1
5
2.5
L
1
1
2
2
W
Horus
Knoxxd
Horus
3
1
3
4.5
L
Guan Yu
Niickyboi
Guan Yu
1
1
1
1.5
L
Baron Samedi
OPtater
Baron Samedi
1
0
3
2.5
L
Khepri
0
3
4
0.67
W
Merlin
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
29,385
42,634
Taken
46,870
27,337
Mitigated
27,198
24,189
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DoubtedFate
Thanatos
11,692
2,221
0
6,700
9,444
5,270
314
2,230
7,214
0
25,975
L
3,716
2,604
0
1,808
10,634
4,152
0
3,389
7,118
0
20,901
W
8,486
2,626
0
1,478
8,276
3,701
1,286
1,883
6,393
0
28,357
W
1,801
795
6,654
2,860
7,050
5,123
402
2,854
4,196
6,528
0
L
8,678
2,532
0
0
3,749
1,563
56
1,065
2,588
0
31,309
W
Horus
Knoxxd
Horus
6,466
3,201
1,615
3,176
12,202
10,641
27
4,189
8,013
0
14,115
L
Guan Yu
Niickyboi
Guan Yu
3,569
455
910
864
9,146
6,733
0
1,944
6,709
0
5,504
L
Baron Samedi
OPtater
Baron Samedi
9,375
118
2,375
3,488
7,850
3,611
0
3,409
4,311
43,530
0
L
Khepri
4,047
307
0
3,103
15,491
11,139
0
4,621
10,330
7,854
0
W
Merlin
12,627
188
64
1,642
5,662
2,602
193
2,266
3,396
43,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,932
Gold Earned
35,313
195
Minions Killed
182
0
Camps Cleared
0
992,468
Distance Traveled
971,247
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,369
737
36
4
0
213,212
0
L
Izanami
6,777
678
30
3
0
154,459
0
W
Neith
7,421
742
49
5
0
199,890
1
W
Yemoja
7,332
733
13
1
0
172,529
1
L
Medusa
7,294
729
57
6
0
230,116
0
W
Horus
7,185
719
15
2
0
202,954
2
L
Guan Yu
6,503
650
1
0
0
179,304
0
L
Baron Samedi
7,834
783
77
8
0
202,395
2
L
Khepri
6,905
691
17
2
0
204,973
1
W
Merlin
7,625
763
82
8
0
203,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role