Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Renegaderevolvr
Neith
Level 126
God Stats
12W - 9L
1,629 SR
Queue Stats
164W - 175L
1,570 Elo+
Party 2
Cerberus
Cerberus
ViewedTrevor
Cerberus
Level 125
God Stats
12W - 5L
1,901 SR
Queue Stats
210W - 212L
1,543 Elo+
Party 2
Team Averages
Level 133
1,676 SR
1,538 Elo+

VS

Team Averages
Level 76
1,645 SR
1,600 Elo+
Sol
Sol
Ahero84
Sol
Level 39
God Stats
6W - 6L
1,648 SR
Queue Stats
26W - 22L
1,575 Elo+
Party 1
Thanatos
Thanatos
ViℓℓHeℓm
Thanatos
Level 160
God Stats
0W - 1L
1,624 SR
Queue Stats
53W - 46L
1,625 Elo+
Party 1
Bacchus
Bacchus
brockodile08
Bacchus
Level 28
God Stats
5W - 4L
1,663 SR
Queue Stats
32W - 24L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 5
7,724
772
5,859
4,946
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 4
8,221
822
6,545
5,289
2,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ViewedTrevor
Cerberus
13
1 / 0 / 5
8,258
826
6,432
9,090
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 4 / 0
6,502
650
3,045
7,100
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
1 / 3 / 0
7,047
705
6,944
9,588
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
brockodile08
Bacchus
11
0 / 1 / 1
6,932
693
4,617
7,581
7,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
5
5.5
L
Sol
0
4
0
0
W
4
0
4
6
W
Cerberus
ViewedTrevor
Cerberus
1
0
5
3.5
L
Thanatos
1
3
0
0.33
L
Bacchus
brockodile08
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
14,606
19,325
Taken
24,269
11,512
Mitigated
13,589
5,756
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,859
348
0
250
4,946
2,028
156
1,657
3,289
26,874
0
L
Sol
3,045
483
0
1,379
7,100
2,626
0
3,796
3,304
26,416
2,618
W
6,545
2,780
0
1,889
5,289
2,242
815
2,635
2,654
0
38,855
W
Cerberus
ViewedTrevor
Cerberus
6,432
251
0
3,617
9,090
7,242
218
3,230
5,860
16,829
0
L
Thanatos
6,944
1,420
0
5,856
9,588
3,441
0
5,259
4,329
0
26,396
L
Bacchus
brockodile08
Bacchus
4,617
306
0
2,535
7,581
7,522
0
3,282
4,299
8,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
20,481
152
Minions Killed
104
0
Camps Cleared
0
590,771
Distance Traveled
609,403
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,724
772
44
4
0
195,931
1
L
Sol
6,502
650
51
5
0
187,899
2
W
Neith
8,221
822
75
8
0
194,101
3
W
Cerberus
8,258
826
33
3
0
200,739
0
L
Thanatos
7,047
705
44
4
0
209,372
5
L
Bacchus
6,932
693
9
1
0
212,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role