Player Matchup

The Morrigan
The Morrigan
Diamond III
Ansel69
The Morrigan
Diamond III
Level 159
God Stats
2W - 0L
1,759 SR
Queue Stats
60W - 59L
2,170 MMR
Party 3
Mercury
Mercury
Diamond IV
GigafootZero
Mercury
Diamond IV
Level 118
God Stats
5W - 1L
1,944 SR
Queue Stats
224W - 229L
2,074 MMR
Solo
Cernunnos
Cernunnos
Platinum I
NicoMuyRico
Cernunnos
Platinum I
Level 149
God Stats
41W - 20L
1,696 SR
Queue Stats
348W - 333L
1,924 MMR
Party 3
Vamana
Vamana
Platinum I
drumstik2
Vamana
Platinum I
Level 160
God Stats
2W - 2L
1,519 SR
Queue Stats
165W - 156L
2,055 MMR
Solo
Ne Zha
Ne Zha
Diamond V
hwaryûn
Ne Zha
Diamond V
Level 160
God Stats
1W - 3L
1,697 SR
Queue Stats
168W - 150L
1,967 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,723 SR
2,038 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,658 SR
2,039 MMR
Mulan
Mulan
Platinum I
DriimO
Mulan
Platinum I
Level 152
God Stats
1W - 6L
1,428 SR
Queue Stats
328W - 303L
2,026 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
Germ46
Zhong Kui
Platinum III
Level 129
God Stats
9W - 5L
1,755 SR
Queue Stats
104W - 94L
1,981 MMR
Party 2
Neith
Neith
Diamond IV
HElMDAIIR
Neith
Diamond IV
Level 124
God Stats
4W - 9L
1,522 SR
Queue Stats
465W - 455L
2,111 MMR
Solo
Cabrakan
Cabrakan
Platinum II
NotLaek
Cabrakan
Platinum II
Level 155
God Stats
2W - 2L
1,728 SR
Queue Stats
50W - 38L
1,905 MMR
Party 1
Discordia
Discordia
Platinum II
Xz8BerTT
Discordia
Platinum II
Level 85
God Stats
4W - 3L
1,855 SR
Queue Stats
45W - 27L
2,170 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ansel69
The Morrigan
20
11 / 6 / 19
18,807
607
31,424
22,681
11,290
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
GigafootZero
Mercury
20
11 / 8 / 10
18,395
593
19,966
30,186
14,918
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
NicoMuyRico
Cernunnos
20
8 / 5 / 9
19,542
630
27,543
42,955
21,126
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
drumstik2
Vamana
20
4 / 4 / 16
19,063
615
23,620
49,999
57,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
hwaryûn
Ne Zha
20
7 / 6 / 13
17,659
570
14,706
42,307
72,831
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
Da JiIshtar

VS

Bans
ThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DriimO
Mulan
20
11 / 6 / 10
16,177
522
41,286
37,202
66,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Germ46
Zhong Kui
20
6 / 11 / 9
15,631
504
24,588
30,723
28,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
HElMDAIIR
Neith
20
2 / 8 / 8
15,028
485
27,932
26,893
10,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
NotLaek
Cabrakan
20
3 / 7 / 16
14,683
474
14,806
30,110
58,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Xz8BerTT
Discordia
20
6 / 9 / 8
14,809
478
26,800
21,358
10,272
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
79
41
Kills
28
29
Deaths
41
67
Assists
51
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ansel69
The Morrigan
11
6
19
3.42
L
Mulan
DriimO
Mulan
11
6
10
2.67
L
Zhong Kui
Germ46
Zhong Kui
6
11
9
0.95
W
Mercury
GigafootZero
Mercury
11
8
10
2
L
Neith
HElMDAIIR
Neith
2
8
8
0.75
W
Cernunnos
NicoMuyRico
Cernunnos
8
5
9
2.5
L
Cabrakan
NotLaek
Cabrakan
3
7
16
1.57
L
Discordia
Xz8BerTT
Discordia
6
9
8
1.11
W
Vamana
drumstik2
Vamana
4
4
16
3
W
Ne Zha
hwaryûn
Ne Zha
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,259
Damage
135,412
188,128
Taken
146,286
177,296
Mitigated
174,438
73,944
Healing
25,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ansel69
The Morrigan
31,424
5,444
1,079
7,088
22,681
11,290
2,248
12,289
9,988
170,926
1,103
L
Mulan
DriimO
Mulan
41,286
4,096
0
11,511
37,202
66,414
295
7,105
30,097
710
122,149
L
Zhong Kui
Germ46
Zhong Kui
24,588
924
0
5,498
30,723
28,786
924
7,793
22,930
149,816
0
W
Mercury
GigafootZero
Mercury
19,966
13,988
0
3,461
30,186
14,918
2,193
10,176
19,607
0
181,209
L
Neith
HElMDAIIR
Neith
27,932
9,016
0
4,562
26,893
10,899
2,207
5,455
21,438
0
144,606
W
Cernunnos
NicoMuyRico
Cernunnos
27,543
15,851
0
26,553
42,955
21,126
7,060
10,862
31,812
0
204,556
L
Cabrakan
NotLaek
Cabrakan
14,806
1,706
0
2,739
30,110
58,067
0
4,547
25,563
65,780
4,466
L
Discordia
Xz8BerTT
Discordia
26,800
1,277
0
1,260
21,358
10,272
0
7,042
14,316
162,390
0
W
Vamana
drumstik2
Vamana
23,620
12,433
660
21,024
49,999
57,131
2,667
15,131
33,824
105
170,125
W
Ne Zha
hwaryûn
Ne Zha
14,706
3,845
0
14,079
42,307
72,831
372
20,120
21,488
243
70,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,466
Gold Earned
76,328
953
Minions Killed
853
0
Camps Cleared
0
2,848,677
Distance Traveled
2,561,458
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
18,807
607
196
6
0
617,655
9
L
Mulan
16,177
522
179
6
0
573,368
8
L
Zhong Kui
15,631
504
189
6
0
475,506
2
W
Mercury
18,395
593
193
6
0
627,883
12
L
Neith
15,028
485
193
6
0
470,697
7
W
Cernunnos
19,542
630
251
8
0
506,597
7
L
Cabrakan
14,683
474
95
3
0
521,669
14
L
Discordia
14,809
478
197
6
0
520,218
1
W
Vamana
19,063
615
255
8
0
583,081
2
W
Ne Zha
17,659
570
58
2
0
513,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role