Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Evlm716
Sun Wukong
Level 107
God Stats
2W - 1L
1,238 SR
Queue Stats
123W - 108L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Firedusk13
Danzaburou
Level 109
God Stats
130W - 105L
1,588 SR
Queue Stats
708W - 738L
1,481 Elo+
Solo
Team Averages
Level 108
1,442 SR
1,498 Elo+

VS

Team Averages
Level 60
1,367 SR
1,323 Elo+
Cerberus
Cerberus
x DankFrog o
Cerberus
Level 115
God Stats
0W - 1L
1,268 SR
Queue Stats
25W - 31L
1,509 Elo+
Party 1
Olorun
Olorun
x RedBeard o
Olorun
Level 48
God Stats
0W - 2L
1,334 SR
Queue Stats
8W - 15L
1,387 Elo+
Party 1
Medusa
Medusa
x Wavvy o
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 6
6,428
804
5,533
3,683
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Evlm716
Sun Wukong
10
0 / 1 / 6
5,856
732
2,500
5,319
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
Firedusk13
Danzaburou
12
6 / 0 / 1
7,419
927
8,897
4,750
1,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
x DankFrog o
Cerberus
11
1 / 1 / 0
5,732
717
4,072
10,826
6,287
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
6
0 / 1 / 0
4,683
585
397
2,123
710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
x Wavvy o
Medusa
9
0 / 5 / 1
5,339
667
3,776
8,682
3,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
W
Sun Wukong
Evlm716
Sun Wukong
0
1
6
3
W
Danzaburou
Firedusk13
Danzaburou
6
0
1
6.5
L
Cerberus
x DankFrog o
Cerberus
1
1
0
1
L
Olorun
0
1
0
0
L
Medusa
x Wavvy o
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
8,245
13,752
Taken
21,631
5,717
Mitigated
10,734
2,765
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,533
519
0
466
3,683
1,324
1,003
1,594
2,089
19,823
0
W
Sun Wukong
Evlm716
Sun Wukong
2,500
326
0
1,870
5,319
2,602
523
854
4,465
0
20,739
W
Danzaburou
Firedusk13
Danzaburou
8,897
4,535
0
429
4,750
1,791
1,204
2,036
2,714
0
25,149
L
Cerberus
x DankFrog o
Cerberus
4,072
208
0
2,757
10,826
6,287
0
2,816
7,712
21,862
0
L
Olorun
397
0
0
100
2,123
710
0
529
1,456
4,448
0
L
Medusa
x Wavvy o
Medusa
3,776
1,326
0
0
8,682
3,737
0
1,593
6,857
0
15,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,703
Gold Earned
15,754
110
Minions Killed
98
0
Camps Cleared
0
436,854
Distance Traveled
329,643
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,428
804
43
5
0
139,651
2
W
Sun Wukong
5,856
732
28
4
0
150,547
1
W
Danzaburou
7,419
927
39
5
0
146,656
2
L
Cerberus
5,732
717
61
8
0
149,779
3
L
Olorun
4,683
585
11
1
0
65,517
1
L
Medusa
5,339
667
26
3
0
114,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role