Player Matchup

Mulan
Mulan
AsianSenseii
Mulan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 1
Cupid
Cupid
TReidy18
Cupid
Level 144
God Stats
10W - 6L
1,582 SR
Queue Stats
85W - 88L
1,489 Elo+
Party 2
Ravana
Ravana
cousyj23
Ravana
Level 147
God Stats
14W - 9L
1,626 SR
Queue Stats
141W - 143L
1,487 Elo+
Party 2
Ymir
Ymir
issaSpookyboi
Ymir
Level 69
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 12L
1,412 Elo+
Party 1
Agni
Agni
ykarB
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,408 Elo+
Party 1
Team Averages
Level 113
1,501 SR
1,474 Elo+

VS

Team Averages
Level 133
1,531 SR
1,494 Elo+
Nemesis
Nemesis
Apocryph0nics
Nemesis
Level 104
God Stats
31W - 27L
1,569 SR
Queue Stats
436W - 432L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
FlimFlammer351
Kuzenbo
Level 160
God Stats
5W - 5L
1,487 SR
Queue Stats
337W - 324L
1,541 Elo+
Solo
Ymir
Ymir
Piggy_Thief
Ymir
Level 101
God Stats
2W - 3L
1,413 SR
Queue Stats
137W - 140L
1,501 Elo+
Solo
Scylla
Scylla
billytalent215
Scylla
Level 160
God Stats
17W - 14L
1,647 SR
Queue Stats
239W - 235L
1,484 Elo+
Party 3
Izanami
Izanami
spooky-hex
Izanami
Level 141
God Stats
44W - 30L
1,541 SR
Queue Stats
216W - 208L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,605
561
4,435
6,084
2,986
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
TReidy18
Cupid
9
0 / 0 / 0
5,025
503
2,013
6,890
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
cousyj23
Ravana
9
0 / 1 / 0
4,990
499
1,739
4,351
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
4,810
481
2,710
10,942
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
ykarB
Agni
8
0 / 4 / 1
4,602
460
1,860
5,992
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 0 / 3
5,627
563
1,804
5,840
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 1 / 1
6,312
631
4,621
7,712
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 5
5,837
584
5,714
7,026
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 2
6,273
627
4,853
2,485
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
spooky-hex
Izanami
10
1 / 0 / 2
5,549
555
3,739
3,294
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
0
3
2.5
L
1
1
0
1
W
2
1
1
2.5
W
2
0
5
4.5
L
Cupid
TReidy18
Cupid
0
0
0
0
W
4
1
2
5
L
Ravana
cousyj23
Ravana
0
1
0
0
L
1
4
0
0.25
W
Izanami
spooky-hex
Izanami
1
0
2
2
L
Agni
ykarB
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,757
Damage
20,731
34,259
Taken
26,357
14,383
Mitigated
15,211
10,640
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
1,804
682
0
828
5,840
1,893
572
446
5,394
0
38,769
L
4,435
762
0
2,054
6,084
2,986
0
3,520
2,356
0
38,475
W
4,621
1,585
0
3,646
7,712
5,920
0
0
7,712
37,497
0
W
5,714
2,298
91
2,334
7,026
5,439
0
2,346
4,680
17,352
5,004
L
Cupid
TReidy18
Cupid
2,013
1,260
312
3,457
6,890
2,027
0
471
6,419
0
36,572
W
4,853
589
0
519
2,485
1,019
0
1,578
907
35,150
0
L
Ravana
cousyj23
Ravana
1,739
447
0
1,892
4,351
1,678
0
1,046
3,293
0
29,325
L
2,710
1,357
189
1,620
10,942
5,549
0
5,414
5,404
11,720
0
W
Izanami
spooky-hex
Izanami
3,739
2,447
0
2,347
3,294
940
826
200
3,094
0
45,260
L
Agni
ykarB
Agni
1,860
225
0
1,116
5,992
2,143
0
3,376
2,432
23,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
29,598
269
Minions Killed
346
0
Camps Cleared
0
885,779
Distance Traveled
915,034
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,627
563
78
8
0
214,571
2
L
Mulan
5,605
561
73
7
0
181,731
2
W
Kuzenbo
6,312
631
91
9
0
187,291
1
W
Ymir
5,837
584
24
2
0
173,386
3
L
Cupid
5,025
503
66
7
0
173,842
2
W
Scylla
6,273
627
77
8
0
175,020
4
L
Ravana
4,990
499
69
7
0
186,292
3
L
Ymir
4,810
481
14
1
0
188,339
1
W
Izanami
5,549
555
76
8
0
164,766
4
L
Agni
4,602
460
47
5
0
155,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role