Player Matchup

Thoth
Thoth
ACruelGodReigns
Thoth
Level 154
God Stats
4W - 4L
1,726 SR
Queue Stats
266W - 285L
1,438 Elo+
Party 4
Terra
Terra
CPT_Walt
Terra
Level 160
God Stats
5W - 6L
1,475 SR
Queue Stats
217W - 247L
1,379 Elo+
Solo
Persephone
Persephone
IFistHer
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 3
Scylla
Scylla
The Staff King
Scylla
Level 56
God Stats
0W - 2L
1,324 SR
Queue Stats
43W - 61L
1,374 Elo+
Party 3
Yu Huang
Yu Huang
XMysticRavenX
Yu Huang
Level 140
God Stats
0W - 3L
1,196 SR
Queue Stats
113W - 137L
1,366 Elo+
Party 4
Team Averages
Level 105
1,444 SR
1,400 Elo+

VS

Team Averages
Level 96
1,577 SR
1,428 Elo+
Anhur
Anhur
GraftedRuins
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 108L
1,376 Elo+
Party 1
Horus
Horus
ImDeceazed
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
Jakob5038
Cthulhu
Level 89
God Stats
4W - 0L
1,809 SR
Queue Stats
30W - 24L
1,521 Elo+
Party 2
Awilix
Awilix
OBRUXA833
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,425 Elo+
Solo
Sol
Sol
WhangisKhan
Sol
Level 74
God Stats
5W - 4L
1,577 SR
Queue Stats
257W - 262L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
10,391
742
15,948
9,902
4,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
CPT_Walt
Terra
17
2 / 4 / 8
9,394
671
6,329
17,725
12,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
IFistHer
Persephone
16
2 / 6 / 7
9,771
698
13,962
14,544
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 5
8,922
637
10,663
12,123
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
XMysticRavenX
Yu Huang
15
4 / 4 / 7
9,154
654
12,491
13,411
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
10,107
722
7,193
11,808
4,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
0 / 3 / 14
10,168
726
6,650
17,974
20,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Jakob5038
Cthulhu
20
7 / 1 / 10
11,611
829
21,218
17,194
16,431
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
OBRUXA833
Awilix
14
3 / 6 / 8
9,316
665
7,431
12,698
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 3 / 9
11,861
847
18,738
17,148
6,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
14
Kills
20
20
Deaths
16
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
2
7
4.25
L
Terra
CPT_Walt
Terra
2
4
8
1.5
W
2
3
11
2.5
L
Persephone
IFistHer
Persephone
2
6
7
0.92
W
Horus
0
3
14
2.33
W
Cthulhu
Jakob5038
Cthulhu
7
1
10
12
W
Awilix
OBRUXA833
Awilix
3
6
8
1.17
L
1
4
5
0.88
W
8
3
9
4.17
L
Yu Huang
XMysticRavenX
Yu Huang
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,393
Damage
61,230
67,705
Taken
76,822
35,076
Mitigated
53,070
30,135
Healing
40,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,948
102
1,128
959
9,902
4,652
753
6,176
3,726
30,816
0
L
Terra
CPT_Walt
Terra
6,329
201
12,764
7,209
17,725
12,176
184
9,087
8,638
11,355
0
W
7,193
1,474
1,252
1,768
11,808
4,073
2,012
10,101
1,590
0
20,391
L
Persephone
IFistHer
Persephone
13,962
1,096
735
1,844
14,544
6,390
394
7,992
6,546
29,264
0
W
Horus
6,650
3,099
11,271
9,551
17,974
20,863
42
11,538
6,235
0
11,254
W
Cthulhu
Jakob5038
Cthulhu
21,218
503
2,236
3,647
17,194
16,431
596
11,859
5,074
46,617
0
W
Awilix
OBRUXA833
Awilix
7,431
1,254
1,345
997
12,698
5,065
559
11,240
1,308
0
10,998
L
10,663
722
694
1,671
12,123
5,515
260
8,376
3,747
25,990
0
W
18,738
7,442
538
7,904
17,148
6,638
4,762
13,880
3,222
48,160
0
L
Yu Huang
XMysticRavenX
Yu Huang
12,491
2,707
1,333
1,798
13,411
6,343
84
8,320
4,974
19,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,632
Gold Earned
53,063
134
Minions Killed
152
0
Camps Cleared
0
1,229,151
Distance Traveled
1,271,564
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,391
742
29
2
0
248,473
0
L
Terra
9,394
671
13
1
0
265,459
3
W
Anhur
10,107
722
33
2
0
263,225
0
L
Persephone
9,771
698
34
2
0
247,994
0
W
Horus
10,168
726
3
0
0
266,282
0
W
Cthulhu
11,611
829
50
4
0
274,181
0
W
Awilix
9,316
665
5
0
0
254,097
1
L
Scylla
8,922
637
37
3
0
249,803
1
W
Sol
11,861
847
61
4
0
213,779
0
L
Yu Huang
9,154
654
21
2
0
217,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role