Player Matchup

Merlin
Merlin
Bronze III
AfterShotz
Merlin
Bronze III
Level 66
God Stats
4W - 5L
1,327 SR
Queue Stats
33W - 54L
748 MMR
Party 1
Skadi
Skadi
Bronze II
Crewjetson
Skadi
Bronze II
Level 120
God Stats
20W - 17L
1,515 SR
Queue Stats
92W - 125L
224 MMR
Solo
Cliodhna
Cliodhna
Bronze V
KIDD_BLUEx13
Cliodhna
Bronze V
Level 89
God Stats
2W - 0L
1,697 SR
Queue Stats
34W - 57L
625 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,513 SR
532 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,499 SR
794 MMR
Horus
Horus
Silver II
Djc_Exclusive
Horus
Silver II
Level 123
God Stats
4W - 8L
1,500 SR
Queue Stats
77W - 90L
1,110 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
JinxTheDemon
Baron Samedi
Bronze III
Level 104
God Stats
2W - 2L
1,525 SR
Queue Stats
128W - 214L
211 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
PERFECTKILLER76
Tsukuyomi
Silver II
Level 138
God Stats
42W - 49L
1,472 SR
Queue Stats
249W - 304L
1,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AfterShotz
Merlin
20
4 / 5 / 8
16,267
707
28,374
22,560
9,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
20
5 / 8 / 4
16,373
712
15,280
18,728
6,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
KIDD_BLUEx13
Cliodhna
20
6 / 5 / 5
17,229
749
31,196
23,836
9,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GebChaacGilgameshAh Muzen CabDiscordia

VS

Bans
AtlasMauiGaneshaKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
15,015
653
14,113
34,603
37,396
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
JinxTheDemon
Baron Samedi
20
5 / 8 / 7
15,084
656
16,945
24,308
14,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
PERFECTKILLER76
Tsukuyomi
20
9 / 4 / 4
15,939
693
25,726
31,138
16,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
15
Kills
18
18
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
AfterShotz
Merlin
4
5
8
1.6
W
Skadi
5
8
4
0.88
L
4
3
10
3
L
Baron Samedi
JinxTheDemon
Baron Samedi
5
8
7
1.06
W
Cliodhna
KIDD_BLUEx13
Cliodhna
6
5
5
1.7
L
Tsukuyomi
PERFECTKILLER76
Tsukuyomi
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,850
Damage
56,784
65,124
Taken
90,049
25,958
Mitigated
68,222
16,487
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AfterShotz
Merlin
28,374
1,949
129
8,168
22,560
9,406
0
6,997
15,563
74,520
0
W
Skadi
15,280
8,509
0
2,245
18,728
6,995
660
4,122
14,606
0
63,237
L
14,113
6,200
2,954
6,241
34,603
37,396
256
11,847
22,756
0
37,585
L
Baron Samedi
JinxTheDemon
Baron Samedi
16,945
128
2,932
2,987
24,308
14,265
717
7,276
17,032
57,463
0
W
Cliodhna
KIDD_BLUEx13
Cliodhna
31,196
1,585
0
5,945
23,836
9,557
3,007
6,208
17,628
0
109,946
L
Tsukuyomi
PERFECTKILLER76
Tsukuyomi
25,726
5,231
0
774
31,138
16,561
374
9,296
21,842
0
83,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
46,038
256
Minions Killed
212
0
Camps Cleared
0
1,196,275
Distance Traveled
1,240,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,267
707
64
3
0
371,397
0
W
Skadi
16,373
712
75
3
0
361,631
0
L
Horus
15,015
653
48
2
0
426,944
1
L
Baron Samedi
15,084
656
80
3
0
355,762
0
W
Cliodhna
17,229
749
117
5
0
463,247
4
L
Tsukuyomi
15,939
693
84
4
0
458,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role