Player Matchup

Hachiman
Hachiman
ExodusBloom
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Solo
Anubis
Anubis
Ol StankyBum
Anubis
Level 160
God Stats
3W - 6L
1,514 SR
Queue Stats
172W - 166L
1,539 Elo+
Solo
Fafnir
Fafnir
SenpaiWulong
Fafnir
Level 158
God Stats
0W - 2L
1,246 SR
Queue Stats
246W - 254L
1,576 Elo+
Party 2
Nemesis
Nemesis
Whyperior
Nemesis
Level 148
God Stats
0W - 2L
1,300 SR
Queue Stats
168W - 154L
1,576 Elo+
Party 2
Vulcan
Vulcan
erenluck7
Vulcan
Level 107
God Stats
7W - 15L
1,077 SR
Queue Stats
636W - 573L
1,555 Elo+
Solo
Team Averages
Level 135
1,327 SR
1,510 Elo+

VS

Team Averages
Level 127
1,574 SR
1,554 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kattc4
Bacchus
Level 122
God Stats
9W - 2L
1,652 SR
Queue Stats
269W - 232L
1,575 Elo+
Party 1
Sol
Sol
Zald1var
Sol
Level 103
God Stats
4W - 5L
1,575 SR
Queue Stats
127W - 103L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
koop3x00
Gilgamesh
Level 95
God Stats
15W - 18L
1,497 SR
Queue Stats
432W - 491L
1,449 Elo+
Party 1
Bakasura
Bakasura
oRoyaltyz
Bakasura
Level 160
God Stats
118W - 74L
1,645 SR
Queue Stats
1,094W - 897L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ExodusBloom
Hachiman
17
3 / 2 / 3
11,178
447
10,940
12,905
5,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
0 / 2 / 4
10,071
403
5,513
13,926
9,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
18
3 / 4 / 1
12,902
516
13,216
22,340
26,342
Nemesis
Whyperior
Nemesis
15
2 / 8 / 1
9,978
399
11,627
23,683
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
erenluck7
Vulcan
17
3 / 10 / 4
10,828
433
16,648
18,307
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 5 / 4
14,417
577
15,213
18,206
7,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Kattc4
Bacchus
17
0 / 2 / 11
11,688
468
5,839
23,607
34,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 0 / 6
15,972
639
12,509
18,883
9,708
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
koop3x00
Gilgamesh
20
2 / 3 / 5
15,180
607
12,335
21,593
18,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
oRoyaltyz
Bakasura
20
11 / 1 / 6
16,161
646
17,822
30,806
17,872
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
26
26
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
5
4
2.2
L
Hachiman
ExodusBloom
Hachiman
3
2
3
2.25
W
Bacchus
Kattc4
Bacchus
0
2
11
2.75
L
Anubis
0
2
4
1
L
Fafnir
3
4
1
0.88
L
Nemesis
Whyperior
Nemesis
2
8
1
0.31
W
4
0
6
7
L
Vulcan
erenluck7
Vulcan
3
10
4
0.5
W
Gilgamesh
koop3x00
Gilgamesh
2
3
5
1.5
W
Bakasura
oRoyaltyz
Bakasura
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,944
Damage
63,718
91,161
Taken
113,095
59,950
Mitigated
88,318
19,828
Healing
49,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,213
262
0
9,344
18,206
7,558
1,122
7,715
10,451
124,000
0
L
Hachiman
ExodusBloom
Hachiman
10,940
6,934
0
3,341
12,905
5,259
1,458
3,569
9,092
0
82,715
W
Bacchus
Kattc4
Bacchus
5,839
912
385
3,322
23,607
34,796
0
7,585
16,002
28,706
1,412
L
Anubis
5,513
413
0
4,128
13,926
9,572
0
4,976
7,985
75,729
0
L
Fafnir
13,216
4,032
0
8,139
22,340
26,342
0
7,149
14,824
85,078
0
L
Nemesis
Whyperior
Nemesis
11,627
5,663
0
3,705
23,683
10,837
51
4,800
17,456
0
81,422
W
12,509
5,324
0
15,544
18,883
9,708
13,074
5,453
13,387
151,963
23,229
L
Vulcan
erenluck7
Vulcan
16,648
6,191
0
515
18,307
7,940
0
11,825
5,723
94,364
0
W
Gilgamesh
koop3x00
Gilgamesh
12,335
3,767
0
6,182
21,593
18,384
1,746
9,458
11,388
185
95,978
W
Bakasura
oRoyaltyz
Bakasura
17,822
12,921
0
15,075
30,806
17,872
3,625
6,599
24,147
0
154,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
73,418
699
Minions Killed
834
0
Camps Cleared
0
2,116,158
Distance Traveled
2,470,474
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,417
577
174
7
0
445,994
11
L
Hachiman
11,178
447
131
5
0
430,158
5
W
Bacchus
11,688
468
34
1
0
488,059
15
L
Anubis
10,071
403
124
5
0
369,531
3
L
Fafnir
12,902
516
167
7
0
397,221
2
L
Nemesis
9,978
399
122
5
0
493,779
0
W
Sol
15,972
639
238
10
0
452,860
3
L
Vulcan
10,828
433
155
6
0
425,469
7
W
Gilgamesh
15,180
607
182
7
0
486,217
1
W
Bakasura
16,161
646
206
8
0
597,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role