Player Matchup

Cerberus
Cerberus
BBfritter
Cerberus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
IamMcNasty
Bellona
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
JackOfSpades42
King Arthur
Level 155
God Stats
0W - 3L
1,445 SR
Queue Stats
15W - 15L
1,536 Elo+
Party 1
Neith
Neith
RazoR MaxX HD
Neith
Level 122
God Stats
2W - 3L
1,649 SR
Queue Stats
14W - 21L
1,483 Elo+
Party 1
Merlin
Merlin
TryFir3
Merlin
Level 65
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 112
1,540 SR
1,504 Elo+

VS

Team Averages
Level 118
1,538 SR
1,558 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AlexBenja
Chang'e
Level 142
God Stats
8W - 3L
1,468 SR
Queue Stats
139W - 119L
1,522 Elo+
Party 4
Thor
Thor
NerdyMel
Thor
Level 109
God Stats
18W - 9L
1,638 SR
Queue Stats
205W - 154L
1,611 Elo+
Party 2
Hachiman
Hachiman
YaBoiJ2
Hachiman
Level 100
God Stats
2W - 2L
1,683 SR
Queue Stats
151W - 101L
1,650 Elo+
Party 2
Horus
Horus
th3cris
Horus
Level 157
God Stats
5W - 7L
1,399 SR
Queue Stats
349W - 326L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BBfritter
Cerberus
14
0 / 2 / 0
8,299
692
4,390
13,780
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
IamMcNasty
Bellona
16
3 / 3 / 0
8,822
735
13,124
19,193
23,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
JackOfSpades42
King Arthur
15
1 / 2 / 1
8,327
694
12,308
17,920
14,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 1 / 0
7,508
626
7,747
10,875
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
TryFir3
Merlin
14
0 / 5 / 1
7,765
647
10,774
9,511
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 9
8,111
676
7,447
13,926
18,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
AlexBenja
Chang'e
16
1 / 0 / 5
8,766
731
16,256
10,514
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
5 / 2 / 5
9,426
786
13,356
11,525
6,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
YaBoiJ2
Hachiman
16
6 / 2 / 2
9,415
785
11,476
10,499
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
th3cris
Horus
15
1 / 0 / 5
8,193
683
7,040
14,935
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
13
13
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
9
4.5
W
Chang'e
AlexBenja
Chang'e
1
0
5
3.5
L
Cerberus
BBfritter
Cerberus
0
2
0
0
L
Bellona
IamMcNasty
Bellona
3
3
0
1
L
King Arthur
JackOfSpades42
King Arthur
1
2
1
0.75
W
Thor
5
2
5
3.75
L
0
1
0
0
L
Merlin
TryFir3
Merlin
0
5
1
0.1
W
Hachiman
YaBoiJ2
Hachiman
6
2
2
3.5
W
Horus
th3cris
Horus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
55,575
71,279
Taken
61,399
59,554
Mitigated
47,745
16,044
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,447
2,731
0
342
13,926
18,635
204
3,615
10,057
20,059
1,580
W
Chang'e
AlexBenja
Chang'e
16,256
2,458
3,378
4,563
10,514
5,090
442
2,226
8,164
45,050
0
L
Cerberus
BBfritter
Cerberus
4,390
127
0
3,324
13,780
12,684
0
6,327
7,242
24,436
0
L
Bellona
IamMcNasty
Bellona
13,124
3,124
0
2,035
19,193
23,136
0
4,730
14,153
0
35,943
L
King Arthur
JackOfSpades42
King Arthur
12,308
1,164
0
5,657
17,920
14,736
0
7,171
10,566
0
34,685
W
Thor
13,356
2,291
0
618
11,525
6,062
0
387
10,818
0
45,875
L
7,747
3,370
0
4,147
10,875
4,962
0
3,612
7,128
0
27,568
L
Merlin
TryFir3
Merlin
10,774
1,045
0
881
9,511
4,036
0
1,488
7,924
31,589
0
W
Hachiman
YaBoiJ2
Hachiman
11,476
5,740
0
2,318
10,499
4,543
959
4,143
6,268
0
37,576
W
Horus
th3cris
Horus
7,040
2,611
5,206
6,128
14,935
13,415
0
4,793
9,883
0
14,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
43,911
275
Minions Killed
253
0
Camps Cleared
0
1,181,389
Distance Traveled
1,205,671
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,111
676
26
2
0
241,530
2
W
Chang'e
8,766
731
79
7
0
236,180
3
L
Cerberus
8,299
692
68
6
0
245,758
1
L
Bellona
8,822
735
61
5
0
249,821
2
L
King Arthur
8,327
694
55
5
0
248,336
4
W
Thor
9,426
786
70
6
0
236,269
3
L
Neith
7,508
626
39
3
0
234,629
1
L
Merlin
7,765
647
52
4
0
202,845
1
W
Hachiman
9,415
785
57
5
0
214,749
1
W
Horus
8,193
683
21
2
0
276,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role