Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Luvvi 999
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,300 Elo+
Solo
Ratatoskr
Ratatoskr
PraggleRock
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,193 Elo+
Solo
Pele
Pele
VevoGhost
Pele
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,288 Elo+
Solo
Bastet
Bastet
xXPillowPandaXx
Bastet
Level 126
God Stats
12W - 10L
1,708 SR
Queue Stats
382W - 446L
1,336 Elo+
Solo
Team Averages
Level 104
1,542 SR
1,323 Elo+

VS

Team Averages
Level 96
1,414 SR
1,379 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GageWickedNinja
Discordia
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,343 Elo+
Solo
Terra
Terra
Paomald24
Terra
Level 108
God Stats
2W - 1L
1,546 SR
Queue Stats
273W - 288L
1,324 Elo+
Solo
Athena
Athena
hauntedapple
Athena
Level 47
God Stats
2W - 5L
1,033 SR
Queue Stats
195W - 196L
1,376 Elo+
Solo
Ullr
Ullr
leonvr
Ullr
Level 116
God Stats
5W - 7L
1,489 SR
Queue Stats
659W - 684L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
0 / 0 / 8
10,250
569
9,224
12,403
7,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
Luvvi 999
Horus
17
1 / 8 / 9
11,033
613
10,491
26,011
29,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ratatoskr
PraggleRock
Ratatoskr
13
0 / 8 / 3
8,829
491
5,383
16,564
10,815
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
20
15 / 8 / 1
14,392
800
34,990
33,477
17,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 4 / 13
11,157
620
26,212
24,591
12,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 4 / 15
14,002
778
35,161
37,748
46,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
GageWickedNinja
Discordia
19
5 / 4 / 18
12,299
683
20,931
12,110
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Paomald24
Terra
20
6 / 3 / 19
12,622
701
9,720
21,649
22,835
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
20
5 / 2 / 18
13,834
769
15,592
22,701
32,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
leonvr
Ullr
18
3 / 4 / 18
11,491
638
14,394
22,357
12,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
17
Kills
28
28
Deaths
17
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
8
4
W
Chaac
 
Chaac
9
4
15
4.13
W
Discordia
GageWickedNinja
Discordia
5
4
18
3.5
L
Horus
Luvvi 999
Horus
1
8
9
0.69
W
Terra
Paomald24
Terra
6
3
19
5.17
L
Ratatoskr
PraggleRock
Ratatoskr
0
8
3
0.19
L
Pele
15
8
1
1.94
W
Athena
5
2
18
7
W
Ullr
leonvr
Ullr
3
4
18
3
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,300
Damage
95,798
113,046
Taken
116,565
77,352
Mitigated
119,409
46,369
Healing
44,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,224
1,931
320
6,841
12,403
7,053
0
4,826
7,349
29,423
0
W
Chaac
 
Chaac
35,161
9,606
2,798
17,080
37,748
46,825
3,463
2,640
34,914
94
58,227
W
Discordia
GageWickedNinja
Discordia
20,931
3,725
2,541
914
12,110
5,243
900
1,123
10,987
43,677
0
L
Horus
Luvvi 999
Horus
10,491
4,725
4,372
6,690
26,011
29,661
315
12,001
13,465
0
17,323
W
Terra
Paomald24
Terra
9,720
2,079
4,868
3,590
21,649
22,835
861
1,168
20,481
22,926
0
L
Ratatoskr
PraggleRock
Ratatoskr
5,383
526
567
975
16,564
10,815
0
6,867
9,259
0
9,847
L
Pele
34,990
5,201
199
13,488
33,477
17,471
1,872
12,082
20,458
0
63,847
W
Athena
15,592
2,904
2,275
4,822
22,701
32,258
672
2,776
19,925
27,089
0
W
Ullr
leonvr
Ullr
14,394
8,602
1,668
3,455
22,357
12,248
1,532
1,517
20,840
0
34,344
L
26,212
6,804
2,575
10,342
24,591
12,352
470
10,561
13,562
0
37,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
64,248
142
Minions Killed
194
0
Camps Cleared
0
1,497,224
Distance Traveled
1,540,242
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,250
569
36
2
0
238,330
0
W
Chaac
14,002
778
64
4
0
330,132
4
W
Discordia
12,299
683
43
2
0
278,756
1
L
Horus
11,033
613
8
0
0
286,634
0
W
Terra
12,622
701
27
2
0
330,624
0
L
Ratatoskr
8,829
491
6
0
0
289,204
1
L
Pele
14,392
800
65
4
0
306,060
0
W
Athena
13,834
769
23
1
0
328,901
0
W
Ullr
11,491
638
37
2
0
271,829
1
L
Bastet
11,157
620
27
2
0
376,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role