Player Matchup

Horus
Horus
CheshiresBeam
Horus
Level 159
God Stats
0W - 1L
1,207 SR
Queue Stats
26W - 18L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
Dminion
Jing Wei
Level 108
God Stats
1W - 2L
1,392 SR
Queue Stats
216W - 202L
1,557 Elo+
Party 3
Anubis
Anubis
Firestar1161
Anubis
Level 91
God Stats
1W - 1L
1,760 SR
Queue Stats
72W - 62L
1,538 Elo+
Party 3
Sol
Sol
RealSailorMoon
Sol
Level 106
God Stats
6W - 6L
1,514 SR
Queue Stats
291W - 264L
1,551 Elo+
Party 3
Skadi
Skadi
splurp_creeamy
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,475 SR
1,543 Elo+

VS

Team Averages
Level 88
1,593 SR
1,662 Elo+
Khepri
Khepri
Killjoy_Green
Khepri
Level 125
God Stats
4W - 1L
1,526 SR
Queue Stats
114W - 76L
1,587 Elo+
Party 2
Chernobog
Chernobog
LostSavant
Chernobog
Level 63
God Stats
2W - 0L
1,751 SR
Queue Stats
51W - 23L
1,716 Elo+
Party 2
Kukulkan
Kukulkan
dietmtndo
Kukulkan
Level 158
God Stats
12W - 9L
1,690 SR
Queue Stats
723W - 766L
1,403 Elo+
Solo
Chang'e
Chang'e
rossduke5
Chang'e
Level 69
God Stats
1W - 0L
1,170 SR
Queue Stats
66W - 29L
1,695 Elo+
Party 2
Vamana
Vamana
rossisstraight
Vamana
Level 26
God Stats
1W - 0L
1,826 SR
Queue Stats
22W - 3L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,625
693
4,411
17,027
13,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Dminion
Jing Wei
16
5 / 6 / 4
8,887
808
18,482
15,831
8,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
16
2 / 7 / 5
8,781
798
10,750
11,912
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 5 / 3
7,428
675
13,417
13,915
6,310
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 2
7,072
643
4,210
13,320
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 19
9,748
886
5,878
18,924
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
LostSavant
Chernobog
16
9 / 2 / 14
10,010
910
17,948
11,261
5,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
dietmtndo
Kukulkan
16
4 / 1 / 17
9,699
882
13,544
5,999
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
rossduke5
Chang'e
17
6 / 2 / 21
10,080
916
14,144
13,323
12,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 2 / 18
10,559
960
13,185
18,452
14,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
9
Kills
32
32
Deaths
9
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Jing Wei
Dminion
Jing Wei
5
6
4
1.17
L
Anubis
2
7
5
0.64
W
2
2
19
5.75
W
Chernobog
LostSavant
Chernobog
9
2
14
8
L
0
5
3
0.3
W
Kukulkan
dietmtndo
Kukulkan
4
1
17
12.5
W
Chang'e
rossduke5
Chang'e
6
2
21
8.25
W
11
2
18
10
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
64,699
72,005
Taken
67,959
40,894
Mitigated
58,988
19,233
Healing
31,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,411
1,670
2,875
2,632
17,027
13,490
0
5,641
11,386
0
5,842
L
Jing Wei
Dminion
Jing Wei
18,482
14,578
1,035
3,865
15,831
8,283
213
7,534
8,297
0
25,054
L
Anubis
10,750
692
371
1,526
11,912
6,917
576
6,046
5,866
28,883
0
W
5,878
230
1,100
2,562
18,924
22,179
14
6,286
12,638
8,677
0
W
Chernobog
LostSavant
Chernobog
17,948
11,933
1,883
3,982
11,261
5,933
4,082
3,025
8,236
0
35,688
L
13,417
5,646
1,171
5,030
13,915
6,310
522
7,970
5,945
23,910
0
W
Kukulkan
dietmtndo
Kukulkan
13,544
469
1,928
1,020
5,999
3,323
372
1,465
4,534
31,600
0
W
Chang'e
rossduke5
Chang'e
14,144
2,067
9,363
5,663
13,323
12,660
1,256
4,142
9,181
27,073
0
W
13,185
6,202
911
3,466
18,452
14,893
1,624
9,249
9,203
0
20,964
L
4,210
1,498
0
728
13,320
5,894
340
6,375
6,945
0
9,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
50,096
91
Minions Killed
119
0
Camps Cleared
0
918,894
Distance Traveled
1,106,926
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,625
693
2
0
0
173,221
0
L
Jing Wei
8,887
808
21
2
0
188,145
0
L
Anubis
8,781
798
39
4
0
167,052
0
W
Khepri
9,748
886
7
1
0
233,094
5
W
Chernobog
10,010
910
31
3
0
209,540
0
L
Sol
7,428
675
26
2
0
206,807
1
W
Kukulkan
9,699
882
48
4
0
229,714
0
W
Chang'e
10,080
916
19
2
0
214,030
2
W
Vamana
10,559
960
14
1
0
220,548
0
L
Skadi
7,072
643
3
0
0
183,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role