Player Matchup

Neith
Neith
CAMLOKO
Neith
Level 26
God Stats
2W - 1L
1,567 SR
Queue Stats
71W - 113L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
FakeMisrender
Sylvanus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,401 Elo+
Party 3
Cernunnos
Cernunnos
Madolche_Yanzin
Cernunnos
Level 108
God Stats
3W - 0L
1,768 SR
Queue Stats
210W - 223L
1,467 Elo+
Party 2
Artio
Artio
Smither76
Artio
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,415 Elo+
Party 3
He Bo
He Bo
crosteteu
He Bo
Level 87
God Stats
15W - 14L
1,465 SR
Queue Stats
287W - 323L
1,443 Elo+
Party 2
Team Averages
Level 75
1,560 SR
1,425 Elo+

VS

Team Averages
Level 84
1,597 SR
1,371 Elo+
Cerberus
Cerberus
CarnivalDusk
Cerberus
Level 121
God Stats
1W - 1L
1,799 SR
Queue Stats
32W - 23L
1,559 Elo+
Party 1
Eset
Eset
FinRha
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,112 Elo+
Party 1
Sun Wukong
Sun Wukong
Masquerain1164
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,301 Elo+
Solo
Hun Batz
Hun Batz
asdfaeadfs
Hun Batz
Level 155
God Stats
4W - 2L
1,663 SR
Queue Stats
260W - 249L
1,394 Elo+
Solo
Chang'e
Chang'e
iProiMagine
Chang'e
Level 28
God Stats
3W - 1L
1,522 SR
Queue Stats
15W - 15L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CAMLOKO
Neith
20
2 / 2 / 19
14,865
619
28,054
15,077
8,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FakeMisrender
Sylvanus
20
1 / 2 / 22
14,641
610
15,184
29,523
45,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Madolche_Yanzin
Cernunnos
20
10 / 4 / 14
16,037
668
53,491
27,823
16,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Smither76
Artio
20
2 / 4 / 20
13,671
570
11,313
31,651
38,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
crosteteu
He Bo
20
12 / 5 / 10
15,668
653
37,389
14,310
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarnivalDusk
Cerberus
20
0 / 4 / 13
13,631
568
26,471
67,100
96,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
FinRha
Eset
20
1 / 6 / 10
13,932
581
18,969
20,889
11,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Masquerain1164
Sun Wukong
20
8 / 5 / 4
13,850
577
22,079
31,064
39,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
asdfaeadfs
Hun Batz
17
4 / 5 / 2
12,160
507
6,418
11,285
6,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iProiMagine
Chang'e
20
4 / 7 / 6
14,166
590
25,209
37,366
25,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
27
Kills
17
17
Deaths
27
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
CAMLOKO
Neith
2
2
19
5.75
L
Cerberus
CarnivalDusk
Cerberus
0
4
13
1.63
W
Sylvanus
FakeMisrender
Sylvanus
1
2
22
6
L
Eset
FinRha
Eset
1
6
10
1
W
Cernunnos
Madolche_Yanzin
Cernunnos
10
4
14
4.25
L
Sun Wukong
Masquerain1164
Sun Wukong
8
5
4
2
W
Artio
Smither76
Artio
2
4
20
3
L
Hun Batz
asdfaeadfs
Hun Batz
4
5
2
1
W
He Bo
crosteteu
He Bo
12
5
10
3.4
L
Chang'e
iProiMagine
Chang'e
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,431
Damage
99,146
118,384
Taken
167,704
115,462
Mitigated
178,626
66,480
Healing
81,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CAMLOKO
Neith
28,054
13,062
2,496
5,317
15,077
8,872
3,641
11,381
3,696
0
73,478
L
Cerberus
CarnivalDusk
Cerberus
26,471
555
1,109
33,856
67,100
96,777
32
25,406
41,694
52,630
0
W
Sylvanus
FakeMisrender
Sylvanus
15,184
3,835
14,922
12,235
29,523
45,374
1,303
14,963
14,560
27,862
0
L
Eset
FinRha
Eset
18,969
371
1,817
2,362
20,889
11,042
804
8,454
12,435
56,892
0
W
Cernunnos
Madolche_Yanzin
Cernunnos
53,491
21,851
1,897
8,049
27,823
16,406
4,335
18,578
9,245
0
107,249
L
Sun Wukong
Masquerain1164
Sun Wukong
22,079
987
2,143
8,676
31,064
39,297
0
12,097
18,967
0
36,605
W
Artio
Smither76
Artio
11,313
132
6,364
10,837
31,651
38,356
280
16,367
15,284
22,296
0
L
Hun Batz
asdfaeadfs
Hun Batz
6,418
149
1,263
1,212
11,285
6,490
0
3,144
8,141
0
13,706
W
He Bo
crosteteu
He Bo
37,389
1,425
2,257
2,106
14,310
6,454
850
9,360
4,950
56,371
0
L
Chang'e
iProiMagine
Chang'e
25,209
1,584
14,048
14,670
37,366
25,020
346
14,785
22,581
57,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,882
Gold Earned
67,739
238
Minions Killed
272
0
Camps Cleared
0
2,131,746
Distance Traveled
1,912,765
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,865
619
70
3
0
439,033
0
L
Cerberus
13,631
568
62
3
0
409,885
0
W
Sylvanus
14,641
610
19
1
0
409,915
0
L
Eset
13,932
581
89
4
0
419,639
0
W
Cernunnos
16,037
668
97
4
0
396,015
0
L
Sun Wukong
13,850
577
31
1
0
419,615
2
W
Artio
13,671
570
16
1
0
450,199
0
L
Hun Batz
12,160
507
13
1
0
279,908
0
W
He Bo
15,668
653
36
2
0
436,584
0
L
Chang'e
14,166
590
77
3
0
383,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role