Player Matchup

Danzaburou
Danzaburou
MitchMGF
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
Nitroklaus98
Lancelot
Level 148
God Stats
0W - 2L
1,435 SR
Queue Stats
116W - 124L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
Sirene99
Heimdallr
Level 101
God Stats
1W - 3L
1,294 SR
Queue Stats
162W - 157L
1,503 Elo+
Party 2
Cerberus
Cerberus
SkippLima
Cerberus
Level 64
God Stats
4W - 1L
1,956 SR
Queue Stats
146W - 140L
1,502 Elo+
Solo
Guan Yu
Guan Yu
sphinxkimmi
Guan Yu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,410 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,488 Elo+

VS

Team Averages
Level 90
1,579 SR
1,456 Elo+
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Oh_Kae_x
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,355 Elo+
Party 1
Hercules
Hercules
TerraCimmeria
Hercules
Level 111
God Stats
2W - 0L
1,826 SR
Queue Stats
26W - 36L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
TheOnlyPhos
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,544 Elo+
Solo
Vulcan
Vulcan
blacky_jack21
Vulcan
Level 47
God Stats
9W - 8L
1,570 SR
Queue Stats
406W - 425L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MitchMGF
Danzaburou
20
4 / 4 / 11
11,387
670
22,771
19,154
11,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Nitroklaus98
Lancelot
18
3 / 8 / 9
10,324
607
21,445
25,043
21,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Sirene99
Heimdallr
18
3 / 8 / 7
10,578
622
14,982
20,323
10,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SkippLima
Cerberus
19
3 / 6 / 10
11,821
695
14,604
29,203
36,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
sphinxkimmi
Guan Yu
9
3 / 5 / 2
8,625
507
4,942
8,554
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
4 / 1 / 20
13,310
783
10,847
19,958
37,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
Oh_Kae_x
Fafnir
16
0 / 4 / 16
11,370
669
5,047
25,203
42,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
TerraCimmeria
Hercules
17
5 / 5 / 11
11,079
652
22,585
25,597
23,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
TheOnlyPhos
Guan Yu
20
12 / 4 / 13
13,341
785
19,245
25,205
44,466
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 2 / 11
13,467
792
36,294
12,864
9,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
16
Kills
31
31
Deaths
16
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
20
14
L
Danzaburou
MitchMGF
Danzaburou
4
4
11
2.38
L
Lancelot
Nitroklaus98
Lancelot
3
8
9
0.94
W
Fafnir
Oh_Kae_x
Fafnir
0
4
16
2
L
Heimdallr
Sirene99
Heimdallr
3
8
7
0.81
L
Cerberus
SkippLima
Cerberus
3
6
10
1.33
W
Hercules
TerraCimmeria
Hercules
5
5
11
2.1
W
Guan Yu
TheOnlyPhos
Guan Yu
12
4
13
4.63
W
10
2
11
7.75
L
Guan Yu
sphinxkimmi
Guan Yu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,744
Damage
94,018
102,277
Taken
108,827
85,969
Mitigated
156,797
33,811
Healing
47,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,847
963
1,835
3,606
19,958
37,541
1,486
2,221
17,737
26,067
0
L
Danzaburou
MitchMGF
Danzaburou
22,771
11,628
0
6,281
19,154
11,241
58
13,491
5,452
0
57,648
L
Lancelot
Nitroklaus98
Lancelot
21,445
2,731
541
7,988
25,043
21,773
138
11,036
13,161
0
38,309
W
Fafnir
Oh_Kae_x
Fafnir
5,047
1,781
1,304
7,063
25,203
42,587
338
3,791
21,412
11,738
0
L
Heimdallr
Sirene99
Heimdallr
14,982
5,436
1,821
5,064
20,323
10,523
0
9,754
10,039
0
29,037
L
Cerberus
SkippLima
Cerberus
14,604
877
551
9,066
29,203
36,769
0
14,050
13,913
29,878
0
W
Hercules
TerraCimmeria
Hercules
22,585
6,900
1,578
4,885
25,597
23,026
669
4,161
21,436
0
31,157
W
Guan Yu
TheOnlyPhos
Guan Yu
19,245
2,748
10,474
8,346
25,205
44,466
1,728
3,446
21,758
0
33,094
W
36,294
13,437
4,591
3,656
12,864
9,177
2,892
985
11,879
74,878
0
L
Guan Yu
sphinxkimmi
Guan Yu
4,942
708
1,381
1,118
8,554
5,663
0
3,857
4,287
0
8,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
62,567
182
Minions Killed
157
0
Camps Cleared
0
1,248,768
Distance Traveled
1,704,715
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,310
783
23
1
0
336,300
3
L
Danzaburou
11,387
670
86
5
0
240,215
2
L
Lancelot
10,324
607
18
1
0
299,805
1
W
Fafnir
11,370
669
7
0
0
333,298
0
L
Heimdallr
10,578
622
22
1
0
292,951
1
L
Cerberus
11,821
695
46
3
0
298,536
1
W
Hercules
11,079
652
23
1
0
310,497
1
W
Guan Yu
13,341
785
23
1
0
338,953
3
W
Vulcan
13,467
792
81
5
0
385,667
0
L
Guan Yu
8,625
507
10
1
0
117,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role